// SPDX-FileCopyrightText: 2014 Citra Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include #include #include #include "common/fs/fs.h" #include "common/fs/path_util.h" #include "common/settings.h" #include "common/settings_common.h" #include "core/core.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" #include "network/network.h" #include "yuzu/configuration/config.h" namespace FS = Common::FS; Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type), global{config_type == ConfigType::GlobalConfig} { Initialize(config_name); } Config::~Config() { if (global) { Save(); } } const std::array Config::default_buttons = { Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F, Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T, Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0, }; const std::array Config::default_motions = { Qt::Key_7, Qt::Key_8, }; const std::array, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ { Qt::Key_W, Qt::Key_S, Qt::Key_A, Qt::Key_D, }, { Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, }, }}; const std::array Config::default_stick_mod = { Qt::Key_Shift, 0, }; const std::array Config::default_ringcon_analogs{{ Qt::Key_A, Qt::Key_D, }}; const std::map Config::anti_aliasing_texts_map = { {Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "None"))}, {Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FXAA"))}, {Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SMAA"))}, }; const std::map Config::scaling_filter_texts_map = { {Settings::ScalingFilter::NearestNeighbor, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Nearest"))}, {Settings::ScalingFilter::Bilinear, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))}, {Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))}, {Settings::ScalingFilter::Gaussian, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Gaussian"))}, {Settings::ScalingFilter::ScaleForce, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))}, {Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))}, }; const std::map Config::use_docked_mode_texts_map = { {true, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))}, {false, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))}, }; const std::map Config::gpu_accuracy_texts_map = { {Settings::GpuAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))}, {Settings::GpuAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))}, {Settings::GpuAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))}, }; const std::map Config::renderer_backend_texts_map = { {Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Vulkan"))}, {Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "OpenGL"))}, {Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))}, }; const std::map Config::shader_backend_texts_map = { {Settings::ShaderBackend::Glsl, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLSL"))}, {Settings::ShaderBackend::Glasm, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLASM"))}, {Settings::ShaderBackend::SpirV, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SPIRV"))}, }; // This shouldn't have anything except static initializers (no functions). So // QKeySequence(...).toString() is NOT ALLOWED HERE. // This must be in alphabetical order according to action name as it must have the same order as // UISetting::values.shortcuts, which is alphabetically ordered. // clang-format off const std::array Config::default_hotkeys{{ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut, true}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("="), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut, true}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut, false}}, }}; // clang-format on void Config::Initialize(const std::string& config_name) { const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir); const auto config_file = fmt::format("{}.ini", config_name); switch (type) { case ConfigType::GlobalConfig: qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file); void(FS::CreateParentDir(qt_config_loc)); qt_config = std::make_unique(QString::fromStdString(qt_config_loc), QSettings::IniFormat); Reload(); break; case ConfigType::PerGameConfig: qt_config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file)); void(FS::CreateParentDir(qt_config_loc)); qt_config = std::make_unique(QString::fromStdString(qt_config_loc), QSettings::IniFormat); Reload(); break; case ConfigType::InputProfile: qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file); void(FS::CreateParentDir(qt_config_loc)); qt_config = std::make_unique(QString::fromStdString(qt_config_loc), QSettings::IniFormat); break; } } bool Config::IsCustomConfig() { return type == ConfigType::PerGameConfig; } void Config::ReadPlayerValue(std::size_t player_index) { const QString player_prefix = [this, player_index] { if (type == ConfigType::InputProfile) { return QString{}; } else { return QStringLiteral("player_%1_").arg(player_index); } }(); auto& player = Settings::values.players.GetValue()[player_index]; if (IsCustomConfig()) { const auto profile_name = qt_config->value(QStringLiteral("%1profile_name").arg(player_prefix), QString{}) .toString() .toStdString(); if (profile_name.empty()) { // Use the global input config player = Settings::values.players.GetValue(true)[player_index]; return; } player.profile_name = profile_name; } if (player_prefix.isEmpty() && Settings::IsConfiguringGlobal()) { const auto controller = static_cast( qt_config ->value(QStringLiteral("%1type").arg(player_prefix), static_cast(Settings::ControllerType::ProController)) .toUInt()); if (controller == Settings::ControllerType::LeftJoycon || controller == Settings::ControllerType::RightJoycon) { player.controller_type = controller; } } else { player.connected = ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0) .toBool(); player.controller_type = static_cast( qt_config ->value(QStringLiteral("%1type").arg(player_prefix), static_cast(Settings::ControllerType::ProController)) .toUInt()); player.vibration_enabled = qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true) .toBool(); player.vibration_strength = qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100) .toInt(); player.body_color_left = qt_config ->value(QStringLiteral("%1body_color_left").arg(player_prefix), Settings::JOYCON_BODY_NEON_BLUE) .toUInt(); player.body_color_right = qt_config ->value(QStringLiteral("%1body_color_right").arg(player_prefix), Settings::JOYCON_BODY_NEON_RED) .toUInt(); player.button_color_left = qt_config ->value(QStringLiteral("%1button_color_left").arg(player_prefix), Settings::JOYCON_BUTTONS_NEON_BLUE) .toUInt(); player.button_color_right = qt_config ->value(QStringLiteral("%1button_color_right").arg(player_prefix), Settings::JOYCON_BUTTONS_NEON_RED) .toUInt(); } for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); auto& player_buttons = player.buttons[i]; player_buttons = qt_config ->value(QStringLiteral("%1").arg(player_prefix) + QString::fromUtf8(Settings::NativeButton::mapping[i]), QString::fromStdString(default_param)) .toString() .toStdString(); if (player_buttons.empty()) { player_buttons = default_param; } } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_stick_mod[i], 0.5f); auto& player_analogs = player.analogs[i]; player_analogs = qt_config ->value(QStringLiteral("%1").arg(player_prefix) + QString::fromUtf8(Settings::NativeAnalog::mapping[i]), QString::fromStdString(default_param)) .toString() .toStdString(); if (player_analogs.empty()) { player_analogs = default_param; } } for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); auto& player_motions = player.motions[i]; player_motions = qt_config ->value(QStringLiteral("%1").arg(player_prefix) + QString::fromUtf8(Settings::NativeMotion::mapping[i]), QString::fromStdString(default_param)) .toString() .toStdString(); if (player_motions.empty()) { player_motions = default_param; } } } void Config::ReadDebugValues() { for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i]; debug_pad_buttons = qt_config ->value(QStringLiteral("debug_pad_") + QString::fromUtf8(Settings::NativeButton::mapping[i]), QString::fromStdString(default_param)) .toString() .toStdString(); if (debug_pad_buttons.empty()) { debug_pad_buttons = default_param; } } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_stick_mod[i], 0.5f); auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i]; debug_pad_analogs = qt_config ->value(QStringLiteral("debug_pad_") + QString::fromUtf8(Settings::NativeAnalog::mapping[i]), QString::fromStdString(default_param)) .toString() .toStdString(); if (debug_pad_analogs.empty()) { debug_pad_analogs = default_param; } } } void Config::ReadTouchscreenValues() { Settings::values.touchscreen.enabled = ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool(); Settings::values.touchscreen.rotation_angle = ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt(); Settings::values.touchscreen.diameter_x = ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt(); Settings::values.touchscreen.diameter_y = ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt(); } void Config::ReadHidbusValues() { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f); auto& ringcon_analogs = Settings::values.ringcon_analogs; ringcon_analogs = qt_config->value(QStringLiteral("ring_controller"), QString::fromStdString(default_param)) .toString() .toStdString(); if (ringcon_analogs.empty()) { ringcon_analogs = default_param; } } void Config::ReadAudioValues() { qt_config->beginGroup(QStringLiteral("Audio")); ReadCategory(Settings::Category::Audio); qt_config->endGroup(); } void Config::ReadControlValues() { qt_config->beginGroup(QStringLiteral("Controls")); ReadCategory(Settings::Category::Controls); Settings::values.players.SetGlobal(!IsCustomConfig()); for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { ReadPlayerValue(p); } // Disable docked mode if handheld is selected const auto controller_type = Settings::values.players.GetValue()[0].controller_type; if (controller_type == Settings::ControllerType::Handheld) { Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig()); Settings::values.use_docked_mode.SetValue(false); } if (IsCustomConfig()) { qt_config->endGroup(); return; } ReadDebugValues(); ReadTouchscreenValues(); ReadMotionTouchValues(); ReadHidbusValues(); qt_config->endGroup(); } void Config::ReadMotionTouchValues() { int num_touch_from_button_maps = qt_config->beginReadArray(QStringLiteral("touch_from_button_maps")); if (num_touch_from_button_maps > 0) { const auto append_touch_from_button_map = [this] { Settings::TouchFromButtonMap map; map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default")) .toString() .toStdString(); const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries")); map.buttons.reserve(num_touch_maps); for (int i = 0; i < num_touch_maps; i++) { qt_config->setArrayIndex(i); std::string touch_mapping = ReadSetting(QStringLiteral("bind")).toString().toStdString(); map.buttons.emplace_back(std::move(touch_mapping)); } qt_config->endArray(); // entries Settings::values.touch_from_button_maps.emplace_back(std::move(map)); }; for (int i = 0; i < num_touch_from_button_maps; ++i) { qt_config->setArrayIndex(i); append_touch_from_button_map(); } } else { Settings::values.touch_from_button_maps.emplace_back( Settings::TouchFromButtonMap{"default", {}}); num_touch_from_button_maps = 1; } qt_config->endArray(); Settings::values.touch_from_button_map_index = std::clamp( Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1); } void Config::ReadCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); ReadCategory(Settings::Category::Core); qt_config->endGroup(); } void Config::ReadDataStorageValues() { qt_config->beginGroup(QStringLiteral("Data Storage")); FS::SetYuzuPath( FS::YuzuPath::NANDDir, qt_config ->value(QStringLiteral("nand_directory"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir))) .toString() .toStdString()); FS::SetYuzuPath( FS::YuzuPath::SDMCDir, qt_config ->value(QStringLiteral("sdmc_directory"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir))) .toString() .toStdString()); FS::SetYuzuPath( FS::YuzuPath::LoadDir, qt_config ->value(QStringLiteral("load_directory"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir))) .toString() .toStdString()); FS::SetYuzuPath( FS::YuzuPath::DumpDir, qt_config ->value(QStringLiteral("dump_directory"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir))) .toString() .toStdString()); FS::SetYuzuPath(FS::YuzuPath::TASDir, qt_config ->value(QStringLiteral("tas_directory"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir))) .toString() .toStdString()); ReadCategory(Settings::Category::DataStorage); qt_config->endGroup(); } void Config::ReadDebuggingValues() { qt_config->beginGroup(QStringLiteral("Debugging")); // Intentionally not using the QT default setting as this is intended to be changed in the ini Settings::values.record_frame_times = qt_config->value(QStringLiteral("record_frame_times"), false).toBool(); ReadCategory(Settings::Category::Debugging); ReadCategory(Settings::Category::DebuggingGraphics); qt_config->endGroup(); } void Config::ReadServiceValues() { qt_config->beginGroup(QStringLiteral("Services")); ReadCategory(Settings::Category::Services); qt_config->endGroup(); } void Config::ReadDisabledAddOnValues() { const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns")); for (int i = 0; i < size; ++i) { qt_config->setArrayIndex(i); const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong(); std::vector out; const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled")); for (int j = 0; j < d_size; ++j) { qt_config->setArrayIndex(j); out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString()); } qt_config->endArray(); Settings::values.disabled_addons.insert_or_assign(title_id, out); } qt_config->endArray(); } void