// SandVillagePrefabs.cpp
// Defines the prefabs in the group SandVillage
// NOTE: This file has been generated automatically by GalExport!
// Any manual changes will be overwritten by the next automatic export!
#include "Globals.h"
#include "SandVillagePrefabs.h"
const cPrefab::sDef g_SandVillagePrefabs[] =
{
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// DoubleField:
// The data has been exported from the gallery Desert, area index 5, ID 75, created by tonibm1999
{
// Size:
13, 2, 9, // SizeX = 13, SizeY = 2, SizeZ = 9
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
12, 1, 8, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a: 24: 0\n" /* sandstone */
"b: 60: 7\n" /* tilleddirt */
"c: 8: 0\n" /* water */
"d: 50: 5\n" /* torch */
"e: 59: 7\n" /* crops */
"m: 19: 0\n" /* sponge */,
// Block data:
// Level 0
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "aaaaaaaaaaaaa"
/* 1 */ "abbcbbabbcbba"
/* 2 */ "abbcbbabbcbba"
/* 3 */ "abbcbbabbcbba"
/* 4 */ "abbcbbabbcbba"
/* 5 */ "abbcbbabbcbba"
/* 6 */ "abbcbbabbcbba"
/* 7 */ "abbcbbabbcbba"
/* 8 */ "aaaaaaaaaaaaa"
// Level 1
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "d.....d.....d"
/* 1 */ ".......ee.ee."
/* 2 */ ".......ee.ee."
/* 3 */ ".......ee.ee."
/* 4 */ ".......ee.ee."
/* 5 */ ".......ee.ee."
/* 6 */ ".......ee.ee."
/* 7 */ ".......ee.ee."
/* 8 */ "d.....d.....d",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // DoubleField
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// House11x7:
// The data has been exported from the gallery Desert, area index 6, ID 81, created by Aloe_vera
{
// Size:
11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
10, 5, 6, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a:128: 0\n" /* sandstonestairs */
"b:128: 2\n" /* sandstonestairs */
"c:128: 1\n" /* sandstonestairs */
"d: 24: 0\n" /* sandstone */
"e: 64: 5\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
"g: 64:12\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
"k:128: 6\n" /* sandstonestairs */
"l:128: 3\n" /* sandstonestairs */
"m: 19: 0\n" /* sponge */
"n: 50: 1\n" /* torch */
"o: 50: 2\n" /* torch */,
// Block data:
// Level 0
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "....abc...."
/* 1 */ ".ddddddddd."
/* 2 */ ".ddddddddd."
/* 3 */ ".ddddddddd."
/* 4 */ ".ddddddddd."
/* 5 */ ".ddddddddd."
/* 6 */ "..........."
// Level 1
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "..........."
/* 1 */ ".ddddedddd."
/* 2 */ ".d.......d."
/* 3 */ ".d.......d."
/* 4 */ ".d.......d."
/* 5 */ ".ddddddddd."
/* 6 */ "..........."
// Level 2
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "..........."
/* 1 */ ".dffdgdffd."
/* 2 */ ".f.......f."
/* 3 */ ".f.......f."
/* 4 */ ".f.......f."
/* 5 */ ".dffdfdffd."
/* 6 */ "..........."
// Level 3
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "bbbbbbbbbbb"
/* 1 */ "hdddddddddh"
/* 2 */ ".d..i.i..d."
/* 3 */ ".d.......d."
/* 4 */ ".d..j.j..d."
/* 5 */ "kdddddddddk"
/* 6 */ "lllllllllll"
// Level 4
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "..........."
/* 1 */ "bbbbbbbbbbb"
/* 2 */ "hdddddddddh"
/* 3 */ ".dn.....od."
/* 4 */ "kdddddddddk"
/* 5 */ "lllllllllll"
/* 6 */ "..........."
// Level 5
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "..........."
/* 1 */ "..........."
/* 2 */ "bbbbbbbbbbb"
/* 3 */ "ddddddddddd"
/* 4 */ "lllllllllll"
/* 5 */ "..........."
/* 6 */ "...........",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // House11x7
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// House11x9:
// The data has been exported from the gallery Desert, area index 11, ID 115, created by xoft
{
// Size:
11, 7, 9, // SizeX = 11, SizeY = 7, SizeZ = 9
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
10, 6, 8, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a:128: 0\n" /* sandstonestairs */
"b:128: 2\n" /* sandstonestairs */
"c:128: 1\n" /* sandstonestairs */
"d: 24: 0\n" /* sandstone */
"e: 64: 5\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
"g: 64:12\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
"k:128: 6\n" /* sandstonestairs */
"l:128: 3\n" /* sandstonestairs */
"m: 19: 0\n" /* sponge */,
// Block data:
// Level 0
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "....abc...."
/* 1 */ ".ddddddddd."
/* 2 */ ".ddddddddd."
/* 3 */ ".ddddddddd."
/* 4 */ ".ddddddddd."
/* 5 */ ".ddddddddd."
/* 6 */ ".ddddddddd."
/* 7 */ ".ddddddddd."
/* 8 */ "..........."
// Level 1
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "..........."
/* 1 */ ".ddddedddd."
/* 2 */ ".d.......d."
/* 3 */ ".d.......d."
/* 4 */ ".d.......d."
/* 5 */ ".d.......d."
