// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include "yuzu/configuration/configuration_shared.h" namespace Core { class System; } namespace Ui { class ConfigureCpu; } class ConfigureCpu : public ConfigurationShared::Tab { public: explicit ConfigureCpu(const Core::System& system_, std::shared_ptr> group, QWidget* parent = nullptr); ~ConfigureCpu() override; void ApplyConfiguration() override; void SetConfiguration() override; private: void changeEvent(QEvent* event) override; void RetranslateUI(); void UpdateGroup(int index); void SetupPerGameUI(); std::unique_ptr ui; ConfigurationShared::CheckState cpuopt_unsafe_unfuse_fma; ConfigurationShared::CheckState cpuopt_unsafe_reduce_fp_error; ConfigurationShared::CheckState cpuopt_unsafe_ignore_standard_fpcr; ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan; ConfigurationShared::CheckState cpuopt_unsafe_fastmem_check; ConfigurationShared::CheckState cpuopt_unsafe_ignore_global_monitor; const Core::System& system; };