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author | Dees_Troy <dees_troy@teamw.in> | 2012-09-05 21:24:24 +0200 |
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committer | Dees_Troy <dees_troy@teamw.in> | 2012-09-05 21:24:31 +0200 |
commit | 51a0e82eb29a6dfc79f93479883383fbdbf8bcc2 (patch) | |
tree | 52fc18206eb0feba9f50dc3b0ede9fdc5e40f35e /gui/keyboard.cpp | |
parent | Initial stub of partitions.hpp (diff) | |
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Diffstat (limited to 'gui/keyboard.cpp')
-rw-r--r-- | gui/keyboard.cpp | 442 |
1 files changed, 442 insertions, 0 deletions
diff --git a/gui/keyboard.cpp b/gui/keyboard.cpp new file mode 100644 index 000000000..a41cba21d --- /dev/null +++ b/gui/keyboard.cpp @@ -0,0 +1,442 @@ +// keyboard.cpp - GUIKeyboard object + +#include <stdarg.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <fcntl.h> +#include <sys/reboot.h> +#include <sys/stat.h> +#include <sys/time.h> +#include <sys/mman.h> +#include <sys/types.h> +#include <sys/ioctl.h> +#include <time.h> +#include <unistd.h> +#include <stdlib.h> + +#include <string> + +extern "C" { +#include "../common.h" +#include "../minuitwrp/minui.h" +#include "../recovery_ui.h" +} + +#include "rapidxml.hpp" +#include "objects.hpp" + +GUIKeyboard::GUIKeyboard(xml_node<>* node) + : Conditional(node) +{ + int layoutindex, rowindex, keyindex, Xindex, Yindex, keyHeight = 0, keyWidth = 0; + char resource[9], layout[7], row[4], key[5], longpress[6]; + xml_attribute<>* attr; + xml_node<>* child; + xml_node<>* keylayout; + xml_node<>* keyrow; + + for (layoutindex=0; layoutindex<MAX_KEYBOARD_LAYOUTS; layoutindex++) + keyboardImg[layoutindex] = NULL; + + mRendered = false; + currentLayout = 1; + mAction = NULL; + KeyboardHeight = KeyboardWidth = cursorLocation = 0; + + if (!node) return; + + // Load the action + child = node->first_node("action"); + if (child) + { + mAction = new GUIAction(node); + } + + // Load the images for the different layouts + child = node->first_node("layout"); + if (child) + { + layoutindex = 1; + strcpy(resource, "resource1"); + attr = child->first_attribute(resource); + while (attr && layoutindex < (MAX_KEYBOARD_LAYOUTS + 1)) { + keyboardImg[layoutindex - 1] = PageManager::FindResource(attr->value()); + + layoutindex++; + resource[8] = (char)(layoutindex + 48); + attr = child->first_attribute(resource); + } + } + + // Check the first image to get height and width + if (keyboardImg[0] && keyboardImg[0]->GetResource()) + { + KeyboardWidth = gr_get_width(keyboardImg[0]->GetResource()); + KeyboardHeight = gr_get_height(keyboardImg[0]->GetResource()); + } + + // Load all of the layout maps + layoutindex = 1; + strcpy(layout, "layout1"); + keylayout = node->first_node(layout); + while (keylayout) + { + if (layoutindex > MAX_KEYBOARD_LAYOUTS) { + LOGE("Too many layouts defined in keyboard.\n"); + return; + } + + child = keylayout->first_node("keysize"); + if (child) { + attr = child->first_attribute("height"); + if (attr) + keyHeight = atoi(attr->value()); + else + keyHeight = 0; + attr = child->first_attribute("width"); + if (attr) + keyWidth = atoi(attr->value()); + else + keyWidth = 0; + } + + rowindex = 1; + Yindex = 0; + strcpy(row, "row1"); + keyrow = keylayout->first_node(row); + while (keyrow) + { + if (rowindex > MAX_KEYBOARD_ROWS) { + LOGE("Too many rows defined in keyboard.\n"); + return; + } + + Yindex += keyHeight; + row_heights[layoutindex - 1][rowindex - 1] = Yindex; + + keyindex = 1; + Xindex = 0; + strcpy(key, "key01"); + attr = keyrow->first_attribute(key); + + while (attr) { + string stratt; + char keyinfo[255]; + + if (keyindex > MAX_KEYBOARD_KEYS) { + LOGE("Too many keys defined in a keyboard row.\n"); + return; + } + + stratt = attr->value(); + if (strlen(stratt.c_str()) >= 255) { + LOGE("Key info on layout%i, row%i, key%dd is too long.\n", layoutindex, rowindex, keyindex); + return; + } + + strcpy(keyinfo, stratt.c_str()); + + if (strlen(keyinfo) == 0) { + LOGE("No key info on layout%i, row%i, key%dd.