diff options
-rw-r--r-- | minui/font_10x18.h | 8 | ||||
-rw-r--r-- | minui/graphics.cpp | 114 | ||||
-rw-r--r-- | minui/minui.h | 16 | ||||
-rw-r--r-- | screen_ui.cpp | 58 | ||||
-rw-r--r-- | screen_ui.h | 45 | ||||
-rw-r--r-- | wear_ui.cpp | 357 | ||||
-rw-r--r-- | wear_ui.h | 74 |
7 files changed, 231 insertions, 441 deletions
diff --git a/minui/font_10x18.h b/minui/font_10x18.h index 29d705344..30dfb9c56 100644 --- a/minui/font_10x18.h +++ b/minui/font_10x18.h @@ -1,14 +1,14 @@ struct { unsigned width; unsigned height; - unsigned cwidth; - unsigned cheight; + unsigned char_width; + unsigned char_height; unsigned char rundata[2973]; } font = { .width = 960, .height = 18, - .cwidth = 10, - .cheight = 18, + .char_width = 10, + .char_height = 18, .rundata = { 0x7f,0x7f,0x7f,0x7f,0x7f,0x7f,0x7f,0x55,0x82,0x06,0x82,0x02,0x82,0x10,0x82, 0x11,0x83,0x08,0x82,0x0a,0x82,0x04,0x82,0x46,0x82,0x08,0x82,0x07,0x84,0x06, diff --git a/minui/graphics.cpp b/minui/graphics.cpp index c0eea9e38..ab56a6fd6 100644 --- a/minui/graphics.cpp +++ b/minui/graphics.cpp @@ -35,12 +35,6 @@ #include "minui.h" #include "graphics.h" -struct GRFont { - GRSurface* texture; - int cwidth; - int cheight; -}; - static GRFont* gr_font = NULL; static minui_backend* gr_backend = NULL; @@ -60,15 +54,20 @@ static bool outside(int x, int y) return x < 0 || x >= gr_draw->width || y < 0 || y >= gr_draw->height; } -int gr_measure(const char *s) +const GRFont* gr_sys_font() +{ + return gr_font; +} + +int gr_measure(const GRFont* font, const char *s) { - return gr_font->cwidth * strlen(s); + return font->char_width * strlen(s); } -void gr_font_size(int *x, int *y) +void gr_font_size(const GRFont* font, int *x, int *y) { - *x = gr_font->cwidth; - *y = gr_font->cheight; + *x = font->char_width; + *y = font->char_height; } static void text_blend(unsigned char* src_p, int src_row_bytes, @@ -103,34 +102,32 @@ static void text_blend(unsigned char* src_p, int src_row_bytes, } } -void gr_text(int x, int y, const char *s, bool bold) +void gr_text(const GRFont* font, int x, int y, const char *s, bool bold) { - GRFont* font = gr_font; - if (!font->texture || gr_current_a == 0) return; - bold = bold && (font->texture->height != font->cheight); + bold = bold && (font->texture->height != font->char_height); x += overscan_offset_x; y += overscan_offset_y; unsigned char ch; while ((ch = *s++)) { - if (outside(x, y) || outside(x+font->cwidth-1, y+font->cheight-1)) break; + if (outside(x, y) || outside(x+font->char_width-1, y+font->char_height-1)) break; if (ch < ' ' || ch > '~') { ch = '?'; } - unsigned char* src_p = font->texture->data + ((ch - ' ') * font->cwidth) + - (bold ? font->cheight * font->texture->row_bytes : 0); + unsigned char* src_p = font->texture->data + ((ch - ' ') * font->char_width) + + (bold ? font->char_height * font->texture->row_bytes : 0); unsigned char* dst_p = gr_draw->data + y*gr_draw->row_bytes + x*gr_draw->pixel_bytes; text_blend(src_p, font->texture->row_bytes, dst_p, gr_draw->row_bytes, - font->cwidth, font->cheight); + font->char_width, font->char_height); - x += font->cwidth; + x += font->char_width; } } @@ -267,40 +264,59 @@ unsigned int gr_get_height(GRSurface* surface) { return surface->height; } +int gr_init_font(const char* name, GRFont** dest) { + GRFont* font = reinterpret_cast<GRFont*>(calloc(1, sizeof(*gr_font))); + if (font == nullptr) { + return -1; + } + + int res = res_create_alpha_surface(name, &(font->texture)); + if (res < 0) { + free(font); + return res; + } + + // The font image should be a 96x2 array of character images. The + // columns are the printable ASCII characters 0x20 - 0x7f. The + // top row is regular text; the bottom row is bold. + font->char_width = font->texture->width / 96; + font->char_height = font->texture->height / 2; + + *dest = font; + + return 0; +} + static void gr_init_font(void) { - gr_font = reinterpret_cast<GRFont*>(calloc(sizeof(*gr_font), 1)); - - int res = res_create_alpha_surface("font", &(gr_font->texture)); + int res = gr_init_font("font", &gr_font); if (res == 0) { - // The font image should be a 96x2 array of character images. The - // columns are the printable ASCII characters 0x20 - 0x7f. The - // top row is regular text; the bottom row is bold. - gr_font->cwidth = gr_font->texture->width / 96; - gr_font->cheight = gr_font->texture->height / 2; - } else { - printf("failed to read font: res=%d\n", res); - - // fall back to the compiled-in font. - gr_font->texture = reinterpret_cast<GRSurface*>(malloc(sizeof(*gr_font->texture))); - gr_font->texture->width = font.width; - gr_font->texture->height = font.height; - gr_font->texture->row_bytes = font.width; - gr_font->texture->pixel_bytes = 1; - - unsigned char* bits = reinterpret_cast<unsigned char*>(malloc(font.width * font.height)); - gr_font->texture->data = reinterpret_cast<unsigned char*>(bits); - - unsigned char data; - unsigned char* in = font.rundata; - while((data = *in++)) { - memset(bits, (data & 0x80) ? 255 : 0, data & 0x7f); - bits += (data & 0x7f); - } + return; + } + + printf("failed to read font: res=%d\n", res); + - gr_font->cwidth = font.cwidth; - gr_font->cheight = font.cheight; + // fall back to the compiled-in font. + gr_font = reinterpret_cast<GRFont*>(calloc(1, sizeof(*gr_font))); + gr_font->texture = reinterpret_cast<GRSurface*>(malloc(sizeof(*gr_font->texture))); + gr_font->texture->width = font.width; + gr_font->texture->height = font.height; + gr_font->texture->row_bytes = font.width; + gr_font->texture->pixel_bytes = 1; + + unsigned char* bits = reinterpret_cast<unsigned char*>(malloc(font.width * font.height)); + gr_font->texture->data = reinterpret_cast<unsigned char*>(bits); + + unsigned char data; + unsigned char* in = font.rundata; + while((data = *in++)) { + memset(bits, (data & 0x80) ? 255 : 0, data & 0x7f); + bits += (data & 0x7f); } + + gr_font->char_width = font.char_width; + gr_font->char_height = font.char_height; } #if 0 diff --git a/minui/minui.h b/minui/minui.h index fb0bbe10c..d30426dc8 100644 --- a/minui/minui.h +++ b/minui/minui.h @@ -33,6 +33,12 @@ struct GRSurface { unsigned char* data; }; +struct GRFont { + GRSurface* texture; + int char_width; + int char_height; +}; + int gr_init(); void gr_exit(); @@ -45,10 +51,14 @@ void gr_fb_blank(bool blank); void gr_clear(); // clear entire surface to current color void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a); void gr_fill(int x1, int y1, int x2, int y2); -void gr_text(int x, int y, const char *s, bool bold); + void gr_texticon(int x, int y, GRSurface* icon); -int gr_measure(const char *s); -void gr_font_size(int *x, int *y); + +const GRFont* gr_sys_font(); +int gr_init_font(const char* name, GRFont** dest); +void gr_text(const GRFont* font, int x, int y, const char *s, bool bold); +int gr_measure(const GRFont* font, const char *s); +void gr_font_size(const GRFont* font, int *x, int *y); void gr_blit(GRSurface* source, int sx, int sy, int w, int h, int dx, int dy); unsigned int gr_get_width(GRSurface* surface); diff --git a/screen_ui.cpp b/screen_ui.cpp index 2a0769e49..95b97d15c 100644 --- a/screen_ui.cpp +++ b/screen_ui.cpp @@ -53,8 +53,6 @@ static double now() { ScreenRecoveryUI::ScreenRecoveryUI() : currentIcon(NONE), locale(nullptr), - intro_done(false), - current_frame(0), progressBarType(EMPTY), progressScopeStart(0), progressScopeSize(0), @@ -75,6 +73,8 @@ ScreenRecoveryUI::ScreenRecoveryUI() : file_viewer_text_(nullptr), intro_frames(0), loop_frames(0), + current_frame(0), + intro_done(false), animation_fps(30), // TODO: there's currently no way to infer this. stage(-1), max_stage(-1), @@ -259,7 +259,7 @@ void ScreenRecoveryUI::DrawHorizontalRule(int* y) { } void ScreenRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) { - gr_text(x, *y, line, bold); + gr_text(gr_sys_font(), x, *y, line, bold); *y += char_height_ + 4; } @@ -315,10 +315,10 @@ void ScreenRecoveryUI::draw_screen_locked() { gr_fill(0, y - 2, gr_fb_width(), y + char_height_ + 2); // Bold white text for the selected item. SetColor(MENU_SEL_FG); - gr_text(4, y, menu_[i], true); + gr_text(gr_sys_font(), 