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-rw-r--r--screen_ui.cpp303
1 files changed, 154 insertions, 149 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp
index fab348964..706877b4d 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -29,6 +29,7 @@
#include <time.h>
#include <unistd.h>
+#include <string>
#include <vector>
#include <android-base/logging.h>
@@ -51,37 +52,34 @@ static double now() {
return tv.tv_sec + tv.tv_usec / 1000000.0;
}
-ScreenRecoveryUI::ScreenRecoveryUI() :
- currentIcon(NONE),
- locale(nullptr),
- intro_done(false),
- current_frame(0),
- progressBarType(EMPTY),
- progressScopeStart(0),
- progressScopeSize(0),
- progress(0),
- pagesIdentical(false),
- text_cols_(0),
- text_rows_(0),
- text_(nullptr),
- text_col_(0),
- text_row_(0),
- text_top_(0),
- show_text(false),
- show_text_ever(false),
- menu_(nullptr),
- show_menu(false),
- menu_items(0),
- menu_sel(0),
- file_viewer_text_(nullptr),
- intro_frames(0),
- loop_frames(0),
- animation_fps(30), // TODO: there's currently no way to infer this.
- stage(-1),
- max_stage(-1),
- updateMutex(PTHREAD_MUTEX_INITIALIZER),
- rtl_locale(false) {
-}
+ScreenRecoveryUI::ScreenRecoveryUI()
+ : currentIcon(NONE),
+ progressBarType(EMPTY),
+ progressScopeStart(0),
+ progressScopeSize(0),
+ progress(0),
+ pagesIdentical(false),
+ text_cols_(0),
+ text_rows_(0),
+ text_(nullptr),
+ text_col_(0),
+ text_row_(0),
+ text_top_(0),
+ show_text(false),
+ show_text_ever(false),
+ menu_(nullptr),
+ show_menu(false),
+ menu_items(0),
+ menu_sel(0),
+ file_viewer_text_(nullptr),
+ intro_frames(0),
+ loop_frames(0),
+ current_frame(0),
+ intro_done(false),
+ animation_fps(30), // TODO: there's currently no way to infer this.
+ stage(-1),
+ max_stage(-1),
+ updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
@@ -106,29 +104,41 @@ int ScreenRecoveryUI::PixelsFromDp(int dp) {
// Here's the intended layout:
-// | regular large
-// ---------+--------------------
-// | 220dp 366dp
-// icon | (200dp) (200dp)
-// | 68dp 68dp
-// text | (14sp) (14sp)
-// | 32dp 32dp
-// progress | (2dp) (2dp)
-// | 194dp 340dp
+// | portrait large landscape large
+// ---------+-------------------------------------------------
+// gap | 220dp 366dp 142dp 284dp
+// icon | (200dp)
+// gap | 68dp 68dp 56dp 112dp
+// text | (14sp)
+// gap | 32dp 32dp 26dp 52dp
+// progress | (2dp)
+// gap | 194dp 340dp 131dp 262dp
// Note that "baseline" is actually the *top* of each icon (because that's how our drawing
// routines work), so that's the more useful measurement for calling code.
+enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
+enum Dimension { PROGRESS = 0, TEXT = 1, ICON = 2, DIMENSION_MAX };
+static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
+ { 194, 32, 68, }, // PORTRAIT
+ { 340, 32, 68, }, // PORTRAIT_LARGE
+ { 131, 26, 56, }, // LANDSCAPE
+ { 262, 52, 112, }, // LANDSCAPE_LARGE
+};
+
int ScreenRecoveryUI::GetAnimationBaseline() {
- return GetTextBaseline() - PixelsFromDp(68) - gr_get_height(loopFrames[0]);
+ return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
+ gr_get_height(loopFrames[0]);
}
int ScreenRecoveryUI::GetTextBaseline() {
- return GetProgressBaseline() - PixelsFromDp(32) - gr_get_height(installing_text);
+ return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
+ gr_get_height(installing_text);
}
int ScreenRecoveryUI::GetProgressBaseline() {
- return gr_fb_height() - PixelsFromDp(is_large_ ? 340 : 194) - gr_get_height(progressBarFill);
+ return gr_fb_height() - PixelsFromDp(kLayouts[layout_][PROGRESS]) -
+ gr_get_height(progressBarFill);
}
// Clear the screen and draw the currently selected background icon (if any).
@@ -163,51 +173,50 @@ void ScreenRecoveryUI::draw_background_locked() {
// Does not flip pages.
