// SPDX-FileCopyrightText: 2016 Citra Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "yuzu/configuration/configure_ui.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "common/common_types.h" #include "common/fs/path_util.h" #include "common/logging/log.h" #include "common/settings.h" #include "common/settings_enums.h" #include "core/core.h" #include "core/frontend/framebuffer_layout.h" #include "ui_configure_ui.h" #include "yuzu/uisettings.h" namespace { constexpr std::array default_game_icon_sizes{ std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")), std::make_pair(32, QT_TRANSLATE_NOOP("ConfigureUI", "Small (32x32)")), std::make_pair(64, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (64x64)")), std::make_pair(128, QT_TRANSLATE_NOOP("ConfigureUI", "Large (128x128)")), std::make_pair(256, QT_TRANSLATE_NOOP("ConfigureUI", "Full Size (256x256)")), }; constexpr std::array default_folder_icon_sizes{ std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")), std::make_pair(24, QT_TRANSLATE_NOOP("ConfigureUI", "Small (24x24)")), std::make_pair(48, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (48x48)")), std::make_pair(72, QT_TRANSLATE_NOOP("ConfigureUI", "Large (72x72)")), }; // clang-format off constexpr std::array row_text_names{ QT_TRANSLATE_NOOP("ConfigureUI", "Filename"), QT_TRANSLATE_NOOP("ConfigureUI", "Filetype"), QT_TRANSLATE_NOOP("ConfigureUI", "Title ID"), QT_TRANSLATE_NOOP("ConfigureUI", "Title Name"), QT_TRANSLATE_NOOP("ConfigureUI", "None"), }; // clang-format on QString GetTranslatedGameIconSize(size_t index) { return QCoreApplication::translate("ConfigureUI", default_game_icon_sizes[index].second); } QString GetTranslatedFolderIconSize(size_t index) { return QCoreApplication::translate("ConfigureUI", default_folder_icon_sizes[index].second); } QString GetTranslatedRowTextName(size_t index) { return QCoreApplication::translate("ConfigureUI", row_text_names[index]); } } // Anonymous namespace static float GetUpFactor(Settings::ResolutionSetup res_setup) { Settings::ResolutionScalingInfo info{}; Settings::TranslateResolutionInfo(res_setup, info); return info.up_factor; } static void PopulateResolutionComboBox(QComboBox* screenshot_height, QWidget* parent) { screenshot_height->clear(); const auto& enumeration = Settings::EnumMetadata::Canonicalizations(); std::set resolutions{}; for (const auto& [name, value] : enumeration) { const float up_factor = GetUpFactor(value); u32 height_undocked = Layout::ScreenUndocked::Height * up_factor; u32 height_docked = Layout::ScreenDocked::Height * up_factor; resolutions.emplace(height_undocked); resolutions.emplace(height_docked); } screenshot_height->addItem(parent->tr("Auto", "Screenshot height option")); for (const auto res : resolutions) { screenshot_height->addItem(QString::fromStdString(std::to_string(res))); } } static u32 ScreenshotDimensionToInt(const QString& height) { return std::strtoul(height.toUtf8(), nullptr, 0); } ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent) : QWidget(parent), ui{std::make_unique()}, ratio{Settings::values.aspect_ratio.GetValue()}, resolution_setting{Settings::values.resolution_setup.GetValue()}, system{system_} { ui->setupUi(this); InitializeLanguageComboBox(); for (const auto& theme : UISettings::themes) { ui->theme_combobox->addItem(QString::fromUtf8(theme.first), QString::fromUtf8(theme.second)); } InitializeIconSizeComboBox(); InitializeRowComboBoxes(); PopulateResolutionComboBox(ui->screenshot_height, this); SetConfiguration(); // Force game list reload if any of the relevant settings are changed. connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_play_time, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->game_icon_size_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); connect(ui->folder_icon_size_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); connect(ui->row_1_text_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); connect(ui->row_2_text_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); // Update