// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "common/common_types.h" #include "video_core/shader/shader.h" namespace Pica { namespace Shader { class JitShader; class JitX64Engine final : public ShaderEngine { public: JitX64Engine(); ~JitX64Engine() override; void SetupBatch(const ShaderSetup* setup) override; void Run(UnitState& state, unsigned int entry_point) const override; private: const ShaderSetup* setup = nullptr; std::unordered_map> cache; const JitShader* cached_shader = nullptr; }; } // namespace Shader } // namespace Pica