/* 6 */ ".d.......d."
/* 7 */ ".ddddddddd."
/* 8 */ "..........."
// Level 2
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "..........."
/* 1 */ ".dffdgdffd."
/* 2 */ ".f.......f."
/* 3 */ ".f.......f."
/* 4 */ ".d.......d."
/* 5 */ ".f.......f."
/* 6 */ ".f.......f."
/* 7 */ ".dfffdfffd."
/* 8 */ "..........."
// Level 3
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "bbbbbbbbbbb"
/* 1 */ "hdddddddddh"
/* 2 */ ".d..i.i..d."
/* 3 */ ".d.......d."
/* 4 */ ".d.......d."
/* 5 */ ".d.......d."
/* 6 */ ".d...j...d."
/* 7 */ "kdddddddddk"
/* 8 */ "lllllllllll"
// Level 4
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "..........."
/* 1 */ "bbbbbbbbbbb"
/* 2 */ "hdddddddddh"
/* 3 */ ".d.......d."
/* 4 */ ".d.......d."
/* 5 */ ".d.......d."
/* 6 */ "kdddddddddk"
/* 7 */ "lllllllllll"
/* 8 */ "..........."
// Level 5
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "..........."
/* 1 */ "..........."
/* 2 */ "bbbbbbbbbbb"
/* 3 */ "hdddddddddh"
/* 4 */ ".d.......d."
/* 5 */ "kdddddddddk"
/* 6 */ "lllllllllll"
/* 7 */ "..........."
/* 8 */ "..........."
// Level 6
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "..........."
/* 1 */ "..........."
/* 2 */ "..........."
/* 3 */ "bbbbbbbbbbb"
/* 4 */ "ddddddddddd"
/* 5 */ "lllllllllll"
/* 6 */ "..........."
/* 7 */ "..........."
/* 8 */ "...........",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // House11x9
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// House13x7:
// The data has been exported from the gallery Desert, area index 15, ID 125, created by Aloe_vera
{
// Size:
13, 6, 7, // SizeX = 13, SizeY = 6, SizeZ = 7
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
12, 5, 6, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a:128: 0\n" /* sandstonestairs */
"b:128: 2\n" /* sandstonestairs */
"c:128: 1\n" /* sandstonestairs */
"d: 24: 0\n" /* sandstone */
"e: 64: 5\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
"g: 64:12\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
"k:128: 6\n" /* sandstonestairs */
"l:128: 3\n" /* sandstonestairs */
"m: 19: 0\n" /* sponge */,
// Block data:
// Level 0
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ ".....abc....."
/* 1 */ ".ddddddddddd."
/* 2 */ ".ddddddddddd."
/* 3 */ ".ddddddddddd."
/* 4 */ ".ddddddddddd."
/* 5 */ ".ddddddddddd."
/* 6 */ "............."
// Level 1
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "............."
/* 1 */ ".dddddeddddd."
/* 2 */ ".d.........d."
/* 3 */ ".d.........d."
/* 4 */ ".d.........d."
/* 5 */ ".ddddddddddd."
/* 6 */ "............."
// Level 2
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "............."
/* 1 */ ".dfffdgdfffd."
/* 2 */ ".f.........f."
/* 3 */ ".f.........f."
/* 4 */ ".f.........f."
/* 5 */ ".dffdfffdffd."
/* 6 */ "............."
// Level 3
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "bbbbbbbbbbbbb"
/* 1 */ "hdddddddddddh"
/* 2 */ ".d...i.i...d."
/* 3 */ ".d.........d."
/* 4 */ ".d..j...j..d."
/* 5 */ "kdddddddddddk"
/* 6 */ "lllllllllllll"
// Level 4
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "............."
/* 1 */ "bbbbbbbbbbbbb"
/* 2 */ "hdddddddddddh"
/* 3 */ ".d.........d."
/* 4 */ "kdddddddddddk"
/* 5 */ "lllllllllllll"
/* 6 */ "............."
// Level 5
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "............."
/* 1 */ "............."
/* 2 */ "bbbbbbbbbbbbb"
/* 3 */ "ddddddddddddd"
/* 4 */ "lllllllllllll"
/* 5 */ "............."
/* 6 */ ".............",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // House13x7
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// House13x9:
// The data has been exported from the gallery Desert, area index 12, ID 116, created by xoft
{
// Size:
13, 7, 9, // SizeX = 13, SizeY = 7, SizeZ = 9
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
12, 6, 8, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a:128: 0\n" /* sandstonestairs */
"b:128: 2\n" /* sandstonestairs */
"c:128: 1\n" /* sandstonestairs */
"d: 24: 0\n" /* sandstone */
"e: 64: 5\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
"g: 64:12\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
"k:128: 6\n" /* sandstonestairs */
"l:128: 3\n" /* sandstonestairs */
"m: 19: 0\n" /* sponge */,
// Block data:
// Level 0
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ ".....abc....."
/* 1 */ ".ddddddddddd."
/* 2 */ ".ddddddddddd."
/* 3 */ ".ddddddddddd."
/* 4 */ ".ddddddddddd."
/* 5 */ ".ddddddddddd."
/* 6 */ ".ddddddddddd."
/* 7 */ ".ddddddddddd."
/* 8 */ "............."
// Level 1
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "............."