Config::ReadMiscellaneousValues() { qt_config->beginGroup(QStringLiteral("Miscellaneous")); ReadCategory(Settings::Category::Miscellaneous); qt_config->endGroup(); } void Config::ReadPathValues() { qt_config->beginGroup(QStringLiteral("Paths")); UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString(); UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString(); UISettings::values.game_dir_deprecated = ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString(); UISettings::values.game_dir_deprecated_deepscan = ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool(); const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs")); for (int i = 0; i < gamedirs_size; ++i) { qt_config->setArrayIndex(i); UISettings::GameDir game_dir; game_dir.path = ReadSetting(QStringLiteral("path")).toString(); game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool(); game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool(); UISettings::values.game_dirs.append(game_dir); } qt_config->endArray(); // create NAND and SD card directories if empty, these are not removable through the UI, // also carries over old game list settings if present if (UISettings::values.game_dirs.isEmpty()) { UISettings::GameDir game_dir; game_dir.path = QStringLiteral("SDMC"); game_dir.expanded = true; UISettings::values.game_dirs.append(game_dir); game_dir.path = QStringLiteral("UserNAND"); UISettings::values.game_dirs.append(game_dir); game_dir.path = QStringLiteral("SysNAND"); UISettings::values.game_dirs.append(game_dir); if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) { game_dir.path = UISettings::values.game_dir_deprecated; game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan; UISettings::values.game_dirs.append(game_dir); } } UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList(); UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString(); qt_config->endGroup(); } void Config::ReadCpuValues() { qt_config->beginGroup(QStringLiteral("Cpu")); ReadCategory(Settings::Category::Cpu); ReadCategory(Settings::Category::CpuDebug); ReadCategory(Settings::Category::CpuUnsafe); qt_config->endGroup(); } void Config::ReadRendererValues() { qt_config->beginGroup(QStringLiteral("Renderer")); ReadCategory(Settings::Category::Renderer); ReadCategory(Settings::Category::RendererAdvanced); ReadCategory(Settings::Category::RendererDebug); qt_config->endGroup(); } void Config::ReadScreenshotValues() { qt_config->beginGroup(QStringLiteral("Screenshots")); UISettings::values.enable_screenshot_save_as = ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool(); FS::SetYuzuPath( FS::YuzuPath::ScreenshotsDir, qt_config ->value(QStringLiteral("screenshot_path"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir))) .toString() .toStdString()); qt_config->endGroup(); } void Config::ReadShortcutValues() { qt_config->beginGroup(QStringLiteral("Shortcuts")); for (const auto& [name, group, shortcut] : default_hotkeys) { qt_config->beginGroup(group); qt_config->beginGroup(name); // No longer using ReadSetting for shortcut.second as it inaccurately returns a value of 1 // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open // a file dialog in windowed mode UISettings::values.shortcuts.push_back( {name, group, {ReadSetting(QStringLiteral("KeySeq"), shortcut.keyseq).toString(), ReadSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq) .toString(), shortcut.context, ReadSetting(QStringLiteral("Repeat"), shortcut.repeat).toBool()}}); qt_config->endGroup(); qt_config->endGroup(); } qt_config->endGroup(); } void Config::ReadSystemValues() { qt_config->beginGroup(QStringLiteral("System")); ReadCategory(Settings::Category::System); ReadCategory(Settings::Category::SystemAudio); qt_config->endGroup(); } void Config::ReadUIValues() { qt_config->beginGroup(QStringLiteral("UI")); UISettings::values.theme = ReadSetting( QStringLiteral("theme"), QString::fromUtf8(UISettings::themes[static_cast(default_theme)].second)) .toString(); ReadUIGamelistValues(); ReadUILayoutValues(); ReadPathValues(); ReadScreenshotValues(); ReadShortcutValues(); ReadMultiplayerValues(); ReadCategory(Settings::Category::Ui); ReadCategory(Settings::Category::UiGeneral); qt_config->endGroup(); } void Config::ReadUIGamelistValues() { qt_config->beginGroup(QStringLiteral("UIGameList")); ReadCategory(Settings::Category::UiGameList); const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites")); for (int i = 0; i < favorites_size; i++) { qt_config->setArrayIndex(i); UISettings::values.favorited_ids.append( ReadSetting(QStringLiteral("program_id")).toULongLong()); } qt_config->endArray(); qt_config->endGroup(); } void Config::ReadUILayoutValues() { qt_config->beginGroup(QStringLiteral("UILayout")); UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray(); UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray(); UISettings::values.renderwindow_geometry = ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray(); UISettings::values.gamelist_header_state = ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray(); UISettings::values.microprofile_geometry = ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray(); ReadCategory(Settings::Category::UiLayout); qt_config->endGroup(); } void Config::ReadWebServiceValues() { qt_config->beginGroup(QStringLiteral("WebService")); ReadCategory(Settings::Category::WebService); qt_config->endGroup(); } void Config::ReadMultiplayerValues() { qt_config->beginGroup(QStringLiteral("Multiplayer")); ReadCategory(Settings::Category::Multiplayer); // Read ban list back int size = qt_config->beginReadArray(QStringLiteral("username_ban_list")); UISettings::values.multiplayer_ban_list.first.resize(size); for (int i = 0; i < size; ++i) { qt_config->setArrayIndex(i); UISettings::values.multiplayer_ban_list.first[i] = ReadSetting(QStringLiteral("username")).toString().toStdString(); } qt_config->endArray(); size = qt_config->beginReadArray(QStringLiteral("ip_ban_list")); UISettings::values.multiplayer_ban_list.second.resize(size); for (int i = 0; i < size; ++i) { qt_config->setArrayIndex(i); UISettings::values.multiplayer_ban_list.second[i] = ReadSetting(QStringLiteral("ip")).toString().toStdString(); } qt_config->endArray(); qt_config->endGroup(); } void Config::ReadNetworkValues() { qt_config->beginGroup( QString::fromUtf8(Settings::TranslateCategory(Settings::Category::Network))); ReadCategory(Settings::Category::Network); qt_config->endGroup(); } void Config::ReadValues() { if (global) { ReadDataStorageValues(); ReadDebuggingValues(); ReadDisabledAddOnValues(); ReadNetworkValues(); ReadServiceValues(); ReadUIValues(); ReadWebServiceValues(); ReadMiscellaneousValues(); } ReadControlValues(); ReadCoreValues(); ReadCpuValues(); ReadRendererValues(); ReadAudioValues(); ReadSystemValues(); } void Config::SavePlayerValue(std::size_t player_index) { const QString player_prefix = [this, player_index] { if (type == ConfigType::InputProfile) { return QString{}; } else { return QStringLiteral("player_%1_").arg(player_index); } }(); const auto& player = Settings::values.players.GetValue()[player_index]; if (IsCustomConfig()) { if (player.profile_name.empty()) { // No custom profile selected return; } WriteSetting(QStringLiteral("%1profile_name").arg(player_prefix), QString::fromStdString(player.profile_name), QString{}); } WriteSetting(QStringLiteral("%1type").arg(player_prefix), static_cast(player.controller_type), static_cast(Settings::ControllerType::ProController)); if (!player_prefix.isEmpty() || !Settings::IsConfiguringGlobal()) { WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, player_index == 0); WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix), player.vibration_enabled, true); WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix), player.vibration_strength, 100); WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left, Settings::JOYCON_BODY_NEON_BLUE); WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix), player.body_color_right, Settings::JOYCON_BODY_NEON_RED); WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix), player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE); WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix), player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED); } for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); WriteSetting(QStringLiteral("%1").arg(player_prefix) + QString::fromStdString(Settings::NativeButton::mapping[i]), QString::fromStdString(player.buttons[i]), QString::fromStdString(default_param)); } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_stick_mod[i], 0.5f); WriteSetting(QStringLiteral("%1").arg(player_prefix) + QString::fromStdString(Settings::NativeAnalog::mapping[i]), QString::fromStdString(player.analogs[i]), QString::fromStdString(default_param)); } for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); WriteSetting(QStringLiteral("%1").arg(player_prefix) + QString::fromStdString(Settings::NativeMotion::mapping[i]), QString::fromStdString(player.motions[i]), QString::fromStdString(default_param)); } } void