4, y, menu_[i], true); SetColor(MENU); } else { - gr_text(4, y, menu_[i], false); + gr_text(gr_sys_font(), 4, y, menu_[i], false); } y += char_height_ + 4; } @@ -334,7 +334,7 @@ void ScreenRecoveryUI::draw_screen_locked() { for (int ty = gr_fb_height() - char_height_; ty >= y && count < text_rows_; ty -= char_height_, ++count) { - gr_text(0, ty, text_[row], false); + gr_text(gr_sys_font(), 0, ty, text_[row], false); --row; if (row < 0) row = text_rows_ - 1; } @@ -447,9 +447,18 @@ void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) { Redraw(); } -void ScreenRecoveryUI::Init() { +void ScreenRecoveryUI::InitTextParams() { gr_init(); + gr_font_size(gr_sys_font(), &char_width_, &char_height_); + text_rows_ = gr_fb_height() / char_height_; + text_cols_ = gr_fb_width() / char_width_; +} + +void ScreenRecoveryUI::Init() { + RecoveryUI::Init(); + InitTextParams(); + density_ = static_cast<float>(property_get_int32("ro.sf.lcd_density", 160)) / 160.f; // Are we portrait or landscape? @@ -457,10 +466,6 @@ void ScreenRecoveryUI::Init() { // Are we the large variant of our base layout? if (gr_fb_height() > PixelsFromDp(800)) ++layout_; - gr_font_size(&char_width_, &char_height_); - text_rows_ = gr_fb_height() / char_height_; - text_cols_ = gr_fb_width() / char_width_; - text_ = Alloc2d(text_rows_, text_cols_ + 1); file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1); menu_ = Alloc2d(text_rows_, text_cols_ + 1); @@ -487,37 +492,42 @@ void ScreenRecoveryUI::Init() { LoadAnimation(); pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this); - - RecoveryUI::Init(); } void ScreenRecoveryUI::LoadAnimation() { - // How many frames of intro and loop do we have? std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir); dirent* de; + std::vector<std::string> intro_frame_names; + std::vector<std::string> loop_frame_names; + while ((de = readdir(dir.get())) != nullptr) { - int value; - if (sscanf(de->d_name, "intro%d", &value) == 1 && intro_frames < (value + 1)) { - intro_frames = value + 1; - } else if (sscanf(de->d_name, "loop%d", &value) == 1 && loop_frames < (value + 1)) { - loop_frames = value + 1; + int value, num_chars; + if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) { + intro_frame_names.emplace_back(de->d_name, num_chars); + } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) { + loop_frame_names.emplace_back(de->d_name, num_chars); } } + intro_frames = intro_frame_names.size(); + loop_frames = loop_frame_names.size(); + // It's okay to not have an intro. if (intro_frames == 0) intro_done = true; // But you must have an animation. if (loop_frames == 0) abort(); + std::sort(intro_frame_names.begin(), intro_frame_names.end()); + std::sort(loop_frame_names.begin(), loop_frame_names.end()); + introFrames = new GRSurface*[intro_frames]; - for (int i = 0; i < intro_frames; ++i) { - // TODO: remember the names above, so we don't have to hard-code the number of 0s. - LoadBitmap(android::base::StringPrintf("intro%05d", i).c_str(), &introFrames[i]); + for (size_t i = 0; i < intro_frames; i++) { + LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]); } loopFrames = new GRSurface*[loop_frames]; - for (int i = 0; i < loop_frames; ++i) { - LoadBitmap(android::base::StringPrintf("loop%05d", i).c_str(), &loopFrames[i]); + for (size_t i = 0; i < loop_frames; i++) { + LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]); } } diff --git a/screen_ui.h b/screen_ui.h index 898775778..de7b6442e 100644 --- a/screen_ui.h +++ b/screen_ui.h @@ -37,16 +37,16 @@ class ScreenRecoveryUI : public RecoveryUI { void SetSystemUpdateText(bool security_update); // progress indicator - void SetProgressType(ProgressType type); - void ShowProgress(float portion, float seconds); - void SetProgress(float fraction); + void SetProgressType(ProgressType type) override; + void ShowProgress(float portion, float seconds) override; + void SetProgress(float fraction) override; - void SetStage(int current, int max); + void SetStage(int