/* 1 */ ".dddddeddddd."
/* 2 */ ".d.........d."
/* 3 */ ".d.........d."
/* 4 */ ".d.........d."
/* 5 */ ".d.........d."
/* 6 */ ".d.........d."
/* 7 */ ".ddddddddddd."
/* 8 */ "............."
// Level 2
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "............."
/* 1 */ ".dfffdgdfffd."
/* 2 */ ".f.........f."
/* 3 */ ".f.........f."
/* 4 */ ".d.........d."
/* 5 */ ".f.........f."
/* 6 */ ".f.........f."
/* 7 */ ".dffdffdfffd."
/* 8 */ "............."
// Level 3
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "bbbbbbbbbbbbb"
/* 1 */ "hdddddddddddh"
/* 2 */ ".d...i.i...d."
/* 3 */ ".d.........d."
/* 4 */ ".d.........d."
/* 5 */ ".d.........d."
/* 6 */ ".d..j..j...d."
/* 7 */ "kdddddddddddk"
/* 8 */ "lllllllllllll"
// Level 4
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "............."
/* 1 */ "bbbbbbbbbbbbb"
/* 2 */ "hdddddddddddh"
/* 3 */ ".d.........d."
/* 4 */ ".d.........d."
/* 5 */ ".d.........d."
/* 6 */ "kdddddddddddk"
/* 7 */ "lllllllllllll"
/* 8 */ "............."
// Level 5
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "............."
/* 1 */ "............."
/* 2 */ "bbbbbbbbbbbbb"
/* 3 */ "hdddddddddddh"
/* 4 */ ".d.........d."
/* 5 */ "kdddddddddddk"
/* 6 */ "lllllllllllll"
/* 7 */ "............."
/* 8 */ "............."
// Level 6
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "............."
/* 1 */ "............."
/* 2 */ "............."
/* 3 */ "bbbbbbbbbbbbb"
/* 4 */ "ddddddddddddd"
/* 5 */ "lllllllllllll"
/* 6 */ "............."
/* 7 */ "............."
/* 8 */ ".............",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // House13x9
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// House15x9:
// The data has been exported from the gallery Desert, area index 13, ID 118, created by xoft
{
// Size:
15, 7, 9, // SizeX = 15, SizeY = 7, SizeZ = 9
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
14, 6, 8, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a:128: 0\n" /* sandstonestairs */
"b:128: 2\n" /* sandstonestairs */
"c:128: 1\n" /* sandstonestairs */
"d: 24: 0\n" /* sandstone */
"e: 64: 5\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
"g: 64:12\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
"k:128: 6\n" /* sandstonestairs */
"l:128: 3\n" /* sandstonestairs */
"m: 19: 0\n" /* sponge */,
// Block data:
// Level 0
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ ".....abc......."
/* 1 */ ".ddddddddddddd."
/* 2 */ ".ddddddddddddd."
/* 3 */ ".ddddddddddddd."
/* 4 */ ".ddddddddddddd."
/* 5 */ ".ddddddddddddd."
/* 6 */ ".ddddddddddddd."
/* 7 */ ".ddddddddddddd."
/* 8 */ "..............."
// Level 1
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "..............."
/* 1 */ ".dddddeddddddd."
/* 2 */ ".d...........d."
/* 3 */ ".d...........d."
/* 4 */ ".d...........d."
/* 5 */ ".d...........d."
/* 6 */ ".d...........d."
/* 7 */ ".ddddddddddddd."
/* 8 */ "..............."
// Level 2
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "..............."
/* 1 */ ".dfffdgdffdffd."
/* 2 */ ".f...........f."
/* 3 */ ".f...........f."
/* 4 */ ".d...........d."
/* 5 */ ".f...........f."
/* 6 */ ".f...........f."
/* 7 */ ".dffdffdffdffd."
/* 8 */ "..............."
// Level 3
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "bbbbbbbbbbbbbbb"
/* 1 */ "hdddddddddddddh"
/* 2 */ ".d...i.i..i..d."
/* 3 */ ".d...........d."
/* 4 */ ".d...........d."
/* 5 */ ".d...........d."
/* 6 */ ".d..j..j..j..d."
/* 7 */ "kdddddddddddddk"
/* 8 */ "lllllllllllllll"
// Level 4
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "..............."
/* 1 */ "bbbbbbbbbbbbbbb"
/* 2 */ "hdddddddddddddh"
/* 3 */ ".d...........d."
/* 4 */ ".d...........d."
/* 5 */ ".d...........d."
/* 6 */ "kdddddddddddddk"
/* 7 */ "lllllllllllllll"
/* 8 */ "..............."
// Level 5
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "..............."
/* 1 */ "..............."
/* 2 */ "bbbbbbbbbbbbbbb"
/* 3 */ "hdddddddddddddh"
/* 4 */ ".d...........d."
/* 5 */ "kdddddddddddddk"
/* 6 */ "lllllllllllllll"
/* 7 */ "..............."
/* 8 */ "..............."
// Level 6
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "..............."
/* 1 */ "..............."
/* 2 */ "..............."
/* 3 */ "bbbbbbbbbbbbbbb"
/* 4 */ "ddddddddddddddd"
/* 5 */ "lllllllllllllll"
/* 6 */ "..............."
/* 7 */ "..............."