Config::SaveDebugValues() { for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); WriteSetting(QStringLiteral("debug_pad_") + QString::fromStdString(Settings::NativeButton::mapping[i]), QString::fromStdString(Settings::values.debug_pad_buttons[i]), QString::fromStdString(default_param)); } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_stick_mod[i], 0.5f); WriteSetting(QStringLiteral("debug_pad_") + QString::fromStdString(Settings::NativeAnalog::mapping[i]), QString::fromStdString(Settings::values.debug_pad_analogs[i]), QString::fromStdString(default_param)); } } void Config::SaveTouchscreenValues() { const auto& touchscreen = Settings::values.touchscreen; WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true); WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0); WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15); WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15); } void Config::SaveMotionTouchValues() { qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps")); for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) { qt_config->setArrayIndex(static_cast(p)); WriteSetting(QStringLiteral("name"), QString::fromStdString(Settings::values.touch_from_button_maps[p].name), QStringLiteral("default")); qt_config->beginWriteArray(QStringLiteral("entries")); for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size(); ++q) { qt_config->setArrayIndex(static_cast(q)); WriteSetting( QStringLiteral("bind"), QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q])); } qt_config->endArray(); } qt_config->endArray(); } void Config::SaveHidbusValues() { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f); WriteSetting(QStringLiteral("ring_controller"), QString::fromStdString(Settings::values.ringcon_analogs), QString::fromStdString(default_param)); } void Config::SaveValues() { if (global) { SaveDataStorageValues(); SaveDebuggingValues(); SaveDisabledAddOnValues(); SaveNetworkValues(); SaveUIValues(); SaveWebServiceValues(); SaveMiscellaneousValues(); } SaveControlValues(); SaveCoreValues(); SaveCpuValues(); SaveRendererValues(); SaveAudioValues(); SaveSystemValues(); qt_config->sync(); } void Config::SaveAudioValues() { qt_config->beginGroup(QStringLiteral("Audio")); WriteCategory(Settings::Category::Audio); qt_config->endGroup(); } void Config::SaveControlValues() { qt_config->beginGroup(QStringLiteral("Controls")); WriteCategory(Settings::Category::Controls); Settings::values.players.SetGlobal(!IsCustomConfig()); for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { SavePlayerValue(p); } if (IsCustomConfig()) { qt_config->endGroup(); return; } SaveDebugValues(); SaveTouchscreenValues(); SaveMotionTouchValues(); SaveHidbusValues(); qt_config->endGroup(); } void Config::SaveCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); WriteCategory(Settings::Category::Core); qt_config->endGroup(); } void Config::SaveDataStorageValues() { qt_config->beginGroup(QStringLiteral("Data Storage")); WriteSetting(QStringLiteral("nand_directory"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir))); WriteSetting(QStringLiteral("sdmc_directory"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir))); WriteSetting(QStringLiteral("load_directory"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir))); WriteSetting(QStringLiteral("dump_directory"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir))); WriteSetting(QStringLiteral("tas_directory"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir))); WriteCategory(Settings::Category::DataStorage); qt_config->endGroup(); } void Config::SaveDebuggingValues() { qt_config->beginGroup(QStringLiteral("Debugging")); // Intentionally not using the QT default setting as this is intended to be changed in the ini qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times); WriteCategory(Settings::Category::Debugging); WriteCategory(Settings::Category::DebuggingGraphics); qt_config->endGroup(); } void Config::SaveNetworkValues() { qt_config->beginGroup(QStringLiteral("Services")); WriteCategory(Settings::Category::Network); qt_config->endGroup(); } void Config::SaveDisabledAddOnValues() { qt_config->beginWriteArray(QStringLiteral("DisabledAddOns")); int i = 0; for (const auto& elem : Settings::values.disabled_addons) { qt_config->setArrayIndex(i); WriteSetting(QStringLiteral("title_id"), QVariant::fromValue(elem.first), 0); qt_config->beginWriteArray(QStringLiteral("disabled")); for (std::size_t j = 0; j < elem.second.size(); ++j) { qt_config->setArrayIndex(static_cast(j)); WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{}); } qt_config->endArray(); ++i; } qt_config->endArray(); } void Config::SaveMiscellaneousValues() { qt_config->beginGroup(QStringLiteral("Miscellaneous")); WriteCategory(Settings::Category::Miscellaneous); qt_config->endGroup(); } void Config::SavePathValues() { qt_config->beginGroup(QStringLiteral("Paths")); WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path); WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path); qt_config->beginWriteArray(QStringLiteral("gamedirs")); for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) { qt_config->setArrayIndex(i); const auto& game_dir = UISettings::values.game_dirs[i]; WriteSetting(QStringLiteral("path"), game_dir.path); WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false); WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true); } qt_config->endArray(); WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files); WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{}); qt_config->endGroup(); } void Config::SaveCpuValues() { qt_config->beginGroup(QStringLiteral("Cpu")); WriteCategory(Settings::Category::Cpu); WriteCategory(Settings::Category::CpuDebug); WriteCategory(Settings::Category::CpuUnsafe); qt_config->endGroup(); } void Config::SaveRendererValues() { qt_config->beginGroup(QStringLiteral("Renderer")); WriteCategory(Settings::Category::Renderer); WriteCategory(Settings::Category::RendererAdvanced); WriteCategory(Settings::Category::RendererDebug); qt_config->endGroup(); } void Config::SaveScreenshotValues() { qt_config->beginGroup(QStringLiteral("Screenshots")); WriteSetting(QStringLiteral("screenshot_path"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir))); WriteCategory(Settings::Category::Screenshots); qt_config->endGroup(); } void Config::SaveShortcutValues() { qt_config->beginGroup(QStringLiteral("Shortcuts")); // Lengths of UISettings::values.shortcuts & default_hotkeys are same. // However, their ordering must also be the same. for (std::size_t i = 0; i < default_hotkeys.size(); i++) { const auto& [name, group, shortcut] = UISettings::values.shortcuts[i]; const auto& default_hotkey = default_hotkeys[i].shortcut; qt_config->beginGroup(group); qt_config->beginGroup(name); WriteSetting(QStringLiteral("KeySeq"), shortcut.keyseq, default_hotkey.keyseq); WriteSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq, default_hotkey.controller_keyseq); WriteSetting(QStringLiteral("Context"), shortcut.context, default_hotkey.context); WriteSetting(QStringLiteral("Repeat"), shortcut.repeat, default_hotkey.repeat); qt_config->endGroup(); qt_config->endGroup(); } qt_config->endGroup(); } void Config::SaveSystemValues() { qt_config->beginGroup(QStringLiteral("System")); WriteCategory(Settings::Category::System); WriteCategory(Settings::Category::SystemAudio); qt_config->endGroup(); } void Config::SaveUIValues() { qt_config->beginGroup(QStringLiteral("UI")); WriteCategory(Settings::Category::Ui); WriteSetting(QStringLiteral("theme"), UISettings::values.theme, QString::fromUtf8(UISettings::themes[static_cast(default_theme)].second)); SaveUIGamelistValues(); SaveUILayoutValues(); SavePathValues(); SaveScreenshotValues(); SaveShortcutValues(); SaveMultiplayerValues(); qt_config->endGroup(); } void Config::SaveUIGamelistValues() { qt_config->beginGroup(QStringLiteral("UIGameList")); WriteCategory(Settings::Category::UiGameList); qt_config->beginWriteArray(QStringLiteral("favorites")); for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) { qt_config->setArrayIndex(i); WriteSetting(QStringLiteral("program_id"), QVariant::fromValue(UISettings::values.favorited_ids[i])); } qt_config->endArray(); qt_config->endGroup(); } void Config::SaveUILayoutValues() { qt_config->beginGroup(QStringLiteral("UILayout")); WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry); WriteSetting(QStringLiteral("state"), UISettings::values.state); WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry); WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state); WriteSetting(QStringLiteral("microProfileDialogGeometry"), UISettings::values.microprofile_geometry); WriteCategory(Settings::Category::UiLayout); qt_config->endGroup(); } void Config::SaveWebServiceValues() { qt_config->beginGroup(QStringLiteral("WebService")); WriteCategory(Settings::Category::WebService); qt_config->endGroup(); } void Config::SaveMultiplayerValues() { qt_config->beginGroup(QStringLiteral("Multiplayer")); WriteCategory(Settings::Category::Multiplayer); // Write ban list