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author | TreeHugger Robot <treehugger-gerrit@google.com> | 2016-04-28 04:36:12 +0200 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2016-04-28 04:36:12 +0200 |
commit | 343eb722ddd0146e5c752419b3ff9537cfa2d31d (patch) | |
tree | 73513c3e5c82ab9be1a82bcb9a310e90ede9e42e | |
parent | Merge "Update background text for recovery UI" into nyc-dev (diff) | |
parent | Improve the layout-related comments. (diff) | |
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-rw-r--r-- | screen_ui.cpp | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp index 465be23fa..ccff5bae5 100644 --- a/screen_ui.cpp +++ b/screen_ui.cpp @@ -105,16 +105,18 @@ int ScreenRecoveryUI::PixelsFromDp(int dp) { // Here's the intended layout: -// 162dp -// icon (200dp) -// 62dp -// text (14sp) -// 24dp -// progress (2dp) -// 172dp +// | regular large +// ---------+-------------------- +// | 220dp 366dp +// icon | (200dp) (200dp) +// | 68dp 68dp +// text | (14sp) (14sp) +// | 32dp 32dp +// progress | (2dp) (2dp) +// | 194dp 340dp // Note that "baseline" is actually the *top* of each icon (because that's how our drawing -// routines work), so that's the more useful measurement. +// routines work), so that's the more useful measurement for calling code. int ScreenRecoveryUI::GetAnimationBaseline() { return GetTextBaseline() - PixelsFromDp(68) - gr_get_height(loopFrames[0]); |