/* 8 */ "...............",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // House15x9
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// House16x9:
// The data has been exported from the gallery Desert, area index 16, ID 126, created by Aloe_vera
{
// Size:
16, 7, 9, // SizeX = 16, SizeY = 7, SizeZ = 9
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
15, 6, 8, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a:128: 0\n" /* sandstonestairs */
"b:128: 2\n" /* sandstonestairs */
"c:128: 1\n" /* sandstonestairs */
"d: 24: 0\n" /* sandstone */
"e: 64: 5\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
"g: 64:12\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
"k:128: 6\n" /* sandstonestairs */
"l:128: 3\n" /* sandstonestairs */
"m: 19: 0\n" /* sponge */,
// Block data:
// Level 0
/* z\x* 111111 */
/* * 0123456789012345 */
/* 0 */ "........abc....."
/* 1 */ ".dddddddddddddd."
/* 2 */ ".dddddddddddddd."
/* 3 */ ".dddddddddddddd."
/* 4 */ ".dddddddddddddd."
/* 5 */ ".dddddddddddddd."
/* 6 */ ".dddddddddddddd."
/* 7 */ ".dddddddddddddd."
/* 8 */ "................"
// Level 1
/* z\x* 111111 */
/* * 0123456789012345 */
/* 0 */ "................"
/* 1 */ ".ddddddddeddddd."
/* 2 */ ".d............d."
/* 3 */ ".d............d."
/* 4 */ ".d............d."
/* 5 */ ".d............d."
/* 6 */ ".d............d."
/* 7 */ ".dddddddddddddd."
/* 8 */ "................"
// Level 2
/* z\x* 111111 */
/* * 0123456789012345 */
/* 0 */ "................"
/* 1 */ ".dffdfffdgdfffd."
/* 2 */ ".f............f."
/* 3 */ ".f............f."
/* 4 */ ".d............d."
/* 5 */ ".f............f."
/* 6 */ ".f............f."
/* 7 */ ".dffdffdfffdffd."
/* 8 */ "................"
// Level 3
/* z\x* 111111 */
/* * 0123456789012345 */
/* 0 */ "bbbbbbbbbbbbbbbb"
/* 1 */ "hddddddddddddddh"
/* 2 */ ".d..i...i.i...d."
/* 3 */ ".d............d."
/* 4 */ ".d............d."
/* 5 */ ".d............d."
/* 6 */ ".d..j..j...j..d."
/* 7 */ "kddddddddddddddk"
/* 8 */ "llllllllllllllll"
// Level 4
/* z\x* 111111 */
/* * 0123456789012345 */
/* 0 */ "................"
/* 1 */ "bbbbbbbbbbbbbbbb"
/* 2 */ "hddddddddddddddh"
/* 3 */ ".d............d."
/* 4 */ ".d............d."
/* 5 */ ".d............d."
/* 6 */ "kddddddddddddddk"
/* 7 */ "llllllllllllllll"
/* 8 */ "................"
// Level 5
/* z\x* 111111 */
/* * 0123456789012345 */
/* 0 */ "................"
/* 1 */ "................"
/* 2 */ "bbbbbbbbbbbbbbbb"
/* 3 */ "hddddddddddddddh"
/* 4 */ ".d............d."
/* 5 */ "kddddddddddddddk"
/* 6 */ "llllllllllllllll"
/* 7 */ "................"
/* 8 */ "................"
// Level 6
/* z\x* 111111 */
/* * 0123456789012345 */
/* 0 */ "................"
/* 1 */ "................"
/* 2 */ "................"
/* 3 */ "bbbbbbbbbbbbbbbb"
/* 4 */ "dddddddddddddddd"
/* 5 */ "llllllllllllllll"
/* 6 */ "................"
/* 7 */ "................"
/* 8 */ "................",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // House16x9
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// House7x7:
// The data has been exported from the gallery Desert, area index 8, ID 112, created by Aloe_vera
{
// Size:
7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
6, 5, 6, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a:128: 0\n" /* sandstonestairs */
"b:128: 2\n" /* sandstonestairs */
"c:128: 1\n" /* sandstonestairs */
"d: 24: 0\n" /* sandstone */
"e: 64: 5\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
"g: 64:12\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j:128: 6\n" /* sandstonestairs */
"k:128: 3\n" /* sandstonestairs */
"m: 19: 0\n" /* sponge */,
// Block data:
// Level 0
/* z\x* 0123456 */
/* 0 */ "...abc."
/* 1 */ ".ddddd."
/* 2 */ ".ddddd."
/* 3 */ ".ddddd."
/* 4 */ ".ddddd."
/* 5 */ ".ddddd."
/* 6 */ "......."
// Level 1
/* z\x* 0123456 */
/* 0 */ "......."
/* 1 */ ".ddded."
/* 2 */ ".d...d."
/* 3 */ ".d...d."
/* 4 */ ".d...d."
/* 5 */ ".ddddd."
/* 6 */ "......."
// Level 2
/* z\x* 0123456 */
/* 0 */ "......."
/* 1 */ ".dfdgd."
/* 2 */ ".f...f."
/* 3 */ ".f...f."
/* 4 */ ".f...f."
/* 5 */ ".dfffd."
/* 6 */ "......."
