// checkbox.cpp - GUICheckbox object
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <sys/reboot.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <time.h>
#include <unistd.h>
#include <stdlib.h>
#include <string>
extern "C" {
#include "../twcommon.h"
#include "../minuitwrp/minui.h"
}
#include "rapidxml.hpp"
#include "objects.hpp"
GUICheckbox::GUICheckbox(xml_node<>* node)
: Conditional(node)
{
xml_attribute<>* attr;
xml_node<>* child;
mChecked = NULL;
mUnchecked = NULL;
mLabel = NULL;
mRendered = false;
mLastState = 0;
if (!node)
return;
// The label can be loaded directly
mLabel = new GUIText(node);
// Read the check states
child = node->first_node("image");
if (child)
{
attr = child->first_attribute("checked");
if (attr)
mChecked = PageManager::FindResource(attr->value());
attr = child->first_attribute("unchecked");
if (attr)
mUnchecked = PageManager::FindResource(attr->value());
}
// Get the variable data
child = node->first_node("data");
if (child)
{
attr = child->first_attribute("variable");
if (attr)
mVarName = attr->value();
attr = child->first_attribute("default");
if (attr)
DataManager::SetValue(mVarName, attr->value());
}
mCheckW = 0; mCheckH = 0;
if (mChecked && mChecked->GetResource())
{
mCheckW = gr_get_width(mChecked->GetResource());
mCheckH = gr_get_height(mChecked->GetResource());
}
else if (mUnchecked && mUnchecked->GetResource())
{
mCheckW = gr_get_width(mUnchecked->GetResource());
mCheckH = gr_get_height(mUnchecked->GetResource());
}
int x, y, w, h;
mLabel->GetRenderPos(x, y, w, h);
SetRenderPos(x, y, 0, 0);
return;
}
GUICheckbox::~GUICheckbox()
{
}
int GUICheckbox::Render(void)
{
if (!isConditionTrue())
{
mRendered = false;
return 0;
}
int ret = 0;
int lastState = 0;
DataManager::GetValue(mVarName, lastState);
if (lastState)
{
if (mChecked && mChecked->GetResource())
gr_blit(mChecked->GetResource(), 0, 0, mCheckW, mCheckH, mRenderX, mRenderY);
}
else
{
if (mUnchecked && mUnchecked->GetResource())
gr_blit(mUnchecked->GetResource(), 0, 0, mCheckW, mCheckH, mRenderX, mRenderY);
}
if (mLabel)
ret = mLabel->Render();
mLastState = lastState;
mRendered = true;
return ret;
}
int GUICheckbox::Update(void)
{
if (!isConditionTrue()) return (mRendered ? 2 : 0);
if (!mRendered) return 2;
int lastState = 0;
DataManager::GetValue(mVarName, lastState);
if (lastState != mLastState)
return 2;
return 0;
}
int GUICheckbox::SetRenderPos(int x, int y, int w, int h)
{
mRenderX = x;
mRenderY = y;
if (w || h)
return -1;
int textW, textH;
mLabel->GetCurrentBounds(textW, textH);
w = textW + mCheckW + 5;
mRenderW = w;
mRenderH = mCheckH;
mTextX = mRenderX + mCheckW + 5;
mTextY = mRenderY + ((mCheckH / 2) - (textH / 2));
mLabel->SetRenderPos(mTextX, mTextY, 0, 0);
SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
return 0;
}
int GUICheckbox::NotifyTouch(TOUCH_STATE state, int x, int y)
{
if (!isConditionTrue())
return -1;
if (state == TOUCH_RELEASE)
{
int lastState;
DataManager::GetValue(mVarName, lastState);
lastState = (lastState == 0) ? 1 : 0;
DataManager::SetValue(mVarName, lastState);
DataManager::Vibrate("tw_button_vibrate");
}
return 0;
}