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-rw-r--r--screen_ui.h343
1 files changed, 265 insertions, 78 deletions
diff --git a/screen_ui.h b/screen_ui.h
index f05761c42..acd44c819 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -17,35 +17,188 @@
#ifndef RECOVERY_SCREEN_UI_H
#define RECOVERY_SCREEN_UI_H
-#include <pthread.h>
#include <stdio.h>
+#include <atomic>
+#include <functional>
+#include <memory>
#include <string>
+#include <thread>
#include <vector>
#include "ui.h"
// From minui/minui.h.
-struct GRSurface;
+class GRSurface;
+
+enum class UIElement {
+ HEADER,
+ MENU,
+ MENU_SEL_BG,
+ MENU_SEL_BG_ACTIVE,
+ MENU_SEL_FG,
+ LOG,
+ TEXT_FILL,
+ INFO
+};
+
+// Interface to draw the UI elements on the screen.
+class DrawInterface {
+ public:
+ virtual ~DrawInterface() = default;
+
+ // Sets the color to the predefined value for |element|.
+ virtual void SetColor(UIElement element) const = 0;
+
+ // Draws a highlight bar at (x, y) - (x + width, y + height).
+ virtual void DrawHighlightBar(int x, int y, int width, int height) const = 0;
+
+ // Draws a horizontal rule at Y. Returns the offset it should be moving along Y-axis.
+ virtual int DrawHorizontalRule(int y) const = 0;
+
+ // Draws a line of text. Returns the offset it should be moving along Y-axis.
+ virtual int DrawTextLine(int x, int y, const std::string& line, bool bold) const = 0;
+
+ // Draws surface portion (sx, sy, w, h) at screen location (dx, dy).
+ virtual void DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
+ int dy) const = 0;
+
+ // Draws rectangle at (x, y) - (x + w, y + h).
+ virtual void DrawFill(int x, int y, int w, int h) const = 0;
+
+ // Draws given surface (surface->pixel_bytes = 1) as text at (x, y).
+ virtual void DrawTextIcon(int x, int y, const GRSurface* surface) const = 0;
+
+ // Draws multiple text lines. Returns the offset it should be moving along Y-axis.
+ virtual int DrawTextLines(int x, int y, const std::vector<std::string>& lines) const = 0;
+
+ // Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines. It
+ // keeps symmetrical margins of 'x' at each end of a line. Returns the offset it should be moving
+ // along Y-axis.
+ virtual int DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const = 0;
+};
+
+// Interface for classes that maintain the menu selection and display.
+class Menu {
+ public:
+ virtual ~Menu() = default;
+ // Returns the current menu selection.
+ size_t selection() const;
+ // Sets the current selection to |sel|. Handle the overflow cases depending on if the menu is
+ // scrollable.
+ virtual int Select(int sel) = 0;
+ // Displays the menu headers on the screen at offset x, y
+ virtual int DrawHeader(int x, int y) const = 0;
+ // Iterates over the menu items and displays each of them at offset x, y.
+ virtual int DrawItems(int x, int y, int screen_width, bool long_press) const = 0;
+
+ protected:
+ Menu(size_t initial_selection, const DrawInterface& draw_func);
+ // Current menu selection.
+ size_t selection_;
+ // Reference to the class that implements all the draw functions.
+ const DrawInterface& draw_funcs_;
+};
+
+// This class uses strings as the menu header and items.
+class TextMenu : public Menu {
+ public:
+ // Constructs a Menu instance with the given |headers|, |items| and properties. Sets the initial
+ // selection to |initial_selection|.
+ TextMenu(bool scrollable, size_t max_items, size_t max_length,
+ const std::vector<std::string>& headers, const std::vector<std::string>& items,
+ size_t initial_selection, int char_height, const DrawInterface& draw_funcs);
+
+ int Select(int sel) override;
+ int DrawHeader(int x, int y) const override;
+ int DrawItems(int x, int y, int screen_width, bool long_press) const override;
+
+ bool scrollable() const {
+ return scrollable_;
+ }
+
+ // Returns count of menu items.
+ size_t ItemsCount() const;
+
+ // Returns the index of the first menu item.
+ size_t MenuStart() const;
+
+ // Returns the index of the last menu item + 1.
+ size_t MenuEnd() const;
+
+ // Menu example:
+ // info: Android Recovery
+ // ....