// Level 3
/* z\x* 0123456 */
/* 0 */ "bbbbbbb"
/* 1 */ "hdddddh"
/* 2 */ ".d.i.d."
/* 3 */ ".d...d."
/* 4 */ ".d...d."
/* 5 */ "jdddddj"
/* 6 */ "kkkkkkk"
// Level 4
/* z\x* 0123456 */
/* 0 */ "......."
/* 1 */ "bbbbbbb"
/* 2 */ "hdddddh"
/* 3 */ ".d...d."
/* 4 */ "jdddddj"
/* 5 */ "kkkkkkk"
/* 6 */ "......."
// Level 5
/* z\x* 0123456 */
/* 0 */ "......."
/* 1 */ "......."
/* 2 */ "bbbbbbb"
/* 3 */ "ddddddd"
/* 4 */ "kkkkkkk"
/* 5 */ "......."
/* 6 */ ".......",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // House7x7
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// House9x7:
// The data has been exported from the gallery Desert, area index 9, ID 113, created by xoft
{
// Size:
9, 6, 7, // SizeX = 9, SizeY = 6, SizeZ = 7
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
8, 5, 6, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a:128: 0\n" /* sandstonestairs */
"b:128: 2\n" /* sandstonestairs */
"c:128: 1\n" /* sandstonestairs */
"d: 24: 0\n" /* sandstone */
"e: 64: 5\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
"g: 64:12\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
"k:128: 6\n" /* sandstonestairs */
"l:128: 3\n" /* sandstonestairs */
"m: 19: 0\n" /* sponge */,
// Block data:
// Level 0
/* z\x* 012345678 */
/* 0 */ "...abc..."
/* 1 */ ".ddddddd."
/* 2 */ ".ddddddd."
/* 3 */ ".ddddddd."
/* 4 */ ".ddddddd."
/* 5 */ ".ddddddd."
/* 6 */ "........."
// Level 1
/* z\x* 012345678 */
/* 0 */ "........."
/* 1 */ ".dddeddd."
/* 2 */ ".d.....d."
/* 3 */ ".d.....d."
/* 4 */ ".d.....d."
/* 5 */ ".ddddddd."
/* 6 */ "........."
// Level 2
/* z\x* 012345678 */
/* 0 */ "........."
/* 1 */ ".dfdgdfd."
/* 2 */ ".f.....f."
/* 3 */ ".f.....f."
/* 4 */ ".f.....f."
/* 5 */ ".dffdffd."
/* 6 */ "........."
// Level 3
/* z\x* 012345678 */
/* 0 */ "bbbbbbbbb"
/* 1 */ "hdddddddh"
/* 2 */ ".d.i.i.d."
/* 3 */ ".d.....d."
/* 4 */ ".d..j..d."
/* 5 */ "kdddddddk"
/* 6 */ "lllllllll"
// Level 4
/* z\x* 012345678 */
/* 0 */ "........."
/* 1 */ "bbbbbbbbb"
/* 2 */ "hdddddddh"
/* 3 */ ".d.....d."
/* 4 */ "kdddddddk"
/* 5 */ "lllllllll"
/* 6 */ "........."
// Level 5
/* z\x* 012345678 */
/* 0 */ "........."
/* 1 */ "........."
/* 2 */ "bbbbbbbbb"
/* 3 */ "ddddddddd"
/* 4 */ "lllllllll"
/* 5 */ "........."
/* 6 */ ".........",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // House9x7
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// House9x9:
// The data has been exported from the gallery Desert, area index 10, ID 114, created by xoft
{
// Size:
9, 7, 9, // SizeX = 9, SizeY = 7, SizeZ = 9
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
8, 6, 8, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a:128: 0\n" /* sandstonestairs */
"b:128: 2\n" /* sandstonestairs */
"c:128: 1\n" /* sandstonestairs */
"d: 24: 0\n" /* sandstone */
"e: 64: 1\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
"g: 64: 8\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
"k:128: 6\n" /* sandstonestairs */
"l:128: 3\n" /* sandstonestairs */
"m: 19: 0\n" /* sponge */,
// Block data:
// Level 0
/* z\x* 012345678 */
/* 0 */ "...abc..."
/* 1 */ ".ddddddd."
/* 2 */ ".ddddddd."
/* 3 */ ".ddddddd."
/* 4 */ ".ddddddd."
/* 5 */ ".ddddddd."
/* 6 */ ".ddddddd."
/* 7 */ ".ddddddd."
/* 8 */ "........."
// Level 1
/* z\x* 012345678 */
/* 0 */ "........."
/* 1 */ ".dddeddd."
/* 2 */ ".d.....d."
/* 3 */ ".d.....d."
/* 4 */ ".d.....d."
/* 5 */ ".d.....d."
/* 6 */ ".d.....d."
/* 7 */ ".ddddddd."
/* 8 */ "........."
// Level 2
/* z\x* 012345678 */
/* 0 */ "........."
/* 1 */ ".dfdgdfd."
/* 2 */ ".f.....f."
/* 3 */ ".f.....f."
/* 4 */ ".d.....d."
/* 5 */ ".f.....f."
/* 6 */ ".f.....f."
/* 7 */ ".dffdffd."
/* 8 */ "........."
// Level 3
/* z\x* 012345678 */
/* 0 */ "bbbbbbbbb"
/* 1 */ "hdddddddh"
/* 2 */ ".d.i.i.d."
