// Copyright 2019 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "common/common_types.h" #include "video_core/texture_cache/surface_view.h" namespace VideoCommon { std::size_t ViewKey::Hash() const { return static_cast(base_layer) ^ static_cast(num_layers << 16) ^ (static_cast(base_level) << 32) ^ (static_cast(num_levels) << 48); } bool ViewKey::operator==(const ViewKey& rhs) const { return std::tie(base_layer, num_layers, base_level, num_levels) == std::tie(rhs.base_layer, rhs.num_layers, rhs.base_level, rhs.num_levels); } } // namespace VideoCommon