+ // help messages: Swipe up/down to move
+ // Swipe left/right to select
+ // empty line (horizontal rule):
+ // menu headers: Select file to view
+ // menu items: /cache/recovery/last_log
+ // /cache/recovery/last_log.1
+ // /cache/recovery/last_log.2
+ // ...
+ const std::vector<std::string>& text_headers() const;
+ std::string TextItem(size_t index) const;
+
+ // Checks if the menu items fit vertically on the screen. Returns true and set the
+ // |cur_selection_str| if the items exceed the screen limit.
+ bool ItemsOverflow(std::string* cur_selection_str) const;
+
+ private:
+ // The menu is scrollable to display more items. Used on wear devices who have smaller screens.
+ const bool scrollable_;
+ // The max number of menu items to fit vertically on a screen.
+ const size_t max_display_items_;
+ // The length of each item to fit horizontally on a screen.
+ const size_t max_item_length_;
+ // The menu headers.
+ std::vector<std::string> text_headers_;
+ // The actual menu items trimmed to fit the given properties.
+ std::vector<std::string> text_items_;
+ // The first item to display on the screen.
+ size_t menu_start_;
+
+ // Height in pixels of each character.
+ int char_height_;
+};
+
+// This class uses GRSurface's as the menu header and items.
+class GraphicMenu : public Menu {
+ public:
+ // Constructs a Menu instance with the given |headers|, |items| and properties. Sets the initial
+ // selection to |initial_selection|. |headers| and |items| will be made local copies.
+ GraphicMenu(const GRSurface* graphic_headers, const std::vector<const GRSurface*>& graphic_items,
+ size_t initial_selection, const DrawInterface& draw_funcs);
+
+ int Select(int sel) override;
+ int DrawHeader(int x, int y) const override;
+ int DrawItems(int x, int y, int screen_width, bool long_press) const override;
+
+ // Checks if all the header and items are valid GRSurface's; and that they can fit in the area
+ // defined by |max_width| and |max_height|.
+ static bool Validate(size_t max_width, size_t max_height, const GRSurface* graphic_headers,
+ const std::vector<const GRSurface*>& graphic_items);
+
+ // Returns true if |surface| fits on the screen with a vertical offset |y|.
+ static bool ValidateGraphicSurface(size_t max_width, size_t max_height, int y,
+ const GRSurface* surface);
+
+ private:
+ // Menu headers and items in graphic icons. These are the copies owned by the class instance.
+ std::unique_ptr<GRSurface> graphic_headers_;
+ std::vector<std::unique_ptr<GRSurface>> graphic_items_;
+};
// Implementation of RecoveryUI appropriate for devices with a screen
// (shows an icon + a progress bar, text logging, menu, etc.)
-class ScreenRecoveryUI : public RecoveryUI {
+class ScreenRecoveryUI : public RecoveryUI, public DrawInterface {
public:
- enum UIElement {
- HEADER,
- MENU,
- MENU_SEL_BG,
- MENU_SEL_BG_ACTIVE,
- MENU_SEL_FG,
- LOG,
- TEXT_FILL,
- INFO
- };
-
ScreenRecoveryUI();
+ explicit ScreenRecoveryUI(bool scrollable_menu);
+ ~ScreenRecoveryUI() override;
bool Init(const std::string& locale) override;
+ std::string GetLocale() const override;
// overall recovery state ("background image")
void SetBackground(Icon icon) override;
@@ -66,48 +219,83 @@ class ScreenRecoveryUI : public RecoveryUI {
// printing messages
void Print(const char* fmt, ...) override __printflike(2, 3);
void PrintOnScreenOnly(const char* fmt, ...) override __printflike(2, 3);
- void ShowFile(const char* filename) override;
+ void ShowFile(const std::string& filename) override;
// menu display
- void StartMenu(const char* const* headers, const char* const* items,
- int initial_selection) override;
- int SelectMenu(int sel) override;
- void EndMenu() override;
+ size_t ShowMenu(const std::vector<std::string>& headers, const std::vector<std::string>& items,
+ size_t initial_selection, bool menu_only,
+ const std::function<int(int, bool)>& key_handler) override;
+ void SetTitle(const std::vector<std::string>& lines) override;
void KeyLongPress(int) override;
void Redraw();
- void SetColor(UIElement e) const;
+ // Checks the background text image, for debugging purpose. It iterates the locales embedded in
+ // the on-device resource files and shows the localized text, for manual inspection.
