diff options
-rw-r--r-- | minui/Android.mk | 6 | ||||
-rw-r--r-- | minui/graphics.c | 29 | ||||
-rw-r--r-- | minui/minui.h | 2 | ||||
-rw-r--r-- | ui.cpp | 37 | ||||
-rw-r--r-- | ui.h | 7 |
5 files changed, 67 insertions, 14 deletions
diff --git a/minui/Android.mk b/minui/Android.mk index 285ac62bf..43e0ad33b 100644 --- a/minui/Android.mk +++ b/minui/Android.mk @@ -20,4 +20,10 @@ ifeq ($(subst ",,$(TARGET_RECOVERY_PIXEL_FORMAT)),BGRA_8888) LOCAL_CFLAGS += -DRECOVERY_BGRA endif +ifneq ($(TARGET_RECOVERY_OVERSCAN_PERCENT),) + LOCAL_CFLAGS += -DOVERSCAN_PERCENT=$(TARGET_RECOVERY_OVERSCAN_PERCENT) +else + LOCAL_CFLAGS += -DOVERSCAN_PERCENT=0 +endif + include $(BUILD_STATIC_LIBRARY) diff --git a/minui/graphics.c b/minui/graphics.c index 287878e92..747b2dbc6 100644 --- a/minui/graphics.c +++ b/minui/graphics.c @@ -60,6 +60,9 @@ static GGLSurface gr_framebuffer[NUM_BUFFERS]; static GGLSurface gr_mem_surface; static unsigned gr_active_fb = 0; static unsigned double_buffering = 0; +static int overscan_percent = OVERSCAN_PERCENT; +static int overscan_offset_x = 0; +static int overscan_offset_y = 0; static int gr_fb_fd = -1; static int gr_vt_fd = -1; @@ -132,6 +135,9 @@ static int get_framebuffer(GGLSurface *fb) return -1; } + overscan_offset_x = vi.xres * overscan_percent / 100; + overscan_offset_y = vi.yres * overscan_percent / 100; + fb->version = sizeof(*fb); fb->width = vi.xres; fb->height = vi.yres; @@ -224,6 +230,9 @@ int gr_text(int x, int y, const char *s) GRFont *font = gr_font; unsigned off; + x += overscan_offset_x; + y += overscan_offset_y; + y -= font->ascent; gl->bindTexture(gl, &font->texture); @@ -250,6 +259,9 @@ void gr_texticon(int x, int y, gr_surface icon) { } GGLContext* gl = gr_context; + x += overscan_offset_x; + y += overscan_offset_y; + gl->bindTexture(gl, (GGLSurface*) icon); gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); @@ -263,11 +275,17 @@ void gr_texticon(int x, int y, gr_surface icon) { gl->recti(gl, x, y, x+gr_get_width(icon), y+gr_get_height(icon)); } -void gr_fill(int x, int y, int w, int h) +void gr_fill(int x1, int y1, int x2, int y2) { + x1 += overscan_offset_x; + y1 += overscan_offset_y; + + x2 += overscan_offset_x; + y2 += overscan_offset_y; + GGLContext *gl = gr_context; gl->disable(gl, GGL_TEXTURE_2D); - gl->recti(gl, x, y, w, h); + gl->recti(gl, x1, y1, x2, y2); } void gr_blit(gr_surface source, int sx, int sy, int w, int h, int dx, int dy) { @@ -276,6 +294,9 @@ void gr_blit(gr_surface source, int sx, int sy, int w, int h, int dx, int dy) { } GGLContext *gl = gr_context; + dx += overscan_offset_x; + dy += overscan_offset_y; + gl->bindTexture(gl, (GGLSurface*) source); gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); @@ -385,12 +406,12 @@ void gr_exit(void) int gr_fb_width(void) { - return gr_framebuffer[0].width; + return gr_framebuffer[0].width - 2*overscan_offset_x; } int gr_fb_height(void) { - return gr_framebuffer[0].height; + return gr_framebuffer[0].height - 2*overscan_offset_y; } gr_pixel *gr_fb_data(void) diff --git a/minui/minui.h b/minui/minui.h index 767ffcb50..bc43bb596 100644 --- a/minui/minui.h +++ b/minui/minui.h @@ -36,7 +36,7 @@ void gr_flip(void); void gr_fb_blank(bool blank); void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a); -void