\n", layoutindex, rowindex, keyindex); + return; + } + + if (strlen(keyinfo) == 1) { + // This is a single key, simple definition + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = keyinfo[0]; + Xindex += keyWidth; + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].end_x = Xindex - 1; + } else { + // This key has extra data + char* ptr; + char* offset; + char* keyitem; + char foratoi[10]; + + ptr = keyinfo; + offset = keyinfo; + while (*ptr > 32 && *ptr != ':') + ptr++; + if (*ptr != 0) + *ptr = 0; + + strcpy(foratoi, offset); + Xindex += atoi(foratoi); + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].end_x = Xindex - 1; + + ptr++; + if (*ptr == 0) { + // This is an empty area + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = 0; + } else if (strlen(ptr) == 1) { + // This is the character that this key uses + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = *ptr; + } else if (*ptr == 'c') { + // This is an ASCII character code + keyitem = ptr + 2; + strcpy(foratoi, keyitem); + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = atoi(foratoi); + } else if (*ptr == 'l') { + // This is a different layout + keyitem = ptr + 6; + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = KEYBOARD_LAYOUT; + strcpy(foratoi, keyitem); + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].layout = atoi(foratoi); + } else if (*ptr == 'a') { + // This is an action + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = KEYBOARD_ACTION; + } else + LOGE("Invalid key info on layout%i, row%i, key%02i.\n", layoutindex, rowindex, keyindex); + } + + // PROCESS LONG PRESS INFO IF EXISTS + sprintf(longpress, "long%02i", keyindex); + attr = keyrow->first_attribute(longpress); + if (attr) { + stratt = attr->value(); + if (strlen(stratt.c_str()) >= 255) { + LOGE("Key info on layout%i, row%i, key%dd is too long.\n", layoutindex, rowindex, keyindex); + return; + } + + strcpy(keyinfo, stratt.c_str()); + + if (strlen(keyinfo) == 0) { + LOGE("No long press info on layout%i, row%i, long%dd.\n", layoutindex, rowindex, keyindex); + return; + } + + if (strlen(keyinfo) == 1) { + // This is a single key, simple definition + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = keyinfo[0]; + } else { + // This key has extra data + char* ptr; + char* offset; + char* keyitem; + char foratoi[10]; + + ptr = keyinfo; + offset = keyinfo; + while (*ptr > 32 && *ptr != ':') + ptr++; + if (*ptr != 0) + *ptr = 0; + + strcpy(foratoi, offset); + Xindex += atoi(foratoi); + + ptr++; + if (*ptr == 0) { + // This is an empty area + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = 0; + } else if (strlen(ptr) == 1) { + // This is the character that this key uses + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = *ptr; + } else if (*ptr == 'c') { + // This is an ASCII character code + keyitem = ptr + 2; + strcpy(foratoi, keyitem); + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = atoi(foratoi); + } else if (*ptr == 'l') { + // This is a different layout + keyitem = ptr + 6; + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = KEYBOARD_LAYOUT; + strcpy(foratoi, keyitem); + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].layout = atoi(foratoi); + } else if (*ptr == 'a') { + // This is an action + keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = KEYBOARD_ACTION; + } else + LOGE("Invalid long press key info on layout%i, row%i, long%02i.\n", layoutindex, rowindex, keyindex); + } + } + keyindex++; + sprintf(key, "key%02i", keyindex); + attr = keyrow->first_attribute(key); + } + rowindex++; + row[3] = (char)(rowindex + 48); + keyrow = keylayout->first_node(row); + } + layoutindex++; + layout[6] = (char)(layoutindex + 48); + keylayout = node->first_node(layout); + } + + int x, y, w, h; + // Load the placement + LoadPlacement(node->first_node("placement"), &x, &y, &w, &h); + SetActionPos(x, y, KeyboardWidth, KeyboardHeight); + SetRenderPos(x, y, w, h); + return; +} + +GUIKeyboard::~GUIKeyboard() +{ + int layoutindex; + + for (layoutindex=0; layoutindex<MAX_KEYBOARD_LAYOUTS; layoutindex++) + if (keyboardImg[layoutindex]) delete keyboardImg[layoutindex]; +} + +int GUIKeyboard::Render(void) +{ + if (!isConditionTrue()) + { + mRendered = false; + return 0; + } + + int ret = 0; + + if (keyboardImg[currentLayout - 1] && keyboardImg[currentLayout - 1]->GetResource()) + gr_blit(keyboardImg[currentLayout - 1]->GetResource(), 0, 0, KeyboardWidth, KeyboardHeight, mRenderX, mRenderY); + + mRendered = true; + return ret; +} + +int GUIKeyboard::Update(void) +{ + if (!isConditionTrue()) return (mRendered ? 