+ void CheckBackgroundTextImages();
+
+ // Displays the localized wipe data menu.
+ size_t ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers,
+ const std::vector<std::string>& backup_items,
+ const std::function<int(int, bool)>& key_handler) override;
- // Check the background text image. Use volume up/down button to cycle through the locales
- // embedded in the png file, and power button to go back to recovery main menu.
- void CheckBackgroundTextImages(const std::string& saved_locale);
+ // Displays the localized wipe data confirmation menu.
+ size_t ShowPromptWipeDataConfirmationMenu(
+ const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items,
+ const std::function<int(int, bool)>& key_handler) override;
protected:
+ static constexpr int kMenuIndent = 4;
+
// The margin that we don't want to use for showing texts (e.g. round screen, or screen with
// rounded corners).
- const int kMarginWidth;
- const int kMarginHeight;
+ const int margin_width_;
+ const int margin_height_;
// Number of frames per sec (default: 30) for both parts of the animation.
- const int kAnimationFps;
+ const int animation_fps_;
// The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi.
- const float kDensity;
+ const float density_;
virtual bool InitTextParams();
+ virtual bool LoadWipeDataMenuText();
+
+ // Creates a GraphicMenu with |graphic_header| and |graphic_items|. If the GraphicMenu isn't
+ // valid or it doesn't fit on the screen; falls back to create a TextMenu instead. If succeeds,
+ // returns a unique pointer to the created menu; otherwise returns nullptr.
+ virtual std::unique_ptr<Menu> CreateMenu(const GRSurface* graphic_header,
+ const std::vector<const GRSurface*>& graphic_items,
+ const std::vector<std::string>& text_headers,
+ const std::vector<std::string>& text_items,
+ size_t initial_selection) const;
+
+ // Creates a TextMenu with |text_headers| and |text_items|; and sets the menu selection to
+ // |initial_selection|.
+ virtual std::unique_ptr<Menu> CreateMenu(const std::vector<std::string>& text_headers,
+ const std::vector<std::string>& text_items,
+ size_t initial_selection) const;
+
+ // Takes the ownership of |menu| and displays it.
+ virtual size_t ShowMenu(std::unique_ptr<Menu>&& menu, bool menu_only,
+ const std::function<int(int, bool)>& key_handler);
+
+ // Sets the menu highlight to the given index, wrapping if necessary. Returns the actual item
+ // selected.
+ virtual int SelectMenu(int sel);
+
virtual void draw_background_locked();
virtual void draw_foreground_locked();
virtual void draw_screen_locked();
+ virtual void draw_menu_and_text_buffer_locked(const std::vector<std::string>& help_message);
virtual void update_screen_locked();
virtual void update_progress_locked();
- GRSurface* GetCurrentFrame() const;
- GRSurface* GetCurrentText() const;
+ const GRSurface* GetCurrentFrame() const;
+ const GRSurface* GetCurrentText() const;
- static void* ProgressThreadStartRoutine(void* data);
void ProgressThreadLoop();
virtual void ShowFile(FILE*);
@@ -116,8 +304,8 @@ class ScreenRecoveryUI : public RecoveryUI {
void ClearText();
void LoadAnimation();
- void LoadBitmap(const char* filename, GRSurface** surface);
- void LoadLocalizedBitmap(const char* filename, GRSurface** surface);
+ std::unique_ptr<GRSurface> LoadBitmap(const std::string& filename);
+ std::unique_ptr<GRSurface> LoadLocalizedBitmap(const std::string& filename);
int PixelsFromDp(int dp) const;
virtual int GetAnimationBaseline() const;
@@ -129,43 +317,48 @@ class ScreenRecoveryUI : public RecoveryUI {
// Returns pixel height of draw buffer.
virtual int ScreenHeight() const;
- // Draws a highlight bar at (x, y) - (x + width, y + height).
- virtual void DrawHighlightBar(int x, int y, int width, int height) const;
- // Draws a horizontal rule at Y. Returns the offset it should be moving along Y-axis.
- virtual int DrawHorizontalRule(int y) const;
- // Draws a line of text. Returns the offset it should be moving along Y-axis.
- virtual int DrawTextLine(int x, int y, const char* line, bool bold) const;
- // Draws surface portion (sx, sy, w, h) at screen location (dx, dy).
