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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-07-29 16:55:16 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-07-29 16:55:16 +0200 |
commit | f942405184c2d6067fb5303b58a225edf7e452b1 (patch) | |
tree | 83e70c7e3019e5b195c9caf41194b2113fa76d7f /src/RendererSection.hpp | |
parent | 2017-07-26 (diff) | |
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Diffstat (limited to 'src/RendererSection.hpp')
-rw-r--r-- | src/RendererSection.hpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/RendererSection.hpp b/src/RendererSection.hpp new file mode 100644 index 0000000..093a977 --- /dev/null +++ b/src/RendererSection.hpp @@ -0,0 +1,49 @@ +#pragma once + +#include <GL/glew.h> +#include <glm/detail/type_mat.hpp> +#include <glm/vec2.hpp> +#include <glm/detail/type_mat4x4.hpp> +#include <glm/gtx/transform.hpp> +#include <easylogging++.h> + +#include "AssetManager.hpp" +#include "Section.hpp" +#include "World.hpp" +#include "Vector.hpp" +#include "Renderer.hpp" + +class RendererSection : Renderer { + Vector sectionPosition; + World *world; + GLuint Vao, VboTextures, VboModels, VboColors; + std::vector<glm::mat4> models; + std::vector<glm::vec4> textures; + std::vector<glm::vec3> colors; + + static GLuint VboVertices, VboUvs; + static std::map<GLuint, int> refCounterVbo; + static std::map<GLuint, int> refCounterVao; + + size_t numOfFaces = 0; + + bool isEnabled = true; + + size_t hash = 0; +public: + RendererSection(World *world, Vector position); + RendererSection(const RendererSection &other); + ~RendererSection() override; + + void Render(RenderState &renderState) override; + + void PrepareResources() override; + + void PrepareRender() override; + + void SetEnabled(bool isEnabled); + + Section *GetSection(); + + bool IsNeedUpdate(); +};
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