2 : 0); + if (!mRendered) return 2; + + return 0; +} + +int GUIKeyboard::SetRenderPos(int x, int y, int w, int h) +{ + mRenderX = x; + mRenderY = y; + if (w || h) + { + mRenderW = KeyboardWidth; + mRenderH = KeyboardHeight; + } + + if (mAction) mAction->SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); + SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); + return 0; +} + +int GUIKeyboard::GetSelection(int x, int y) +{ + if (x < mRenderX || x - mRenderX > mRenderW || y < mRenderY || y - mRenderY > mRenderH) return -1; + return 0; +} + +int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y) +{ + static int startSelection = -1, was_held = 0, startX = 0; + static unsigned char initial_key = 0; + unsigned int indexy, indexx, rely, relx, rowIndex = 0; + + rely = y - mRenderY; + relx = x - mRenderX; + + if (!isConditionTrue()) return -1; + + switch (state) + { + case TOUCH_START: + if (GetSelection(x, y) == 0) { + startSelection = -1; + was_held = 0; + startX = x; + // Find the correct row + for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) { + if (row_heights[currentLayout - 1][indexy] > rely) { + rowIndex = indexy; + indexy = MAX_KEYBOARD_ROWS; + } + } + + // Find the correct key (column) + for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) { + if (keyboard_keys[currentLayout - 1][rowIndex][indexx].end_x > relx) { + // This is the key that was pressed! + initial_key = keyboard_keys[currentLayout - 1][rowIndex][indexx].key; + indexx = MAX_KEYBOARD_KEYS; + } + } + } else { + startSelection = 0; + } + break; + case TOUCH_DRAG: + break; + case TOUCH_RELEASE: + if (x < startX - (mRenderW * 0.5)) { + PageManager::NotifyKeyboard(KEYBOARD_SWIPE_LEFT); + return 0; + } else if (x > startX + (mRenderW * 0.5)) { + PageManager::NotifyKeyboard(KEYBOARD_SWIPE_RIGHT); + return 0; + } + + case TOUCH_HOLD: + case TOUCH_REPEAT: + + if (startSelection == 0 || GetSelection(x, y) == -1) + return 0; + + // Find the correct row + for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) { + if (row_heights[currentLayout - 1][indexy] > rely) { + rowIndex = indexy; + indexy = MAX_KEYBOARD_ROWS; + } + } + + // Find the correct key (column) + for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) { + if (keyboard_keys[currentLayout - 1][rowIndex][indexx].end_x > relx) { + // This is the key that was pressed! + if (keyboard_keys[currentLayout - 1][rowIndex][indexx].key != initial_key) { + // We dragged off of the starting key + startSelection = 0; + break; + } else if (state == TOUCH_RELEASE && was_held == 0) { + if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key < KEYBOARD_SPECIAL_KEYS && (int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key > 0) { + // Regular key + PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key); + } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_LAYOUT) { + // Switch layouts + currentLayout = keyboard_keys[currentLayout - 1][rowIndex][indexx].layout; + mRendered = false; + } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_ACTION) { + // Action + if (mAction) { + // Keyboard has its own action defined + return (mAction ? mAction->NotifyTouch(state, x, y) : 1); + } else { + // Send action notification + PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key); + } + } + } else if (state == TOUCH_HOLD) { + was_held = 1; + if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_BACKSPACE) { + // Repeat backspace + PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key); + } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey < KEYBOARD_SPECIAL_KEYS && (int)keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey > 0) { + // Long Press Key + PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey); + } + } else if (state == TOUCH_REPEAT) { + was_held = 1; + if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_BACKSPACE) { + // Repeat backspace + PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key); + } + } + indexx = MAX_KEYBOARD_KEYS; + } + } + break; + } + + return 0; +} |