//============================================================================= // Copyright (C) 2002 Radical Entertainment Ltd. All rights reserved. // // File: win32reverbcontroller.h // // Description: Declaration for the Win32ReverbController class, which provides // the Windows-specific reverb control // // History: 03/25/2003 + Created -- Ziemek // //============================================================================= #ifndef WIN32REVERBCONTROLLER_H #define WIN32REVERBCONTROLLER_H //======================================== // Nested Includes //======================================== #include //======================================== // Forward References //======================================== struct IRadSoundHalEffectEAX2Reverb; //============================================================================= // // Synopsis: Win32ReverbController // //============================================================================= class Win32ReverbController : public ReverbController { public: Win32ReverbController(); virtual ~Win32ReverbController(); void SetReverbOn( reverbSettings* settings ); void SetReverbOff(); private: //Prevent wasteful constructor creation. Win32ReverbController( const Win32ReverbController& original ); Win32ReverbController& operator=( const Win32ReverbController& rhs ); // // Radsound's Win32 reverb interface // IRadSoundHalEffectEAX2Reverb* m_reverbInterface; }; #endif // WIN32REVERBCONTROLLER_H