diff options
Diffstat (limited to '')
-rw-r--r-- | cwd/assets/altcraft/scripts/init.lua | 17 | ||||
-rw-r--r-- | src/AssetManager.cpp | 7 | ||||
-rw-r--r-- | src/Game.cpp | 13 | ||||
-rw-r--r-- | src/Plugin.cpp | 75 | ||||
-rw-r--r-- | src/Plugin.hpp | 4 |
5 files changed, 99 insertions, 17 deletions
diff --git a/cwd/assets/altcraft/scripts/init.lua b/cwd/assets/altcraft/scripts/init.lua index 5fd9e11..2137464 100644 --- a/cwd/assets/altcraft/scripts/init.lua +++ b/cwd/assets/altcraft/scripts/init.lua @@ -4,6 +4,7 @@ local plugin = { onLoad = nil, onUnload = nil, onChangeState = nil, + onTick = nil, } function plugin.onLoad () @@ -11,7 +12,19 @@ function plugin.onLoad () end function plugin.onChangeState (newState) - AC:LogWarning("New state: "..newState) + AC.LogWarning("New state: "..newState) end -AC:RegisterPlugin(plugin)
\ No newline at end of file +function plugin.onUnload () + AC.LogInfo("AC Core unloaded") +end + +function plugin.onTick (deltaTime) + if AC.GetGameState() and AC.GetGameState():GetPlayer() then + local player = AC.GetGameState():GetPlayer() + player.pos.x = player.pos.x + deltaTime * 0.5 + end +end + +AC.RegisterPlugin(plugin) +plugin = nil
\ No newline at end of file diff --git a/src/AssetManager.cpp b/src/AssetManager.cpp index ba2b4f4..eb3186a 100644 --- a/src/AssetManager.cpp +++ b/src/AssetManager.cpp @@ -115,7 +115,12 @@ void LoadScripts() { LOG(ERROR) << "Unrecognised script file /" << it->name; continue; } - PluginSystem::Execute(asset->code); + try { + PluginSystem::Execute(asset->code, true); + } + catch (std::exception& e) { + LOG(ERROR) << "Failed loading script '" << script->name << "' in '" << it->name << "'"; + } } } } diff --git a/src/Game.cpp b/src/Game.cpp index d67072e..c69ff5d 100644 --- a/src/Game.cpp +++ b/src/Game.cpp @@ -7,6 +7,7 @@ #include "Render.hpp" #include "GameState.hpp" #include "NetworkClient.hpp" +#include "Plugin.hpp" bool isRunning = true; bool isMoving[5] = { 0,0,0,0,0 }; @@ -75,6 +76,12 @@ void InitEvents() { listener.RegisterHandler("SendChatMessage", [](const Event& eventData) { auto message = eventData.get<std::string>(); + if (message[0] == '!' && message[1] != '!') { + PluginSystem::Execute(message.substr(1)); + return; + } + if (message[0] == '!') + message = message.substr(1); auto packet = std::static_pointer_cast<Packet>(std::make_shared<PacketChatMessageSB>(message)); PUSH_EVENT("SendPacket",packet); }); @@ -182,8 +189,9 @@ void RunGame() { SetState(State::MainMenu); while (isRunning) { - OPTICK_FRAME("MainThread"); + OPTICK_FRAME("MainThread"); listener.HandleAllEvents(); + PluginSystem::CallOnTick(timer->GetRealDeltaS()); if (gs) { if (GetState() == State::Playing) { if (isMoving[GameState::FORWARD]) @@ -196,8 +204,7 @@ void RunGame() { gs->HandleMovement(GameState::RIGHT, timer->GetRealDeltaS()); if (isMoving[GameState::JUMP]) gs->HandleMovement(GameState::JUMP, timer->GetRealDeltaS()); - } - + } gs->Update(timer->GetRealDeltaS()); } render->Update(); diff --git a/src/Plugin.cpp b/src/Plugin.cpp index 41c690c..9641e0f 100644 --- a/src/Plugin.cpp +++ b/src/Plugin.cpp @@ -4,6 +4,11 @@ #include <easylogging++.h> #include <sol.hpp> +#include <optick.h> + +#include "GameState.hpp" +#include "Game.hpp" + struct Plugin { const std::string name; @@ -11,6 +16,7 @@ struct Plugin { const std::function<void()> onLoad; const std::function<void()> onUnload; const