current, int max) override; // text log - void ShowText(bool visible); - bool IsTextVisible(); - bool WasTextEverVisible(); + void ShowText(bool visible) override; + bool IsTextVisible() override; + bool WasTextEverVisible() override; // printing messages void Print(const char* fmt, ...) __printflike(2, 3); @@ -72,8 +72,6 @@ class ScreenRecoveryUI : public RecoveryUI { Icon currentIcon; const char* locale; - bool intro_done; - int current_frame; // The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi. float density_; @@ -123,8 +121,11 @@ class ScreenRecoveryUI : public RecoveryUI { pthread_t progress_thread_; // Number of intro frames and loop frames in the animation. - int intro_frames; - int loop_frames; + size_t intro_frames; + size_t loop_frames; + + size_t current_frame; + bool intro_done; // Number of frames per sec (default: 30) for both parts of the animation. int animation_fps; @@ -136,11 +137,13 @@ class ScreenRecoveryUI : public RecoveryUI { pthread_mutex_t updateMutex; bool rtl_locale; - void draw_background_locked(); - void draw_foreground_locked(); - void draw_screen_locked(); - void update_screen_locked(); - void update_progress_locked(); + virtual void InitTextParams(); + + virtual void draw_background_locked(); + virtual void draw_foreground_locked(); + virtual void draw_screen_locked(); + virtual void update_screen_locked(); + virtual void update_progress_locked(); GRSurface* GetCurrentFrame(); GRSurface* GetCurrentText(); @@ -148,8 +151,8 @@ class ScreenRecoveryUI : public RecoveryUI { static void* ProgressThreadStartRoutine(void* data); void ProgressThreadLoop(); - void ShowFile(FILE*); - void PrintV(const char*, bool, va_list); + virtual void ShowFile(FILE*); + virtual void PrintV(const char*, bool, va_list); void PutChar(char); void ClearText(); @@ -158,9 +161,9 @@ class ScreenRecoveryUI : public RecoveryUI { void LoadLocalizedBitmap(const char* filename, GRSurface** surface); int PixelsFromDp(int dp); - int GetAnimationBaseline(); - int GetProgressBaseline(); - int GetTextBaseline(); + virtual int GetAnimationBaseline(); + virtual int GetProgressBaseline(); + virtual int GetTextBaseline(); void DrawHorizontalRule(int* y); void DrawTextLine(int x, int* y, const char* line, bool bold); diff --git a/wear_ui.cpp b/wear_ui.cpp index b437fd0ae..bfa7097ea 100644 --- a/wear_ui.cpp +++ b/wear_ui.cpp @@ -47,32 +47,13 @@ static double now() { } WearRecoveryUI::WearRecoveryUI() : - progress_bar_height(3), - progress_bar_width(200), progress_bar_y(259), outer_height(0), outer_width(0), - menu_unusable_rows(0), - intro_frames(22), - loop_frames(60), - animation_fps(30), - currentIcon(NONE), - intro_done(false), - current_frame(0), - progressBarType(EMPTY), - progressScopeStart(0), - progressScopeSize(0), - progress(0), - text_cols(0), - text_rows(0), - text_col(0), - text_row(0), - text_top(0), - show_text(false), - show_text_ever(false), - show_menu(false), - menu_items(0), - menu_sel(0) { + menu_unusable_rows(0) { + intro_frames = 22; + loop_frames = 60; + animation_fps = 30; for (size_t i = 0; i < 5; i++) backgroundIcon[i] = NULL; @@ -80,16 +61,22 @@ WearRecoveryUI::WearRecoveryUI() : self = this; } +int WearRecoveryUI::GetProgressBaseline() { + return progress_bar_y; +} + // Draw background frame on the screen. Does not flip pages. // Should only be called with updateMutex locked. -void WearRecoveryUI::draw_background_locked(Icon icon) +// TODO merge drawing routines with screen_ui +void WearRecoveryUI::draw_background_locked() { + pagesIdentical = false; gr_color(0, 0, 0, 255); gr_fill(0, 0, gr_fb_width(), gr_fb_height()); - if (icon) { + if (currentIcon != NONE) { GRSurface* surface; - if (icon == INSTALLING_UPDATE || icon == ERASING) { + if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) { if (!intro_done) { surface = introFrames[current_frame]; } else { @@ -97,7 +84,7 @@ void WearRecoveryUI::draw_background_locked(Icon icon) } } else { - surface = backgroundIcon[icon]; + surface = backgroundIcon[currentIcon]; } int width = gr_get_width(surface); @@ -110,36 +97,6 @@ void WearRecoveryUI::draw_background_locked(Icon icon) } } -// Draw the progress bar (if any) on the screen. Does not flip pages. -// Should only be called with updateMutex locked. -void WearRecoveryUI::draw_progress_locked() -{ - if (currentIcon == ERROR) return; - if (progressBarType != DETERMINATE) return; - - int width = progress_bar_width; - int height = progress_bar_height; - int dx = (gr_fb_width() - width)/2; - int dy = progress_bar_y; - - float p = progressScopeStart + progress * progressScopeSize; - int pos = (int) (p * width); - - gr_color(0x43, 0x43, 0x43, 0xff); - gr_fill(dx, dy, dx + width, dy + height); - - if (pos > 0) { - gr_color(0x02, 0xa8, 0xf3, 255); - if (rtl_locale) { - // Fill the progress bar from right to left. - gr_fill(dx + width - pos, dy, dx + width, dy + height); - } else { - // Fill the progress bar from left to right. - gr_fill(dx, dy, dx + pos, dy + height); - } - } -} - static const char* HEADERS[] = { "Swipe up/down to move.", "Swipe left/right to select.", @@ -147,13 +104,15 @@ static const char* HEADERS[] = { NULL }; +// TODO merge drawing routines with screen_ui void WearRecoveryUI::draw_screen_locked() { - draw_background_locked(currentIcon); - draw_progress_locked(); char cur_selection_str[50]; - if (show_text) { + draw_background_locked(); + if (!show_text) { + draw_foreground_locked(); + } else { SetColor(TEXT_FILL); gr_fill(0, 0, gr_fb_width(), gr_fb_height()); @@ -177,7 +136,7 @@ void WearRecoveryUI::draw_screen_locked() // items don't fit on the screen. if (menu_items > menu_end - menu_start) { sprintf(cur_selection_str, "Current item: %d/%d", menu_sel + 1, menu_items); - gr_text(x+4, y, cur_selection_str, 1); + gr_text(gr_sys_font(), x+4, y, cur_selection_str, 1); y += char_height_+4; } @@ -192,10 +151,12 @@ void WearRecoveryUI::draw_screen_locked() gr_fill(x, y-2, gr_fb_width()-x, y+char_height_+2); // white text of selected item SetColor(MENU_SEL_FG); - if (menu[i][0]) gr_text(x+4, y, menu[i], 1); + if (menu_[i][0]) { + gr_text(gr_sys_font(), x + 4, y, menu_[i], 1); + } SetColor(MENU); - } else { - if (menu[i][0]) gr_text(x+4, y, menu[i], 0); + } else if (menu_[i][0]) { + gr_text(gr_sys_font(), x + 4, y, menu_[i], 0); } y += char_height_+4; } @@ -211,163 +172,42 @@ void WearRecoveryUI::draw_screen_locked() // screen, the bottom of the menu, or we've displayed the // entire text buffer. int ty; - int row = (text_top+text_rows-1) % text_rows; + int row = (text_top_ + text_rows_ - 1) % text_rows_; size_t count = 0; for (int ty = gr_fb_height() - char_height_ - outer_height; - ty > y+2 && count < text_rows; + ty > y + 2 && count < text_rows_; ty -= char_height_, ++count) { - gr_text(x+4, ty, text[row], 0); + gr_text(gr_sys_font(), x+4, ty, text_[row], 0); --row; - if (row < 0) row = text_rows-1; + if (row < 0) row = text_rows_ - 1; } } } -void WearRecoveryUI::update_screen_locked() -{ +// TODO merge drawing routines with screen_ui +void WearRecoveryUI::update_progress_locked() { draw_screen_locked(); gr_flip(); } -// Keeps the progress bar updated, even when the process is otherwise busy. -void* WearRecoveryUI::progress_thread(void *cookie) { - self->progress_loop(); - return NULL; -} +void WearRecoveryUI::InitTextParams() { + ScreenRecoveryUI::InitTextParams(); -void WearRecoveryUI::progress_loop() { - double interval = 1.0 / animation_fps; - for (;;) { - double start = now(); - pthread_mutex_lock(&updateMutex); - int redraw = 0; + text_cols_ = (gr_fb_width() - (outer_width * 2)) / char_width_; - if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) - && !show_text) { - if (!intro_done) { - if (current_frame >= intro_frames - 1) { - intro_done = true; - current_frame = 0; - } else { - current_frame++; - } - } else { - current_frame = (current_frame + 1) % loop_frames; - } - redraw = 1; - } + if (text_rows_ > kMaxRows) text_rows_ = kMaxRows; + if (text_cols_ > kMaxCols) text_cols_ = kMaxCols; - // move the progress bar forward on timed intervals, if configured - int duration = progressScopeDuration; - if (progressBarType == DETERMINATE && duration > 0) { - double elapsed = now() - progressScopeTime; - float p = 1.0 * elapsed / duration; - if (p > 1.0) p = 1.0; - if (p > progress) { - progress = p; - redraw = 1; - } - } - - if (redraw) - update_screen_locked(); - - pthread_mutex_unlock(&updateMutex); - double end = now(); - // minimum of 20ms delay between frames - double delay = interval - (end-start); - if (delay < 0.02) delay = 0.02; - usleep((long)(delay * 1000000)); - } -} - -void WearRecoveryUI::Init() -{ - gr_init(); - - gr_font_size(&char_width_, &char_height_); - - text_col = text_row = 0; - text_rows = (gr_fb_height()) / char_height_; visible_text_rows = (gr_fb_height() - (outer_height * 2)) / char_height_; - if (text_rows > kMaxRows) text_rows = kMaxRows; - text_top = 1; +} - text_cols = (gr_fb_width() - (outer_width * 2)) / char_width_; - if (text_cols > kMaxCols - 1) text_cols = kMaxCols - 1; +void WearRecoveryUI::Init() { + ScreenRecoveryUI::Init(); LoadBitmap("icon_installing", &backgroundIcon[INSTALLING_UPDATE]); backgroundIcon[ERASING] = backgroundIcon[INSTALLING_UPDATE]; LoadBitmap("icon_error", &backgroundIcon[ERROR]); backgroundIcon[NO_COMMAND] = backgroundIcon[ERROR]; - - introFrames = (GRSurface**)malloc(intro_frames * sizeof(GRSurface*)); - for (int i = 0; i < intro_frames; ++i) { - char filename[40]; - sprintf(filename, "intro%02d", i); - LoadBitmap(filename, introFrames + i); - } - - loopFrames = (GRSurface**)malloc(loop_frames * sizeof(GRSurface*)); - for (int i = 0; i < loop_frames; ++i) { - char filename[40]; - sprintf(filename, "loop%02d", i); - LoadBitmap(filename, loopFrames + i); - } - - pthread_create(&progress_t, NULL, progress_thread, NULL); - RecoveryUI::Init(); -} - -void WearRecoveryUI::SetBackground(Icon icon) -{ - pthread_mutex_lock(&updateMutex); - currentIcon = icon; - update_screen_locked(); - pthread_mutex_unlock(&updateMutex); -} - -void WearRecoveryUI::SetProgressType(ProgressType type) -{ - pthread_mutex_lock(&updateMutex); - if (progressBarType != type) { - progressBarType = type; - } - progressScopeStart = 0; - progressScopeSize = 0; - progress = 0; - update_screen_locked(); - pthread_mutex_unlock(&updateMutex); -} - -void WearRecoveryUI::ShowProgress(float portion, float seconds) -{ - pthread_mutex_lock(&updateMutex); - progressBarType = DETERMINATE; - progressScopeStart += progressScopeSize; - progressScopeSize = portion; - progressScopeTime = now(); - progressScopeDuration = seconds; - progress = 0; - update_screen_locked(); - pthread_mutex_unlock(&updateMutex); -} - -void WearRecoveryUI::SetProgress(float fraction) -{ - pthread_mutex_lock(&updateMutex); - if (fraction < 0.0) fraction = 0.0; - if (fraction > 1.0) fraction = 1.0; - if (progressBarType == DETERMINATE && fraction > progress) { - // Skip updates that aren't visibly different. - int width = progress_bar_width; - float scale = width * progressScopeSize; - if ((int) (progress * scale) != (int) (fraction * scale)) { - progress = fraction; - update_screen_locked(); - } - } - pthread_mutex_unlock(&updateMutex); } void WearRecoveryUI::SetStage(int current, int max) @@ -386,40 +226,40 @@ void WearRecoveryUI::Print(const char *fmt, ...) // This can get called before ui_init(), so be careful. pthread_mutex_lock(&updateMutex); - if (text_rows > 0 && text_cols > 0) { + if (text_rows_ > 0 && text_cols_ > 0) { char *ptr; for (ptr = buf; *ptr != '\0'; ++ptr) { - if (*ptr == '\n' || text_col >= text_cols) { - text[text_row][text_col] = '\0'; - text_col = 0; - text_row = (text_row + 1) % text_rows; - if (text_row == text_top) text_top = (text_top + 1) % text_rows; + if (*ptr == '\n' || text_col_ >= text_cols_) { + text_[text_row_][text_col_] = '\0'; + text_col_ = 0; + text_row_ = (text_row_ + 1) % text_rows_; + if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_; } - if (*ptr != '\n') text[text_row][text_col++] = *ptr; + if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr; } - text[text_row][text_col] = '\0'; + text_[text_row_][text_col_] = '\0'; update_screen_locked(); } pthread_mutex_unlock(&updateMutex); } void