text ComboBoxes after user interaction. connect(ui->row_1_text_combobox, QOverload::of(&QComboBox::activated), [this] { ConfigureUi::UpdateSecondRowComboBox(); }); connect(ui->row_2_text_combobox, QOverload::of(&QComboBox::activated), [this] { ConfigureUi::UpdateFirstRowComboBox(); }); // Set screenshot path to user specification. connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] { auto dir = QFileDialog::getExistingDirectory(this, tr("Select Screenshots Path..."), QString::fromStdString(Common::FS::GetYuzuPathString( Common::FS::YuzuPath::ScreenshotsDir))); if (!dir.isEmpty()) { if (dir.back() != QChar::fromLatin1('/')) { dir.append(QChar::fromLatin1('/')); } ui->screenshot_path_edit->setText(dir); } }); connect(ui->screenshot_height, &QComboBox::currentTextChanged, [this]() { UpdateWidthText(); }); UpdateWidthText(); } ConfigureUi::~ConfigureUi() = default; void ConfigureUi::ApplyConfiguration() { UISettings::values.theme = ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString().toStdString(); UISettings::values.show_add_ons = ui->show_add_ons->isChecked(); UISettings::values.show_compat = ui->show_compat->isChecked(); UISettings::values.show_size = ui->show_size->isChecked(); UISettings::values.show_types = ui->show_types->isChecked(); UISettings::values.show_play_time = ui->show_play_time->isChecked(); UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt(); UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt(); UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked(); Common::FS::SetYuzuPath(Common::FS::YuzuPath::ScreenshotsDir, ui->screenshot_path_edit->text().toStdString()); const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText()); UISettings::values.screenshot_height.SetValue(height); RequestGameListUpdate(); system.ApplySettings(); } void ConfigureUi::RequestGameListUpdate() { UISettings::values.is_game_list_reload_pending.exchange(true); } void ConfigureUi::SetConfiguration() { ui->theme_combobox->setCurrentIndex( ui->theme_combobox->findData(QString::fromStdString(UISettings::values.theme))); ui->language_combobox->setCurrentIndex(ui->language_combobox->findData( QString::fromStdString(UISettings::values.language.GetValue()))); ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue()); ui->show_compat->setChecked(UISettings::values.show_compat.GetValue()); ui->show_size->setChecked(UISettings::values.show_size.GetValue()); ui->show_types->setChecked(UISettings::values.show_types.GetValue()); ui->show_play_time->setChecked(UISettings::values.show_play_time.GetValue()); ui->game_icon_size_combobox->setCurrentIndex( ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue())); ui->folder_icon_size_combobox->setCurrentIndex( ui->folder_icon_size_combobox->findData(UISettings::values.folder_icon_size.GetValue())); ui->enable_screenshot_save_as->setChecked( UISettings::values.enable_screenshot_save_as.GetValue()); ui->screenshot_path_edit->setText(QString::fromStdString( Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir))); const auto height = UISettings::values.screenshot_height.GetValue(); if (height == 0) { ui->screenshot_height->setCurrentIndex(0); } else { ui->screenshot_height->setCurrentText(QStringLiteral("%1").arg(height)); } } void ConfigureUi::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { RetranslateUI(); } QWidget::changeEvent(event); } void ConfigureUi::RetranslateUI() { ui->retranslateUi(this); for (int i = 0; i < ui->game_icon_size_combobox->count(); i++) { ui->game_icon_size_combobox->setItemText(i, GetTranslatedGameIconSize(static_cast(i))); } for (int i = 0; i < ui->folder_icon_size_combobox->count(); i++) { ui->folder_icon_size_combobox->setItemText( i, GetTranslatedFolderIconSize(static_cast(i))); } for (int i = 0; i < ui->row_1_text_combobox->count(); i++) { const QString name = GetTranslatedRowTextName(static_cast(i)); ui->row_1_text_combobox->setItemText(i, name); ui->row_2_text_combobox->setItemText(i, name); } } void ConfigureUi::InitializeLanguageComboBox() { ui->language_combobox->addItem(tr(""), QString{}); ui->language_combobox->addItem(tr("English"), QStringLiteral("en")); QDirIterator it(QStringLiteral(":/languages"), QDirIterator::NoIteratorFlags); while (it.hasNext()) { QString locale = it.next(); locale.truncate(locale.lastIndexOf(QLatin1Char{'.'