// SPDX-FileCopyrightText: 2016 Citra Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include #include #include #include #include #include #include #include #include "common/fs/fs.h" #include "common/fs/path_util.h" #include "core/core.h" #include "core/file_sys/patch_manager.h" #include "core/file_sys/xts_archive.h" #include "core/loader/loader.h" #include "ui_configure_per_game_addons.h" #include "yuzu/configuration/configure_input.h" #include "yuzu/configuration/configure_per_game_addons.h" #include "yuzu/uisettings.h" ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* parent) : QWidget(parent), ui{std::make_unique()}, system{system_} { ui->setupUi(this); layout = new QVBoxLayout; tree_view = new QTreeView; item_model = new QStandardItemModel(tree_view); tree_view->setModel(item_model); tree_view->setAlternatingRowColors(true); tree_view->setSelectionMode(QHeaderView::SingleSelection); tree_view->setSelectionBehavior(QHeaderView::SelectRows); tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel); tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel); tree_view->setSortingEnabled(true); tree_view->setEditTriggers(QHeaderView::NoEditTriggers); tree_view->setUniformRowHeights(true); tree_view->setContextMenuPolicy(Qt::NoContextMenu); item_model->insertColumns(0, 2); item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name")); item_model->setHeaderData(1, Qt::Horizontal, tr("Version")); tree_view->header()->setStretchLastSection(false); tree_view->header()->setSectionResizeMode(0, QHeaderView::ResizeMode::Stretch); tree_view->header()->setMinimumSectionSize(150); // We must register all custom types with the Qt Automoc system so that we are able to use it // with signals/slots. In this case, QList falls under the umbrella of custom types. qRegisterMetaType>("QList"); layout->setContentsMargins(0, 0, 0, 0); layout->setSpacing(0); layout->addWidget(tree_view); ui->scrollArea->setLayout(layout); ui->scrollArea->setEnabled(!system.IsPoweredOn()); connect(item_model, &QStandardItemModel::itemChanged, [] { UISettings::values.is_game_list_reload_pending.exchange(true); }); } ConfigurePerGameAddons::~ConfigurePerGameAddons() = default; void ConfigurePerGameAddons::ApplyConfiguration() { std::vector disabled_addons; for (const auto& item : list_items) { const auto disabled = item.front()->checkState() == Qt::Unchecked; if (disabled) disabled_addons.push_back(item.front()->text().toStdString()); } auto current = Settings::values.disabled_addons[title_id]; std::sort(disabled_addons.begin(), disabled_addons.end()); std::sort(current.begin(), current.end()); if (disabled_addons != current) { Common::FS::RemoveFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "game_list" / fmt::format("{:016X}.pv.txt", title_id)); } Settings::values.disabled_addons[title_id] = disabled_addons; } void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file_) { file = std::move(file_); LoadConfiguration(); } void ConfigurePerGameAddons::SetTitleId(u64 id) { this->title_id = id; } void ConfigurePerGameAddons::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { RetranslateUI(); } QWidget::changeEvent(event); } void ConfigurePerGameAddons::RetranslateUI() { ui->retranslateUi(this); } void ConfigurePerGameAddons::LoadConfiguration() { if (file == nullptr) { return; } const FileSys::PatchManager pm{title_id, system.GetFileSystemController(), system.GetContentProvider()}; const auto loader = Loader::GetLoader(system, file); FileSys::VirtualFile update_raw; loader->ReadUpdateRaw(update_raw); const auto& disabled = Settings::values.disabled_addons[title_id]; for (const auto& patch : pm.GetPatchVersionNames(update_raw)) { const auto name = QString::fromStdString(patch.first).replace(QStringLiteral("[D] "), QString{}); auto* const first_item = new QStandardItem; first_item->setText(name); first_item->setCheckable(true); const auto patch_disabled = std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end(); first_item->setCheckState(patch_disabled ? Qt::Unchecked : Qt::Checked); list_items.push_back(QList{ first_item, new QStandardItem{QString::fromStdString(patch.second)}}); item_model->appendRow(list_items.back()); } tree_view->resizeColumnToContents(1); }