gr_fill(int x, int y, int w, int h); +void gr_fill(int x1, int y1, int x2, int y2); int gr_text(int x, int y, const char *s); void gr_texticon(int x, int y, gr_surface icon); int gr_measure(const char *s); @@ -45,7 +45,8 @@ static RecoveryUI* self = NULL; RecoveryUI::RecoveryUI() : key_queue_len(0), - key_last_down(-1) { + key_last_down(-1), + key_down_time(0) { pthread_mutex_init(&key_queue_mutex, NULL); pthread_cond_init(&key_queue_cond, NULL); self = this; @@ -109,19 +110,29 @@ int RecoveryUI::input_callback(int fd, short revents, void* data) // updown == 1 for key down events; 0 for key up events void RecoveryUI::process_key(int key_code, int updown) { bool register_key = false; + bool long_press = false; + + const long long_threshold = CLOCKS_PER_SEC * 750 / 1000; pthread_mutex_lock(&key_queue_mutex); key_pressed[key_code] = updown; if (updown) { key_last_down = key_code; + key_down_time = clock(); } else { - if (key_last_down == key_code) + if (key_last_down == key_code) { + long duration = clock() - key_down_time; + if (duration > long_threshold) { + long_press = true; + } register_key = true; + } key_last_down = -1; } pthread_mutex_unlock(&key_queue_mutex); if (register_key) { + NextCheckKeyIsLong(long_press); switch (CheckKey(key_code)) { case RecoveryUI::IGNORE: break; @@ -135,18 +146,23 @@ void RecoveryUI::process_key(int key_code, int updown) { break; case RecoveryUI::ENQUEUE: - pthread_mutex_lock(&key_queue_mutex); - const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); - if (key_queue_len < queue_max) { - key_queue[key_queue_len++] = key_code; - pthread_cond_signal(&key_queue_cond); - } - pthread_mutex_unlock(&key_queue_mutex); + EnqueueKey(key_code); break; } } } +void RecoveryUI::EnqueueKey(int key_code) { + pthread_mutex_lock(&key_queue_mutex); + const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); + if (key_queue_len < queue_max) { + key_queue[key_queue_len++] = key_code; + pthread_cond_signal(&key_queue_cond); + } + pthread_mutex_unlock(&key_queue_mutex); +} + + // Reads input events, handles special hot keys, and adds to the key queue. void* RecoveryUI::input_thread(void *cookie) { @@ -223,3 +239,6 @@ void RecoveryUI::FlushKeys() { RecoveryUI::KeyAction RecoveryUI::CheckKey(int key) { return RecoveryUI::ENQUEUE; } + +void RecoveryUI::NextCheckKeyIsLong(bool is_long_press) { +} @@ -19,6 +19,7 @@ #include <linux/input.h> #include <pthread.h> +#include <time.h> // Abstract class for controlling the user interface during recovery. class RecoveryUI { @@ -79,6 +80,8 @@ class RecoveryUI { enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE }; virtual KeyAction CheckKey(int key); + virtual void NextCheckKeyIsLong(bool is_long_press); + // --- menu display --- // Display some header text followed by a menu of items, which appears @@ -95,6 +98,9 @@ class RecoveryUI { // statements will be displayed. virtual void EndMenu() = 0; +protected: + void EnqueueKey(int key_code); + private: // Key event input queue pthread_mutex_t key_queue_mutex; @@ -102,6 +108,7 @@ private: int key_queue[256], key_queue_len; char key_pressed[KEY_MAX + 1]; // under key_queue_mutex int key_last_down; // under key_queue_mutex + clock_t key_down_time; // under key_queue_mutex int rel_sum; pthread_t input_t; |