WearRecoveryUI::StartMenu(const char* const * headers, const char* const * items, - int initial_selection) { + int initial_selection) { pthread_mutex_lock(&updateMutex); - if (text_rows > 0 && text_cols > 0) { + if (text_rows_ > 0 && text_cols_ > 0) { menu_headers_ = headers; size_t i = 0; - // "i < text_rows" is removed from the loop termination condition, + // "i < text_rows_" is removed from the loop termination condition, // which is different from the one in ScreenRecoveryUI::StartMenu(). // Because WearRecoveryUI supports scrollable menu, it's fine to have - // more entries than text_rows. The menu may be truncated otherwise. + // more entries than text_rows_. The menu may be truncated otherwise. // Bug: 23752519 for (; items[i] != nullptr; i++) { - strncpy(menu[i], items[i], text_cols - 1); - menu[i][text_cols - 1] = '\0'; + strncpy(menu_[i], items[i], text_cols_ - 1); + menu_[i][text_cols_ - 1] = '\0'; } menu_items = i; - show_menu = 1; + show_menu = true; menu_sel = initial_selection; menu_start = 0; menu_end = visible_text_rows - 1 - menu_unusable_rows; @@ -433,7 +273,7 @@ void WearRecoveryUI::StartMenu(const char* const * headers, const char* const * int WearRecoveryUI::SelectMenu(int sel) { int old_sel; pthread_mutex_lock(&updateMutex); - if (show_menu > 0) { + if (show_menu) { old_sel = menu_sel; menu_sel = sel; if (menu_sel < 0) menu_sel = 0; @@ -452,53 +292,6 @@ int WearRecoveryUI::SelectMenu(int sel) { return sel; } -void WearRecoveryUI::EndMenu() { - int i; - pthread_mutex_lock(&updateMutex); - if (show_menu > 0 && text_rows > 0 && text_cols > 0) { - show_menu = 0; - update_screen_locked(); - } - pthread_mutex_unlock(&updateMutex); -} - -bool WearRecoveryUI::IsTextVisible() -{ - pthread_mutex_lock(&updateMutex); - int visible = show_text; - pthread_mutex_unlock(&updateMutex); - return visible; -} - -bool WearRecoveryUI::WasTextEverVisible() -{ - pthread_mutex_lock(&updateMutex); - int ever_visible = show_text_ever; - pthread_mutex_unlock(&updateMutex); - return ever_visible; -} - -void WearRecoveryUI::ShowText(bool visible) -{ - pthread_mutex_lock(&updateMutex); - // Don't show text during ota install or factory reset - if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) { - pthread_mutex_unlock(&updateMutex); - return; - } - show_text = visible; - if (show_text) show_text_ever = 1; - update_screen_locked(); - pthread_mutex_unlock(&updateMutex); -} - -void WearRecoveryUI::Redraw() -{ - pthread_mutex_lock(&updateMutex); - update_screen_locked(); - pthread_mutex_unlock(&updateMutex); -} - void WearRecoveryUI::ShowFile(FILE* fp) { std::vector<long> offsets; offsets.push_back(ftell(fp)); @@ -538,12 +331,12 @@ void WearRecoveryUI::ShowFile(FILE* fp) { int ch = getc(fp); if (ch == EOF) { - text_row = text_top = text_rows - 2; + text_row_ = text_top_ = text_rows_ - 2; show_prompt = true; } else { PutChar(ch); - if (text_col == 0 && text_row >= text_rows - 2) { - text_top = text_row; + if (text_col_ == 0 && text_row_ >= text_rows_ - 2) { + text_top_ = text_row_; show_prompt = true; } } @@ -552,10 +345,10 @@ void WearRecoveryUI::ShowFile(FILE* fp) { void WearRecoveryUI::PutChar(char ch) { pthread_mutex_lock(&updateMutex); - if (ch != '\n') text[text_row][text_col++] = ch; - if (ch == '\n' || text_col >= text_cols) { - text_col = 0; - ++text_row; + if (ch != '\n') text_[text_row_][text_col_++] = ch; + if (ch == '\n' || text_col_ >= text_cols_) { + text_col_ = 0; + ++text_row_; } pthread_mutex_unlock(&updateMutex); } @@ -572,11 +365,11 @@ void WearRecoveryUI::ShowFile(const char* filename) { void WearRecoveryUI::ClearText() { pthread_mutex_lock(&updateMutex); - text_col = 0; - text_row = 0; - text_top = 1; - for (size_t i = 0; i < text_rows; ++i) { - memset(text[i], 0, text_cols + 1); + text_col_ = 0; + text_row_ = 0; + text_top_ = 1; + for (size_t i = 0; i < text_rows_; ++i) { + memset(text_[i], 0, text_cols_ + 1); } pthread_mutex_unlock(&updateMutex); } @@ -597,17 +390,17 @@ void WearRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) { } pthread_mutex_lock(&updateMutex); - if (text_rows > 0 && text_cols > 0) { + if (text_rows_ > 0 && text_cols_ > 0) { for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) { - if (*ptr == '\n' || text_col >= text_cols) { - text[text_row][text_col] = '\0'; - text_col = 0; - text_row = (text_row + 1) % text_rows; - if (text_row == text_top) text_top = (text_top + 1) % text_rows; + if (*ptr == '\n' || text_col_ >= text_cols_) { + text_[text_row_][text_col_] = '\0'; + text_col_ = 0; + text_row_ = (text_row_ + 1) % text_rows_; + if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_; } - if (*ptr != '\n') text[text_row][text_col++] = *ptr; + if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr; } - text[text_row][text_col] = '\0'; + text_[text_row_][text_col_] = '\0'; update_screen_locked(); } pthread_mutex_unlock(&updateMutex); @@ -23,39 +23,22 @@ class WearRecoveryUI : public ScreenRecoveryUI { public: WearRecoveryUI(); - void Init(); - // overall recovery state ("background image") - void SetBackground(Icon icon); + void Init() override; - // progress indicator - void SetProgressType(ProgressType type); - void ShowProgress(float portion, float seconds); - void SetProgress(float fraction); - - void SetStage(int current, int max); - - // text log - void ShowText(bool visible); - bool IsTextVisible(); - bool WasTextEverVisible(); + void SetStage(int current, int max) override; // printing messages - void Print(const char* fmt, ...); - void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3); - void ShowFile(const char* filename); - void ShowFile(FILE* fp); + void Print(const char* fmt, ...) override; + void PrintOnScreenOnly(const char* fmt, ...) override __printflike(2, 3); + void ShowFile(const char* filename) override; + void ShowFile(FILE* fp) override; // menu display void StartMenu(const char* const * headers, const char* const * items, - int initial_selection); - int SelectMenu(int sel); - void EndMenu(); - - void Redraw(); + int initial_selection) override; + int SelectMenu(int sel) override; protected: - int progress_bar_height, progress_bar_width; - // progress bar vertical position, it's centered horizontally int progress_bar_y; @@ -67,59 +50,34 @@ class WearRecoveryUI : public ScreenRecoveryUI { // that may otherwise go out of the screen. int menu_unusable_rows; - // number of intro frames (default: 22) and loop frames (default: 60) - int intro_frames; - int loop_frames; - - // Number of frames per sec (default: 30) for both of intro and loop. - int animation_fps; + int GetProgressBaseline() override; - private: - Icon currentIcon; + void InitTextParams() override; - bool intro_done; + void update_progress_locked() override; - int current_frame; + void PrintV(const char*, bool, va_list) override; + private: GRSurface* backgroundIcon[5]; - GRSurface* *introFrames; - GRSurface* *loopFrames; - - ProgressType progressBarType; - - float progressScopeStart, progressScopeSize, progress; - double progressScopeTime, progressScopeDuration; static const int kMaxCols = 96; static const int kMaxRows = 96; - // Log text overlay, displayed when a magic key is pressed - char text[kMaxRows][kMaxCols]; - size_t text_cols, text_rows; // Number of text rows seen on screen int visible_text_rows; - size_t text_col, text_row, text_top; - bool show_text; - bool show_text_ever; // has show_text ever been true? - char menu[kMaxRows][kMaxCols]; - bool show_menu; const char* const* menu_headers_; - int menu_items, menu_sel; int menu_start, menu_end; pthread_t progress_t; - private: - void draw_background_locked(Icon icon); + void draw_background_locked() override; + void draw_screen_locked() override; void draw_progress_locked(); - void draw_screen_locked(); - void update_screen_locked(); - static void* progress_thread(void* cookie); - void progress_loop(); + void PutChar(char); void ClearText(); - void PrintV(const char*, bool, va_list); }; #endif // RECOVERY_WEAR_UI_H |