// Copyright 2017 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "common/common_types.h" #include "common/vector_math.h" #include "video_core/regs_framebuffer.h" namespace Pica { namespace Rasterizer { void DrawPixel(int x, int y, const Math::Vec4& color); const Math::Vec4 GetPixel(int x, int y); u32 GetDepth(int x, int y); u8 GetStencil(int x, int y); void SetDepth(int x, int y, u32 value); void SetStencil(int x, int y, u8 value); u8 PerformStencilAction(FramebufferRegs::StencilAction action, u8 old_stencil, u8 ref); Math::Vec4 EvaluateBlendEquation(const Math::Vec4& src, const Math::Vec4& srcfactor, const Math::Vec4& dest, const Math::Vec4& destfactor, FramebufferRegs::BlendEquation equation); u8 LogicOp(u8 src, u8 dest, FramebufferRegs::LogicOp op); } // namespace Rasterizer } // namespace Pica