// Copyright 2019 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once namespace DefaultINI { const char* sdl2_config_file = R"( [Core] # Whether to use multi-core for CPU emulation # 0 (default): Disabled, 1: Enabled use_multi_core= [Renderer] # Whether to use software or hardware rendering. # 0: Software, 1 (default): Hardware use_hw_renderer = # Whether to use the Just-In-Time (JIT) compiler for shader emulation # 0: Interpreter (slow), 1 (default): JIT (fast) use_shader_jit = # Resolution scale factor # 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale # factor for the Switch resolution resolution_factor = # Whether to enable V-Sync (caps the framerate at 60FPS) or not. # 0 (default): Off, 1: On use_vsync = # Whether to use disk based shader cache # 0 (default): Off, 1 : On use_disk_shader_cache = # Whether to use accurate GPU emulation # 0 (default): Off (fast), 1 : On (slow) use_accurate_gpu_emulation = # Whether to use asynchronous GPU emulation # 0 : Off (slow), 1 (default): On (fast) use_asynchronous_gpu_emulation = # The clear color for the renderer. What shows up on the sides of the bottom screen. # Must be in range of 0.0-1.0. Defaults to 1.0 for all. bg_red = bg_blue = bg_green = [Layout] # Layout for the screen inside the render window. # 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen layout_option = # Toggle custom layout (using the settings below) on or off. # 0 (default): Off, 1: On custom_layout = # Screen placement when using Custom layout option # 0x, 0y is the top left corner of the render window. custom_top_left = custom_top_top = custom_top_right = custom_top_bottom = custom_bottom_left = custom_bottom_top = custom_bottom_right = custom_bottom_bottom = # Swaps the prominent screen with the other screen. # For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen. # 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent swap_screen = [Data Storage] # Whether to create a virtual SD card. # 1 (default): Yes, 0: No use_virtual_sd = [System] # Whether the system is docked # 1: Yes, 0 (default): No use_docked_mode = # Allow the use of NFC in games # 1 (default): Yes, 0 : No enable_nfc = # Sets the seed for the RNG generator built into the switch # rng_seed will be ignored and randomly generated if rng_seed_enabled is false rng_seed_enabled = rng_seed = # Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service # This will auto-increment, with the time set being the time the game is started # This override will only occur if custom_rtc_enabled is true, otherwise the current time is used custom_rtc_enabled = custom_rtc = # Sets the account username, max length is 32 characters # yuzu (default) username = yuzu # Sets the systems language index # 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese, # 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French, # 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese language_index = # The system region that yuzu will use during emulation # -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan region_value = [Miscellaneous] # A filter which removes logs below a certain logging level. # Examples: *:Debug Kernel.SVC:Trace Service.*:Critical log_filter = *:Trace [Debugging] # Arguments to be passed to argv/argc in the emulated program. It is preferable to use the testing service datastring program_args= # Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them dump_exefs=false # Determines whether or not yuzu will dump all NSOs it attempts to load while loading them dump_nso=false [WebService] # Whether or not to enable telemetry # 0: No, 1 (default): Yes enable_telemetry = # URL for Web API web_api_url = https://api.yuzu-emu.org # Username and token for yuzu Web Service # See https://profile.yuzu-emu.org/ for more info yuzu_username = yuzu_token = [AddOns] # Used to disable add-ons # List of title IDs of games that will have add-ons disabled (separated by '|'): title_ids = # For each title ID, have a key/value pair called `disabled_` equal to the names of the add-ons to disable (sep. by '|') # e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey )"; }