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_foreground_locked() {
- if (currentIcon != NONE) {
- GRSurface* frame = GetCurrentFrame();
- int frame_width = gr_get_width(frame);
- int frame_height = gr_get_height(frame);
- int frame_x = (gr_fb_width() - frame_width) / 2;
- int frame_y = GetAnimationBaseline();
- gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
- }
-
- if (progressBarType != EMPTY) {
- int width = gr_get_width(progressBarEmpty);
- int height = gr_get_height(progressBarEmpty);
-
- int progress_x = (gr_fb_width() - width)/2;
- int progress_y = GetProgressBaseline();
-
- // Erase behind the progress bar (in case this was a progress-only update)
- gr_color(0, 0, 0, 255);
- gr_fill(progress_x, progress_y, width, height);
+ if (currentIcon != NONE) {
+ GRSurface* frame = GetCurrentFrame();
+ int frame_width = gr_get_width(frame);
+ int frame_height = gr_get_height(frame);
+ int frame_x = (gr_fb_width() - frame_width) / 2;
+ int frame_y = GetAnimationBaseline();
+ gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
+ }
+
+ if (progressBarType != EMPTY) {
+ int width = gr_get_width(progressBarEmpty);
+ int height = gr_get_height(progressBarEmpty);
+
+ int progress_x = (gr_fb_width() - width) / 2;
+ int progress_y = GetProgressBaseline();
+
+ // Erase behind the progress bar (in case this was a progress-only update)
+ gr_color(0, 0, 0, 255);
+ gr_fill(progress_x, progress_y, width, height);
- if (progressBarType == DETERMINATE) {
- float p = progressScopeStart + progress * progressScopeSize;
- int pos = (int) (p * width);
+ if (progressBarType == DETERMINATE) {
+ float p = progressScopeStart + progress * progressScopeSize;
+ int pos = static_cast<int>(p * width);
- if (rtl_locale) {
- // Fill the progress bar from right to left.
- if (pos > 0) {
- gr_blit(progressBarFill, width-pos, 0, pos, height,
- progress_x+width-pos, progress_y);
- }
- if (pos < width-1) {
- gr_blit(progressBarEmpty, 0, 0, width-pos, height, progress_x, progress_y);
- }
- } else {
- // Fill the progress bar from left to right.
- if (pos > 0) {
- gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
- }
- if (pos < width-1) {
- gr_blit(progressBarEmpty, pos, 0, width-pos, height,
- progress_x+pos, progress_y);
- }
- }
+ if (rtl_locale_) {
+ // Fill the progress bar from right to left.
+ if (pos > 0) {
+ gr_blit(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos,
+ progress_y);
+ }
+ if (pos < width - 1) {
+ gr_blit(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y);
+ }
+ } else {
+ // Fill the progress bar from left to right.
+ if (pos > 0) {
+ gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
}
+ if (pos < width - 1) {
+ gr_blit(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y);
+ }
+ }
}
+ }
}
void ScreenRecoveryUI::SetColor(UIElement e) {
@@ -411,10 +420,10 @@ void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
}
void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
- int result = res_create_localized_alpha_surface(filename, locale, surface);
- if (result < 0) {
- LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
- }
+ int result = res_create_localized_alpha_surface(filename, locale_.c_str(), surface);
+ if (result < 0) {
+ LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
+ }
}
static char** Alloc2d(size_t rows, size_t cols) {
@@ -436,98 +445,94 @@ void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
Redraw();
}
-void ScreenRecoveryUI::Init() {
- gr_init();
-
- density_ = static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f;
- is_large_ = gr_fb_height() > PixelsFromDp(800);
+bool ScreenRecoveryUI::InitTextParams() {
+ if (gr_init() < 0) {
+ return false;
+ }
gr_font_size(gr_sys_font(), &char_width_, &char_height_);
text_rows_ = gr_fb_height() / char_height_;
text_cols_ = gr_fb_width() / char_width_;
+ return true;
+}
- text_ = Alloc2d(text_rows_, text_cols_ + 1);
- file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
- menu_ = Alloc2d(text_rows_, text_cols_ + 1);
+bool ScreenRecoveryUI::Init(const std::string& locale) {
+ RecoveryUI::Init(locale);
+ if (!InitTextParams()) {
+ return false;
+ }
- text_col_ = text_row_ = 0;
- text_top_ = 1;
+ density_ = static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f;
+
+ // Are we portrait or landscape?
+ layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
+ // Are we the large variant of our base layout?
