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Change-Id: I1181307989c7478ac6b84bf77732ee5dcff52ed1
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Done using:
find -type f -name *.png -exec optipng -o7 -nc -fix {} +
(-nc is required as TWRP png lib can't handle color type changes)
find -type f -name *.png -exec advdef -4 -z {} +
(use Zopfli compressor on insane prefix to reduce size even more)
Total amount of bytes saved: 317,491
Change-Id: I545c678f71942e6ceb95acb631841ea7ef82a049
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Functionality for client side to backup
tar and image streams over adbd to the client under backup.ab.
Using adb backup on the client side you can backup the partitions
TWRP knows about.
On the client side you can do the following:
adb backup -f <filename> --twrp <options> where options are
--compress: compress data
system: backup system
cache: backup cache
data: backup data
boot: backup boot
etc for each partition.
You can string multiple options,
i.e. adb backup -f <filename> --twrp --compress cache system data
adb backup in TWRP will take any option corresponding
to TWRP fstab partitions, e.g. efs boot as well.
If you do not specify the filename with the -f option,
adb will backup your data to a filename backup.ab on the client.
You can then rename the file and encrypt it with desktop tools.
If you don't want to use command line arguments:
adb backup --twrp
will bring up the gui and allow you to choose partitions
from the backup page.
To restore the backup use the following convention:
adb restore <filename>
Structures are used to store metadata in binary inside
of the file itself. If the metadata structure is modified,
update the adb version so that it will invalidate older
backups and not cause issues on restore. When restoring,
we currently do not support picking specific partitions.
It's all or nothing.
Change-Id: Idb92c37fc9801dc8d89ed2a4570e9d12e76facf8
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This is a simple patch to allow users to reboot
after installation of zip queue. Current timeout
is 5 seconds before reboot.
Change-Id: I1a18cbf7025086e35031ab7241b330babebb8343
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Change-Id: I06ab906ed94b1aaea35c32494880bf85d7564d4d
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* Find and rename/remove duplicate string variable names
* Add missing string variables to en language file
* Fix display of some strings missing @ in front of variable name
* Fix several %s --> {1}
* Be consistent in usage of cancelled vs. canceled (both spellings
acceptable)
Tip for finding strings missing from language files:
1) Find all messages:
egrep -hr "gui_msg.+=" > /tmp/msgs.txt
2) Regex replace to trim them down
WHAT: ^\s+gui_msg(?:[^"]+)"([a-zA-Z0-9_]+)=([^"]+).+
WITH: $1
Note that $2 can be used to retain the message
3) Find missing strings:
for i in $(cat /tmp/msgs.txt); do
if ! grep -q $i gui/theme/common/languages/en.xml; then
echo $i;
fi
done
Change-Id: Ic193162e4b5468bf027472928a370be39840ea1d
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The message was named something non-existent. Fix the spelling error
and add the default message into the language files.
Change-Id: I4e9e10d2705b1edf75b185d3badba59eb86ffb8b
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Change-Id: I6df4937658815350366ed3dd2cf92156f98c96c4
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This is similar to https://gerrit.omnirom.org/#/c/14014
A lot of the features built in the older patch set have been split
out into separate patches, most of which have already been merged.
The remaining functionality here should all be directly related to
language selection and loading. We always load English as a base
before loading other languages over the top of the base. The idea
is that if another language is missing a translation, then we will
still display the English.
Maybe still to do: read the /cache/recovery/last_locale file and
load a language based on that. For me, this file contains just:
en_US
We probably won't bother with region specific translations so we
would have to look at either trimming off the _US or using some
other method like perhaps a symlink or a combination of the two.
Thanks to _that for twmsg.cpp class
Change-Id: I9647a22e47883a3ddd2de1da51f64aab7c328f74
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Change-Id: I287722719c1f73cc8f7214549f9a890f03d4a586
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* Keeps original font system in place
* Uses the same API as original font system:
- You can render only one line at a time
- You can only use one font and color for one gr_text* call
* Caches all rendered text, with a string cache limited to 400
entries, then it trucates to 250, which results in memory
usage hovering around 5-10MB
Change-Id: I36107b9dcd8d57bae4486fce8b8f64e49ef3d906
Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
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Pull in most TWRP sources
Stub out partition management code
Make it compile -- probably will not boot
Kind of a mess but have to start somewhere
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