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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-21 16:07:50 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-21 16:07:50 +0200 |
commit | 305efbfdc5fb5c05c9b72aa0bee6a3ae1983de36 (patch) | |
tree | 53fb36abafba8712c66a23829a95e84b85c98c50 /src/gamestate/GameState.hpp | |
parent | 2017-05-18 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/gamestate/GameState.hpp | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/gamestate/GameState.hpp b/src/gamestate/GameState.hpp index e9c433d..3d7dc80 100644 --- a/src/gamestate/GameState.hpp +++ b/src/gamestate/GameState.hpp @@ -1,8 +1,36 @@ #pragma once #include "../world/World.hpp" +#include "../network/NetworkClient.hpp" class GameState { + NetworkClient *nc; public: + GameState(NetworkClient *NetClient); World world; + void Update(); + + std::string g_PlayerUuid; + std::string g_PlayerName; + ConnectionState m_networkState; + bool g_IsGameStarted; + int g_PlayerEid; + int g_Gamemode; + int g_Dimension; + byte g_Difficulty; + byte g_MaxPlayers; + std::string g_LevelType; + bool g_ReducedDebugInfo; + Vector g_SpawnPosition; + bool g_PlayerInvulnerable; + bool g_PlayerFlying; + bool g_PlayerAllowFlying; + bool g_PlayerCreativeMode; + float g_PlayerFlyingSpeed; + float g_PlayerFovModifier; + float g_PlayerPitch; + float g_PlayerYaw; + double g_PlayerX; + double g_PlayerY; + double g_PlayerZ; }; |