// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include #include "yuzu/hotkeys.h" #include "yuzu/uisettings.h" HotkeyRegistry::HotkeyRegistry() = default; HotkeyRegistry::~HotkeyRegistry() = default; void HotkeyRegistry::SaveHotkeys() { UISettings::values.shortcuts.clear(); for (const auto& group : hotkey_groups) { for (const auto& hotkey : group.second) { UISettings::values.shortcuts.push_back( {hotkey.first, group.first, UISettings::ContextualShortcut(hotkey.second.keyseq.toString(), hotkey.second.context)}); } } } void HotkeyRegistry::LoadHotkeys() { // Make sure NOT to use a reference here because it would become invalid once we call // beginGroup() for (auto shortcut : UISettings::values.shortcuts) { Hotkey& hk = hotkey_groups[shortcut.group][shortcut.name]; if (!shortcut.shortcut.first.isEmpty()) { hk.keyseq = QKeySequence::fromString(shortcut.shortcut.first, QKeySequence::NativeText); hk.context = static_cast(shortcut.shortcut.second); } if (hk.shortcut) { hk.shortcut->disconnect(); hk.shortcut->setKey(hk.keyseq); } } } QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action, QWidget* widget) { Hotkey& hk = hotkey_groups[group][action]; if (!hk.shortcut) hk.shortcut = new QShortcut(hk.keyseq, widget, nullptr, nullptr, hk.context); return hk.shortcut; } QKeySequence HotkeyRegistry::GetKeySequence(const QString& group, const QString& action) { return hotkey_groups[group][action].keyseq; } Qt::ShortcutContext HotkeyRegistry::GetShortcutContext(const QString& group, const QString& action) { return hotkey_groups[group][action].context; }