/* 3 */ ".d.....d."
/* 4 */ ".d.....d."
/* 5 */ ".d.....d."
/* 6 */ ".d..j..d."
/* 7 */ "kdddddddk"
/* 8 */ "lllllllll"
// Level 4
/* z\x* 012345678 */
/* 0 */ "........."
/* 1 */ "bbbbbbbbb"
/* 2 */ "hdddddddh"
/* 3 */ ".d.....d."
/* 4 */ ".d.....d."
/* 5 */ ".d.....d."
/* 6 */ "kdddddddk"
/* 7 */ "lllllllll"
/* 8 */ "........."
// Level 5
/* z\x* 012345678 */
/* 0 */ "........."
/* 1 */ "........."
/* 2 */ "bbbbbbbbb"
/* 3 */ "hdddddddh"
/* 4 */ ".d.....d."
/* 5 */ "kdddddddk"
/* 6 */ "lllllllll"
/* 7 */ "........."
/* 8 */ "........."
// Level 6
/* z\x* 012345678 */
/* 0 */ "........."
/* 1 */ "........."
/* 2 */ "........."
/* 3 */ "bbbbbbbbb"
/* 4 */ "ddddddddd"
/* 5 */ "lllllllll"
/* 6 */ "........."
/* 7 */ "........."
/* 8 */ ".........",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // House9x9
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// HouseL14x12:
// The data has been exported from the gallery Desert, area index 7, ID 82, created by Aloe_vera
{
// Size:
14, 6, 12, // SizeX = 14, SizeY = 6, SizeZ = 12
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
13, 5, 11, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a:128: 0\n" /* sandstonestairs */
"b:128: 2\n" /* sandstonestairs */
"c:128: 1\n" /* sandstonestairs */
"d: 24: 0\n" /* sandstone */
"e:128: 3\n" /* sandstonestairs */
"f: 64: 5\n" /* wooddoorblock */
"g:102: 0\n" /* glasspane */
"h: 64:12\n" /* wooddoorblock */
"i:128: 7\n" /* sandstonestairs */
"j: 50: 3\n" /* torch */
"k: 50: 4\n" /* torch */
"l:128: 6\n" /* sandstonestairs */
"m: 19: 0\n" /* sponge */
"n:128: 5\n" /* sandstonestairs */
"o:128: 4\n" /* sandstonestairs */
"p: 50: 1\n" /* torch */,
// Block data:
// Level 0
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ ".......abc...."
/* 1 */ ".dddddddddddd."
/* 2 */ ".dddddddddddd."
/* 3 */ ".dddddddddddd."
/* 4 */ ".dddddddddddd."
/* 5 */ ".dddddddddddd."
/* 6 */ "....aec.ddddd."
/* 7 */ "mmmmmmm.ddddd."
/* 8 */ "mmmmmmm.ddddd."
/* 9 */ "mmmmmmm.ddddd."
/* 10 */ "mmmmmmm.ddddd."
/* 11 */ "mmmmmmm......."
// Level 1
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ ".............."
/* 1 */ ".dddddddfdddd."
/* 2 */ ".d..........d."
/* 3 */ ".d..........d."
/* 4 */ ".d..........d."
/* 5 */ ".ddddfddd...d."
/* 6 */ "........d...d."
/* 7 */ "mmmmmmm.d...d."
/* 8 */ "mmmmmmm.d...d."
/* 9 */ "mmmmmmm.d...d."
/* 10 */ "mmmmmmm.ddddd."
/* 11 */ "mmmmmmm......."
// Level 2
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ ".............."
/* 1 */ ".dggdggdhdggd."
/* 2 */ ".g..........g."
/* 3 */ ".g..........g."
/* 4 */ ".g..........d."
/* 5 */ ".dggdhdgg...g."
/* 6 */ "........g...g."
/* 7 */ "mmmmmmm.d...d."
/* 8 */ "mmmmmmm.g...g."
/* 9 */ "mmmmmmm.g...g."
/* 10 */ "mmmmmmm.dgggd."
/* 11 */ "mmmmmmm......."
// Level 3
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ "bbbbbbbbbbbbbb"
/* 1 */ "iddddddddddddc"
/* 2 */ ".d.....j.j..dc"
/* 3 */ ".d..........dc"
/* 4 */ ".d..k.k.....dc"
/* 5 */ "ldddddddd...dc"
/* 6 */ "eeeeeeead...dc"
/* 7 */ "mmmmmmmad...dc"
/* 8 */ "mmmmmmmad...dc"
/* 9 */ "mmmmmmmad...dc"
/* 10 */ "mmmmmmmadddddc"
/* 11 */ "mmmmmmman...oc"
// Level 4
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ ".............."
/* 1 */ "bbbbbbbbbbbbb."
/* 2 */ "idddddddddddc."
/* 3 */ ".dp........dc."
/* 4 */ "lddddddddd.dc."
/* 5 */ "eeeeeeeead.dc."
/* 6 */ "........ad.dc."
/* 7 */ "mmmmmmm.ad.dc."
/* 8 */ "mmmmmmm.ad.dc."
/* 9 */ "mmmmmmm.adkdc."
/* 10 */ "mmmmmmm.adddc."
/* 11 */ "mmmmmmm.an.oc."