})); locale.remove(0, locale.lastIndexOf(QLatin1Char{'/'}) + 1); const QString lang = QLocale::languageToString(QLocale(locale).language()); const QString country = QLocale::countryToString(QLocale(locale).country()); ui->language_combobox->addItem(QStringLiteral("%1 (%2)").arg(lang, country), locale); } // Unlike other configuration changes, interface language changes need to be reflected on the // interface immediately. This is done by passing a signal to the main window, and then // retranslating when passing back. connect(ui->language_combobox, qOverload(&QComboBox::currentIndexChanged), this, &ConfigureUi::OnLanguageChanged); } void ConfigureUi::InitializeIconSizeComboBox() { for (size_t i = 0; i < default_game_icon_sizes.size(); i++) { const auto size = default_game_icon_sizes[i].first; ui->game_icon_size_combobox->addItem(GetTranslatedGameIconSize(i), size); } for (size_t i = 0; i < default_folder_icon_sizes.size(); i++) { const auto size = default_folder_icon_sizes[i].first; ui->folder_icon_size_combobox->addItem(GetTranslatedFolderIconSize(i), size); } } void ConfigureUi::InitializeRowComboBoxes() { UpdateFirstRowComboBox(true); UpdateSecondRowComboBox(true); } void ConfigureUi::UpdateFirstRowComboBox(bool init) { const int currentIndex = init ? UISettings::values.row_1_text_id.GetValue() : ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData()); ui->row_1_text_combobox->clear(); for (std::size_t i = 0; i < row_text_names.size(); i++) { const QString row_text_name = GetTranslatedRowTextName(i); ui->row_1_text_combobox->addItem(row_text_name, QVariant::fromValue(i)); } ui->row_1_text_combobox->setCurrentIndex(ui->row_1_text_combobox->findData(currentIndex)); ui->row_1_text_combobox->removeItem(4); // None ui->row_1_text_combobox->removeItem( ui->row_1_text_combobox->findData(ui->row_2_text_combobox->currentData())); } void ConfigureUi::UpdateSecondRowComboBox(bool init) { const int currentIndex = init ? UISettings::values.row_2_text_id.GetValue() : ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData()); ui->row_2_text_combobox->clear(); for (std::size_t i = 0; i < row_text_names.size(); ++i) { const QString row_text_name = GetTranslatedRowTextName(i); ui->row_2_text_combobox->addItem(row_text_name, QVariant::fromValue(i)); } ui->row_2_text_combobox->setCurrentIndex(ui->row_2_text_combobox->findData(currentIndex)); ui->row_2_text_combobox->removeItem( ui->row_2_text_combobox->findData(ui->row_1_text_combobox->currentData())); } void ConfigureUi::OnLanguageChanged(int index) { if (index == -1) return; emit LanguageChanged(ui->language_combobox->itemData(index).toString()); } void ConfigureUi::UpdateWidthText() { const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText()); const u32 width = UISettings::CalculateWidth(height, ratio); if (height == 0) { const auto up_factor = GetUpFactor(resolution_setting); const u32 height_docked = Layout::ScreenDocked::Height * up_factor; const u32 width_docked = UISettings::CalculateWidth(height_docked, ratio); const u32 height_undocked = Layout::ScreenUndocked::Height * up_factor; const u32 width_undocked = UISettings::CalculateWidth(height_undocked, ratio); ui->screenshot_width->setText(tr("Auto (%1 x %2, %3 x %4)", "Screenshot width value") .arg(width_undocked) .arg(height_undocked) .arg(width_docked) .arg(height_docked)); } else { ui->screenshot_width->setText(QStringLiteral("%1 x").arg(width)); } } void ConfigureUi::UpdateScreenshotInfo(Settings::AspectRatio ratio_, Settings::ResolutionSetup resolution_setting_) { ratio = ratio_; resolution_setting = resolution_setting_; UpdateWidthText(); }