std::function<void(std::string)> onChangeState; + const std::function<void(double)> onTick; }; @@ -20,13 +26,14 @@ sol::state lua; namespace PluginApi { - void RegisterPlugin(sol::table self, sol::table plugin) { + void RegisterPlugin(sol::table plugin) { Plugin nativePlugin { - plugin["name"].get_or<std::string>("75"), + plugin["name"].get_or<std::string>(""), plugin["displayName"].get_or<std::string>(""), plugin["onLoad"].get_or(std::function<void()>()), plugin["onUnload"].get_or(std::function<void()>()), - plugin["onChangeState"].get_or(std::function<void(std::string)>()) + plugin["onChangeState"].get_or(std::function<void(std::string)>()), + plugin["onTick"].get_or(std::function<void(double)>()) }; plugins.push_back(nativePlugin); nativePlugin.onLoad(); @@ -34,14 +41,25 @@ namespace PluginApi { LOG(INFO) << "Loaded plugin " << (!nativePlugin.displayName.empty() ? nativePlugin.displayName : nativePlugin.name); } - void LogWarning(sol::table self, std::string text) { + void LogWarning(std::string text) { LOG(WARNING) << text; } + void LogInfo(std::string text) { + LOG(INFO) << text; + } + + void LogError(std::string text) { + LOG(ERROR) << text; + } + + GameState *GetGameState() { + return ::GetGameState(); + } } -void PluginSystem::Init() -{ +void PluginSystem::Init() { + OPTICK_EVENT(); LOG(INFO) << "Initializing plugin system"; for (Plugin &plugin : plugins) { if (plugin.onUnload) @@ -52,23 +70,47 @@ void PluginSystem::Init() lua = sol::state(); lua.open_libraries(); + lua.new_usertype<Entity>("Entity", + "pos", &Entity::pos); + + lua.new_usertype<GameState>("GameState", + "GetPlayer", &GameState::GetPlayer, + "GetWorld", &GameState::GetWorld); + + lua.new_usertype<World>("World"); + + lua.new_usertype<Vector>("Vector", + "x", &Vector::x, + "y", &Vector::y, + "z", &Vector::z); + + lua.new_usertype<VectorF>("VectorF", + "x", &VectorF::x, + "y", &VectorF::y, + "z", &VectorF::z); + sol::table apiTable = lua["AC"].get_or_create<sol::table>(); apiTable["RegisterPlugin"] = PluginApi::RegisterPlugin; apiTable["LogWarning"] = PluginApi::LogWarning; + apiTable["LogInfo"] = PluginApi::LogInfo; + apiTable["LogError"] = PluginApi::LogError; + apiTable["GetGameState"] = PluginApi::GetGameState; } -void PluginSystem::Execute(const std::string &luaCode) -{ +void PluginSystem::Execute(const std::string &luaCode, bool except) { + OPTICK_EVENT(); try { lua.safe_script(luaCode); } catch (sol::error &e) { LOG(ERROR) << e.what(); + if (except) + throw; } } -void PluginSystem::CallOnChangeState(std::string newState) -{ +void PluginSystem::CallOnChangeState(std::string newState) { + OPTICK_EVENT(); for (Plugin &plugin : plugins) { if (plugin.onChangeState) try { @@ -79,3 +121,16 @@ void PluginSystem::CallOnChangeState(std::string newState) } } } + +void PluginSystem::CallOnTick(double deltaTime) { + OPTICK_EVENT(); + for (Plugin& plugin : plugins) { + if (plugin.onTick) + try { + plugin.onTick(deltaTime); + } + catch (sol::error &e) { + LOG(ERROR) << e.what(); + } + } +} diff --git a/src/Plugin.hpp b/src/Plugin.hpp index a5f75e1..3b61011 100644 --- a/src/Plugin.hpp +++ b/src/Plugin.hpp @@ -5,7 +5,9 @@ namespace PluginSystem { void Init(); - void Execute(const std::string &luaCode); + void Execute(const std::string &luaCode, bool except = false); void CallOnChangeState(std::string newState); + + void CallOnTick(double deltaTime); }
\ No newline at end of file |