// Level 5
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ ".............."
/* 1 */ ".............."
/* 2 */ "bbbbbbbbbbbb.."
/* 3 */ "dddddddddddc.."
/* 4 */ "eeeeeeeeeadc.."
/* 5 */ ".........adc.."
/* 6 */ ".........adc.."
/* 7 */ "mmmmmmm..adc.."
/* 8 */ "mmmmmmm..adc.."
/* 9 */ "mmmmmmm..adc.."
/* 10 */ "mmmmmmm..adc.."
/* 11 */ "mmmmmmm..adc..",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // HouseL14x12
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// HouseL14x12:
// The data has been exported from the gallery Desert, area index 14, ID 124, created by Aloe_vera
{
// Size:
14, 7, 12, // SizeX = 14, SizeY = 7, SizeZ = 12
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
13, 6, 11, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a:128: 0\n" /* sandstonestairs */
"b:128: 2\n" /* sandstonestairs */
"c:128: 1\n" /* sandstonestairs */
"d: 24: 0\n" /* sandstone */
"e:128: 3\n" /* sandstonestairs */
"f: 64: 5\n" /* wooddoorblock */
"g: 64: 7\n" /* wooddoorblock */
"h:102: 0\n" /* glasspane */
"i: 64:12\n" /* wooddoorblock */
"j:128: 7\n" /* sandstonestairs */
"k: 50: 3\n" /* torch */
"l: 50: 2\n" /* torch */
"m: 19: 0\n" /* sponge */
"n: 50: 4\n" /* torch */
"o:128: 6\n" /* sandstonestairs */
"p: 50: 1\n" /* torch */
"q:128: 5\n" /* sandstonestairs */
"r:128: 4\n" /* sandstonestairs */,
// Block data:
// Level 0
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ "....abc......."
/* 1 */ ".dddddddddddd."
/* 2 */ ".dddddddddddd."
/* 3 */ ".dddddddddddd."
/* 4 */ ".dddddddddddd."
/* 5 */ ".dddddddddddd."
/* 6 */ ".dddddddddddd."
/* 7 */ ".dddddddddddd."
/* 8 */ "....aeddddddd."
/* 9 */ "mmmmm.ddddddd."
/* 10 */ "mmmmm.ddddddd."
/* 11 */ "mmmmm........."
// Level 1
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ ".............."
/* 1 */ ".ddddfddddddd."
/* 2 */ ".d..........d."
/* 3 */ ".d..........d."
/* 4 */ ".d..........d."
/* 5 */ ".d..........d."
/* 6 */ ".d..........d."
/* 7 */ ".ddddgd.....d."
/* 8 */ "......d.....d."
/* 9 */ "mmmmm.d.....d."
/* 10 */ "mmmmm.ddddddd."
/* 11 */ "mmmmm........."
// Level 2
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ ".............."
/* 1 */ ".dhhdidhhdhhd."
/* 2 */ ".h..........h."
/* 3 */ ".h..........h."
/* 4 */ ".d..........d."
/* 5 */ ".h..........h."
/* 6 */ ".h..........h."
/* 7 */ ".dhhdid.....d."
/* 8 */ "......h.....h."
/* 9 */ "mmmmm.h.....h."
/* 10 */ "mmmmm.dhhdhhd."
/* 11 */ "mmmmm........."
// Level 3
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ "bbbbbbbbbbbbbb"
/* 1 */ "jddddddddddddc"
/* 2 */ ".d..k.k.....dc"
/* 3 */ ".d..........dc"
/* 4 */ ".d.........ldc"
/* 5 */ ".d..........dc"
/* 6 */ ".d..n.n.....dc"
/* 7 */ "oddddddp...ldc"
/* 8 */ "eeeeead.....dc"
/* 9 */ "mmmmmad.....dc"
/* 10 */ "mmmmmadddddddc"
/* 11 */ "mmmmmaq.....rc"
// Level 4
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ ".............."
/* 1 */ "bbbbbbbbbbbbc."
/* 2 */ "jdddddddddddc."
/* 3 */ ".d.........dc."
/* 4 */ ".d.........dc."
/* 5 */ ".d.........dc."
/* 6 */ "oddddddd...dc."
/* 7 */ "eeeeeead...dc."
/* 8 */ "......ad...dc."
/* 9 */ "mmmmm.ad...dc."
/* 10 */ "mmmmm.adddddc."
/* 11 */ "mmmmm.aq...rc."
// Level 5
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ ".............."
/* 1 */ ".............."
/* 2 */ "bbbbbbbbbbbb.."
/* 3 */ "jddddddddddc.."
/* 4 */ ".d........dc.."
/* 5 */ "odddddddd.dc.."
/* 6 */ "eeeeeeeed.dc.."
/* 7 */ ".......ad.dc.."
/* 8 */ ".......ad.dc.."
/* 9 */ "mmmmm..ad.dc.."
/* 10 */ "mmmmm..adddc.."
/* 11 */ "mmmmm..aq.rc.."
// Level 6
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ ".............."
/* 1 */ ".............."
/* 2 */ ".............."
/* 3 */ "bbbbbbbbbbb..."
/* 4 */ "ddddddddddc..."
/* 5 */ "eeeeeeeeadc..."
/* 6 */ "........adc..."
