// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include #include #include #include "common/common_types.h" #include "video_core/texture_cache/decode_bc.h" namespace VideoCommon { namespace { constexpr u32 BLOCK_SIZE = 4; using VideoCore::Surface::PixelFormat; constexpr bool IsSigned(PixelFormat pixel_format) { switch (pixel_format) { case PixelFormat::BC4_SNORM: case PixelFormat::BC4_UNORM: case PixelFormat::BC5_SNORM: case PixelFormat::BC5_UNORM: case PixelFormat::BC6H_SFLOAT: case PixelFormat::BC6H_UFLOAT: return true; default: return false; } } constexpr u32 BlockSize(PixelFormat pixel_format) { switch (pixel_format) { case PixelFormat::BC1_RGBA_SRGB: case PixelFormat::BC1_RGBA_UNORM: case PixelFormat::BC4_SNORM: case PixelFormat::BC4_UNORM: return 8; default: return 16; } } } // Anonymous namespace u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format) { switch (pixel_format) { case PixelFormat::BC4_SNORM: case PixelFormat::BC4_UNORM: return 1; case PixelFormat::BC5_SNORM: case PixelFormat::BC5_UNORM: return 2; case PixelFormat::BC6H_SFLOAT: case PixelFormat::BC6H_UFLOAT: return 8; default: return 4; } } template void DecompressBlocks(std::span input, std::span output, Extent3D extent, bool is_signed = false) { const u32 out_bpp = ConvertedBytesPerBlock(pixel_format); const u32 block_width = std::min(extent.width, BLOCK_SIZE); const u32 block_height = std::min(extent.height, BLOCK_SIZE); const u32 pitch = extent.width * out_bpp; size_t input_offset = 0; size_t output_offset = 0; for (u32 slice = 0; slice < extent.depth; ++slice) { for (u32 y = 0; y < extent.height; y += block_height) { size_t row_offset = 0; for (u32 x = 0; x < extent.width; x += block_width, row_offset += block_width * out_bpp) { const u8* src = input.data() + input_offset; u8* const dst = output.data() + output_offset + row_offset; if constexpr (IsSigned(pixel_format)) { decompress(src, dst, x, y, extent.width, extent.height, is_signed); } else { decompress(src, dst, x, y, extent.width, extent.height); } input_offset += BlockSize(pixel_format); } output_offset += block_height * pitch; } } } void DecompressBCn(std::span input, std::span output, Extent3D extent, VideoCore::Surface::PixelFormat pixel_format) { switch (pixel_format) { case PixelFormat::BC1_RGBA_UNORM: case PixelFormat::BC1_RGBA_SRGB: DecompressBlocks(input, output, extent); break; case PixelFormat::BC2_UNORM: case PixelFormat::BC2_SRGB: DecompressBlocks(input, output, extent); break; case PixelFormat::BC3_UNORM: case PixelFormat::BC3_SRGB: DecompressBlocks(input, output, extent); break; case PixelFormat::BC4_SNORM: case PixelFormat::BC4_UNORM: DecompressBlocks( input, output, extent, pixel_format == PixelFormat::BC4_SNORM); break; case PixelFormat::BC5_SNORM: case PixelFormat::BC5_UNORM: DecompressBlocks( input, output, extent, pixel_format == PixelFormat::BC5_SNORM); break; case PixelFormat::BC6H_SFLOAT: case PixelFormat::BC6H_UFLOAT: DecompressBlocks( input, output, extent, pixel_format == PixelFormat::BC6H_SFLOAT); break; case PixelFormat::BC7_SRGB: case PixelFormat::BC7_UNORM: DecompressBlocks(input, output, extent); break; default: LOG_WARNING(HW_GPU, "Unimplemented BCn decompression {}", pixel_format); } } } // namespace VideoCommon