qt_config->beginWriteArray(QStringLiteral("username_ban_list")); for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) { qt_config->setArrayIndex(static_cast(i)); WriteSetting(QStringLiteral("username"), QString::fromStdString(UISettings::values.multiplayer_ban_list.first[i])); } qt_config->endArray(); qt_config->beginWriteArray(QStringLiteral("ip_ban_list")); for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) { qt_config->setArrayIndex(static_cast(i)); WriteSetting(QStringLiteral("ip"), QString::fromStdString(UISettings::values.multiplayer_ban_list.second[i])); } qt_config->endArray(); qt_config->endGroup(); } QVariant Config::ReadSetting(const QString& name) const { return qt_config->value(name); } QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const { QVariant result; if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) { result = default_value; } else { result = qt_config->value(name, default_value); } return result; } void Config::WriteSetting(const QString& name, const QVariant& value) { qt_config->setValue(name, value); } void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value) { qt_config->setValue(name + QStringLiteral("/default"), value == default_value); qt_config->setValue(name, value); } void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value, bool use_global) { if (!global) { qt_config->setValue(name + QStringLiteral("/use_global"), use_global); } if (global || !use_global) { qt_config->setValue(name + QStringLiteral("/default"), value == default_value); qt_config->setValue(name, value); } } void Config::Reload() { ReadValues(); // To apply default value changes SaveValues(); } void Config::Save() { SaveValues(); } void Config::ReadControlPlayerValue(std::size_t player_index) { qt_config->beginGroup(QStringLiteral("Controls")); ReadPlayerValue(player_index); qt_config->endGroup(); } void Config::SaveControlPlayerValue(std::size_t player_index) { qt_config->beginGroup(QStringLiteral("Controls")); SavePlayerValue(player_index); qt_config->endGroup(); } void Config::ClearControlPlayerValues() { qt_config->beginGroup(QStringLiteral("Controls")); // If key is an empty string, all keys in the current group() are removed. qt_config->remove(QString{}); qt_config->endGroup(); } const std::string& Config::GetConfigFilePath() const { return qt_config_loc; } static auto FindRelevantList(Settings::Category category) { auto& map = Settings::values.linkage.by_category; if (map.contains(category)) { return Settings::values.linkage.by_category[category]; } return UISettings::values.linkage.by_category[category]; } void Config::ReadCategory(Settings::Category category) { const auto& settings = FindRelevantList(category); std::for_each(settings.begin(), settings.end(), [&](const auto& setting) { ReadSettingGeneric(setting); }); } void Config::WriteCategory(Settings::Category category) { const auto& settings = FindRelevantList(category); std::for_each(settings.begin(), settings.end(), [&](const auto& setting) { WriteSettingGeneric(setting); }); } void Config::ReadSettingGeneric(Settings::BasicSetting* const setting) { if (!setting->Save() || (!setting->Switchable() && !global)) { return; } const QString name = QString::fromStdString(setting->GetLabel()); const auto default_value = QVariant::fromValue(QString::fromStdString(setting->DefaultToString())); bool use_global = true; if (setting->Switchable() && !global) { use_global = qt_config->value(name + QStringLiteral("/use_global"), true).value(); setting->SetGlobal(use_global); } if (global || !use_global) { const bool is_default = ReadSetting(name + QStringLiteral("/default"), true).value(); if (!is_default) { setting->LoadString(ReadSetting(name, default_value).value().toStdString()); } else { // Empty string resets the Setting to default setting->LoadString(""); } } } void Config::WriteSettingGeneric(Settings::BasicSetting* const setting) const { if (!setting->Save()) { return; } const QVariant value = QVariant::fromValue(QString::fromStdString(setting->ToString())); const QVariant default_value = QVariant::fromValue(QString::fromStdString(setting->DefaultToString())); const QString label = QString::fromStdString(setting->GetLabel()); if (setting->Switchable()) { if (!global) { qt_config->setValue(label + QStringLiteral("/use_global"), setting->UsingGlobal()); } if (global || !setting->UsingGlobal()) { qt_config->setValue(label + QStringLiteral("/default"), value == default_value); qt_config->setValue(label, value); } } else if (global) { qt_config->setValue(label + QStringLiteral("/default"), value == default_value); qt_config->setValue(label, value); } }