+ if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
+
+ text_ = Alloc2d(text_rows_, text_cols_ + 1);
+ file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
+ menu_ = Alloc2d(text_rows_, text_cols_ + 1);
- LoadBitmap("icon_error", &error_icon);
+ text_col_ = text_row_ = 0;
+ text_top_ = 1;
- LoadBitmap("progress_empty", &progressBarEmpty);
- LoadBitmap("progress_fill", &progressBarFill);
+ LoadBitmap("icon_error", &error_icon);
- LoadBitmap("stage_empty", &stageMarkerEmpty);
- LoadBitmap("stage_fill", &stageMarkerFill);
+ LoadBitmap("progress_empty", &progressBarEmpty);
+ LoadBitmap("progress_fill", &progressBarFill);
- // Background text for "installing_update" could be "installing update"
- // or "installing security update". It will be set after UI init according
- // to commands in BCB.
- installing_text = nullptr;
- LoadLocalizedBitmap("erasing_text", &erasing_text);
- LoadLocalizedBitmap("no_command_text", &no_command_text);
- LoadLocalizedBitmap("error_text", &error_text);
+ LoadBitmap("stage_empty", &stageMarkerEmpty);
+ LoadBitmap("stage_fill", &stageMarkerFill);
- LoadAnimation();
+ // Background text for "installing_update" could be "installing update"
+ // or "installing security update". It will be set after UI init according
+ // to commands in BCB.
+ installing_text = nullptr;
+ LoadLocalizedBitmap("erasing_text", &erasing_text);
+ LoadLocalizedBitmap("no_command_text", &no_command_text);
+ LoadLocalizedBitmap("error_text", &error_text);
- pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
+ LoadAnimation();
- RecoveryUI::Init();
+ pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
+
+ return true;
}
void ScreenRecoveryUI::LoadAnimation() {
- // How many frames of intro and loop do we have?
std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
dirent* de;
+ std::vector<std::string> intro_frame_names;
+ std::vector<std::string> loop_frame_names;
+
while ((de = readdir(dir.get())) != nullptr) {
- int value;
- if (sscanf(de->d_name, "intro%d", &value) == 1 && intro_frames < (value + 1)) {
- intro_frames = value + 1;
- } else if (sscanf(de->d_name, "loop%d", &value) == 1 && loop_frames < (value + 1)) {
- loop_frames = value + 1;
+ int value, num_chars;
+ if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
+ intro_frame_names.emplace_back(de->d_name, num_chars);
+ } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
+ loop_frame_names.emplace_back(de->d_name, num_chars);
}
}
+ intro_frames = intro_frame_names.size();
+ loop_frames = loop_frame_names.size();
+
// It's okay to not have an intro.
if (intro_frames == 0) intro_done = true;
// But you must have an animation.
if (loop_frames == 0) abort();
+ std::sort(intro_frame_names.begin(), intro_frame_names.end());
+ std::sort(loop_frame_names.begin(), loop_frame_names.end());
+
introFrames = new GRSurface*[intro_frames];
- for (int i = 0; i < intro_frames; ++i) {
- // TODO: remember the names above, so we don't have to hard-code the number of 0s.
- LoadBitmap(android::base::StringPrintf("intro%05d", i).c_str(), &introFrames[i]);
+ for (size_t i = 0; i < intro_frames; i++) {
+ LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
}
loopFrames = new GRSurface*[loop_frames];
- for (int i = 0; i < loop_frames; ++i) {
- LoadBitmap(android::base::StringPrintf("loop%05d", i).c_str(), &loopFrames[i]);
- }
-}
-
-void ScreenRecoveryUI::SetLocale(const char* new_locale) {
- this->locale = new_locale;
- this->rtl_locale = false;
-
- if (locale) {
- char* lang = strdup(locale);
- for (char* p = lang; *p; ++p) {
- if (*p == '_') {
- *p = '\0';
- break;
- }
- }
-
- // A bit cheesy: keep an explicit list of supported RTL languages.
- if (strcmp(lang, "ar") == 0 || // Arabic
- strcmp(lang, "fa") == 0 || // Persian (Farsi)
- strcmp(lang, "he") == 0 || // Hebrew (new language code)
- strcmp(lang, "iw") == 0 || // Hebrew (old language code)
- strcmp(lang, "ur") == 0) { // Urdu
- rtl_locale = true;
- }
- free(lang);
+ for (size_t i = 0; i < loop_frames; i++) {
+ LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
}
}