# SPDX-FileCopyrightText: 2018 yuzu Emulator Project # SPDX-License-Identifier: GPL-2.0-or-later set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) # Credits to Samantas5855 and others for this function. function(create_resource file output filename) # Read hex data from file file(READ ${file} filedata HEX) # Convert hex data for C compatibility string(REGEX REPLACE "([0-9a-f][0-9a-f])" "0x\\1," filedata ${filedata}) # Write data to output file set(RESOURCES_DIR "${PROJECT_BINARY_DIR}/dist" PARENT_SCOPE) file(WRITE "${PROJECT_BINARY_DIR}/dist/${output}" "const unsigned char ${filename}[] = {${filedata}};\nconst unsigned ${filename}_size = sizeof(${filename});\n") endfunction() add_executable(yuzu-cmd config.cpp config.h default_ini.h emu_window/emu_window_sdl2.cpp emu_window/emu_window_sdl2.h emu_window/emu_window_sdl2_gl.cpp emu_window/emu_window_sdl2_gl.h emu_window/emu_window_sdl2_vk.cpp emu_window/emu_window_sdl2_vk.h precompiled_headers.h yuzu.cpp yuzu.rc ) create_target_directory_groups(yuzu-cmd) target_link_libraries(yuzu-cmd PRIVATE common core input_common) target_link_libraries(yuzu-cmd PRIVATE inih glad) if (MSVC) target_link_libraries(yuzu-cmd PRIVATE getopt) endif() target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads) create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon") target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR}) target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include) if (YUZU_USE_EXTERNAL_SDL2) target_link_libraries(yuzu-cmd PRIVATE SDL2-static) else() target_link_libraries(yuzu-cmd PRIVATE SDL2) endif() if(UNIX AND NOT APPLE) install(TARGETS yuzu-cmd) endif() if (MSVC) include(CopyYuzuSDLDeps) copy_yuzu_SDL_deps(yuzu-cmd) endif() if (YUZU_USE_PRECOMPILED_HEADERS) target_precompile_headers(yuzu-cmd PRIVATE precompiled_headers.h) endif()