// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "common/common_types.h" #include "video_core/surface.h" #include "video_core/texture_cache/types.h" namespace VideoCommon { [[nodiscard]] u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format); void DecompressBCn(std::span input, std::span output, Extent3D extent, VideoCore::Surface::PixelFormat pixel_format); } // namespace VideoCommon