- virtual void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const;
- // Draws rectangle at (x, y) - (x + w, y + h).
- virtual void DrawFill(int x, int y, int w, int h) const;
- // Draws given surface (surface->pixel_bytes = 1) as text at (x, y).
- virtual void DrawTextIcon(int x, int y, GRSurface* surface) const;
- // Draws multiple text lines. Returns the offset it should be moving along Y-axis.
- int DrawTextLines(int x, int y, const char* const* lines) const;
- // Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines.
- // Returns the offset it should be moving along Y-axis.
- int DrawWrappedTextLines(int x, int y, const char* const* lines) const;
-
- Icon currentIcon;
+ // Implementation of the draw functions in DrawInterface.
+ void SetColor(UIElement e) const override;
+ void DrawHighlightBar(int x, int y, int width, int height) const override;
+ int DrawHorizontalRule(int y) const override;
+ void DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
+ int dy) const override;
+ void DrawFill(int x, int y, int w, int h) const override;
+ void DrawTextIcon(int x, int y, const GRSurface* surface) const override;
+ int DrawTextLine(int x, int y, const std::string& line, bool bold) const override;
+ int DrawTextLines(int x, int y, const std::vector<std::string>& lines) const override;
+ int DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const override;
// The layout to use.
int layout_;
- GRSurface* error_icon;
-
- GRSurface* erasing_text;
- GRSurface* error_text;
- GRSurface* installing_text;
- GRSurface* no_command_text;
-
- GRSurface** introFrames;
- GRSurface** loopFrames;
-
- GRSurface* progressBarEmpty;
- GRSurface* progressBarFill;
- GRSurface* stageMarkerEmpty;
- GRSurface* stageMarkerFill;
+ // The images that contain localized texts.
+ std::unique_ptr<GRSurface> erasing_text_;
+ std::unique_ptr<GRSurface> error_text_;
+ std::unique_ptr<GRSurface> installing_text_;
+ std::unique_ptr<GRSurface> no_command_text_;
+
+ // Localized text images for the wipe data menu.
+ std::unique_ptr<GRSurface> cancel_wipe_data_text_;
+ std::unique_ptr<GRSurface> factory_data_reset_text_;
+ std::unique_ptr<GRSurface> try_again_text_;
+ std::unique_ptr<GRSurface> wipe_data_confirmation_text_;
+ std::unique_ptr<GRSurface> wipe_data_menu_header_text_;
+
+ // current_icon_ points to one of the frames in intro_frames_ or loop_frames_, indexed by
+ // current_frame_, or error_icon_.
+ Icon current_icon_;
+ std::unique_ptr<GRSurface> error_icon_;
+ std::vector<std::unique_ptr<GRSurface>> intro_frames_;
+ std::vector<std::unique_ptr<GRSurface>> loop_frames_;
+ size_t current_frame_;
+ bool intro_done_;
+
+ // progress_bar and stage_marker images.
+ std::unique_ptr<GRSurface> progress_bar_empty_;
+ std::unique_ptr<GRSurface> progress_bar_fill_;
+ std::unique_ptr<GRSurface> stage_marker_empty_;
+ std::unique_ptr<GRSurface> stage_marker_fill_;
ProgressType progressBarType;
@@ -184,22 +377,16 @@ class ScreenRecoveryUI : public RecoveryUI {
bool show_text;
bool show_text_ever; // has show_text ever been true?
- std::vector<std::string> menu_;
- const char* const* menu_headers_;
- bool show_menu;
- int menu_items, menu_sel;
+ std::vector<std::string> title_lines_;
+
+ bool scrollable_menu_;
+ std::unique_ptr<Menu> menu_;
// An alternate text screen, swapped with 'text_' when we're viewing a log file.
char** file_viewer_text_;
- pthread_t progress_thread_;
-
- // Number of intro frames and loop frames in the animation.
- size_t intro_frames;
- size_t loop_frames;
-
- size_t current_frame;
- bool intro_done;
+ std::thread progress_thread_;
+ std::atomic<bool> progress_thread_stopped_{ false };
int stage, max_stage;
@@ -210,7 +397,7 @@ class ScreenRecoveryUI : public RecoveryUI {
std::string locale_;
bool rtl_locale_;
- pthread_mutex_t updateMutex;
+ std::mutex updateMutex;
private:
void SetLocale(const std::string&);