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authorBenjamin Dobell <benjamin.dobell@glassechidna.com.au>2011-07-17 11:50:07 +0200
committerBenjamin Dobell <benjamin.dobell@glassechidna.com.au>2011-07-17 11:50:07 +0200
commit8cb7f6ee8f872938e257541c07d0e4b2ad0e3f35 (patch)
tree7b40d7e1a5c28b2e05b01cd9e348aabd60f2d19c /libusb-1.0/_README.txt
parentAltered the user interface slightly to prevent clipping on certain OS. (diff)
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- libusb 1.0 Windows binary snapshot - README
-
- *********************************************************************
- * The latest version of this snapshot can always be downloaded at: *
- * http://libusb.org/wiki/windows_backend#LatestBinarySnapshots *
- *********************************************************************
-
-o Visual Studio:
- - Open existing or create a new project for your application
- - Copy the libusb.h into your project and make sure that the location where
- the file reside appears in the 'Additional Include Directories' section
- (Configuration Properties -> C/C++ -> General).
- - Copy the relevant .lib file from MS32\ or MS64\ and add 'libusb-1.0.lib' to
- your 'Additional Dependencies' (Configuration Properties -> Linker -> Input)
- Also make sure that the directory where libusb-1.0.lib resides is added to
- 'Additional Library Directories' (Configuration Properties -> Linker
- -> General)
- - If you use the static version of the libusb-1.0 library, make sure that
- 'Runtime Library' is set to 'Multi-threaded DLL (/MD)' (Configuration
- Properties -> C/C++ -> Code Generation).
- NB: If your application requires /MT (Multi-threaded/libCMT), you need to
- recompile a static libusb 1.0 library from source.
- - Compile and run your application. If you use the DLL version of libusb-1.0,
- remember that you need to have a copy of the DLL either in the runtime
- directory or in system32
-
-o WDK/DDK:
- - The following is an example of a sources files that you can use to compile
- a libusb 1.0 based console application. In this sample ..\libusb\ is the
- directory where you would have copied libusb.h as well as the relevant
- libusb-1.0.lib
-
- TARGETNAME=your_app
- TARGETTYPE=PROGRAM
- USE_MSVCRT=1
- UMTYPE=console
- INCLUDES=..\libusb;$(DDK_INC_PATH)
- TARGETLIBS=..\libusb\libusb-1.0.lib
- SOURCES=your_app.c
-
- - Note that if you plan to use libCMT instead of MSVCRT (USE_LIBCMT=1 instead
- of USE_MSVCRT=1), you will need to recompile libusb to use libCMT. This can
- easily be achieved, in the DDK environment, by running 'ddk_build /MT'
-
-o MinGW/cygwin
- - Copy libusb.h to your default include directory and the relevant MinGW32\ or
- MinGW64\ .a file to your default library directory. Or, if you don't want to
- use the default locations, make sure that you feed the relevant -I and -L
- options to the compiler.
- - Add the '-lusb-1.0' linker option when compiling.
-
-o Additional information:
- - The libusb 1.0 API documentation can be accessed at:
- http://libusb.sourceforge.net/api-1.0/modules.html
- - For some libusb samples (including source), please have a look in examples/
- - For additional information on the libusb 1.0 Windows backend please visit:
- http://libusb.org/wiki/windows_backend
- - The MinGW and MS generated DLLs are fully interchangeable, provided that you
- use the import libs provided or generate one from the .def also provided.
- - If you find any issue, please visit http://libusb.org/ and follow the
- instructions from the 'Support' & 'Bug and feature Requests'