/* 7 */ "........adc..."
/* 8 */ "........adc..."
/* 9 */ "mmmmm...adc..."
/* 10 */ "mmmmm...adc..."
/* 11 */ "mmmmm...adc...",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // HouseL14x12
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// SingleField:
// The data has been exported from the gallery Desert, area index 17, ID 127, created by Aloe_vera
{
// Size:
10, 2, 7, // SizeX = 10, SizeY = 2, SizeZ = 7
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
9, 1, 6, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a: 24: 0\n" /* sandstone */
"b: 60: 7\n" /* tilleddirt */
"c: 8: 0\n" /* water */
"d: 50: 5\n" /* torch */
"e: 59: 7\n" /* crops */
"m: 19: 0\n" /* sponge */,
// Block data:
// Level 0
/* z\x* */
/* * 0123456789 */
/* 0 */ "aaaaaaaaaa"
/* 1 */ "abbbbbbbba"
/* 2 */ "abbbbbbbba"
/* 3 */ "acccccccca"
/* 4 */ "abbbbbbbba"
/* 5 */ "abbbbbbbba"
/* 6 */ "aaaaaaaaaa"
// Level 1
/* z\x* */
/* * 0123456789 */
/* 0 */ "d........d"
/* 1 */ ".eeeeeeee."
/* 2 */ ".eeeeeeee."
/* 3 */ ".........."
/* 4 */ ".eeeeeeee."
/* 5 */ ".eeeeeeee."
/* 6 */ "d........d",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // SingleField
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// SmallHut:
// The data has been exported from the gallery Desert, area index 4, ID 68, created by tonibm1999
{
// Size:
5, 5, 6, // SizeX = 5, SizeY = 5, SizeZ = 6
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
4, 4, 5, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a: 24: 0\n" /* sandstone */
"b:128: 3\n" /* sandstonestairs */
"c: 24: 2\n" /* sandstone */
"d: 50: 5\n" /* torch */
"e: 26:10\n" /* bedblock */
"f: 26: 2\n" /* bedblock */
"g: 64: 3\n" /* wooddoorblock */
"h: 64: 8\n" /* wooddoorblock */
"m: 19: 0\n" /* sponge */,
// Block data:
// Level 0
/* z\x* 01234 */
/* 0 */ "aaaaa"
/* 1 */ "aaaaa"
/* 2 */ "aaaaa"
/* 3 */ "aaaaa"
/* 4 */ "aaaaa"
/* 5 */ "..b.."
// Level 1
/* z\x* 01234 */
/* 0 */ "accca"
/* 1 */ "cdedc"
/* 2 */ "c.f.c"
/* 3 */ "c...c"
/* 4 */ "acgca"
/* 5 */ "....."
// Level 2
/* z\x* 01234 */
/* 0 */ "ac.ca"
/* 1 */ "c...c"
/* 2 */ "....."
/* 3 */ "c...c"
/* 4 */ "achca"
/* 5 */ "....."
// Level 3
/* z\x* 01234 */
/* 0 */ "accca"
/* 1 */ "c...c"
/* 2 */ "c...c"
/* 3 */ "c...c"
/* 4 */ "accca"
/* 5 */ "....."
// Level 4
/* z\x* 01234 */
/* 0 */ ".aaa."
/* 1 */ "aaaaa"
/* 2 */ "aaaaa"
/* 3 */ "aaaaa"
/* 4 */ ".aaa."
/* 5 */ ".....",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // SmallHut
}; // g_SandVillagePrefabs
const cPrefab::sDef g_SandVillageStartingPrefabs[] =
{
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Well:
// The data has been exported from the gallery Desert, area index 0, ID 1, created by Aloe_vera
{
// Size:
4, 13, 4, // SizeX = 4, SizeY = 13, SizeZ = 4
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
3, 12, 3, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a: 1: 0\n" /* stone */
"b: 24: 0\n" /* sandstone */
"c: 8: 0\n" /* water */
"d: 85: 0\n" /* fence */
"m: 19: 0\n" /* sponge */,
// Block data:
// Level 0
/* z\x* 0123 */
/* 0 */ "aaaa"
/* 1 */ "aaaa"
/* 2 */ "aaaa"
/* 3 */ "aaaa"
// Level 1
/* z\x* 0123 */
/* 0 */ "bbbb"
/* 1 */ "bccb"
/* 2 */ "bccb"
/* 3 */ "bbbb"
// Level 2
/* z\x* 0123 */
/* 0 */ "bbbb"
/* 1 */ "bccb"
/* 2 */ "bccb"
/* 3 */ "bbbb"
// Level 3
/* z\x* 0123 */
/* 0 */ "bbbb"
/* 1 */ "bccb"
/* 2 */ "bccb"
/* 3 */ "bbbb"
// Level 4
/* z\x* 0123 */
/* 0 */ "bbbb"
/* 1 */ "bccb"
/* 2 */ "bccb"
/* 3 */ "bbbb"
// Level 5
/* z\x* 0123 */
/* 0 */ "bbbb"
/* 1 */ "bccb"
/* 2 */ "bccb"
/* 3 */ "bbbb"
// Level 6
/* z\x* 0123 */
/* 0 */ "bbbb"
/* 1 */ "bccb"
/* 2 */ "bccb"
/* 3 */ "bbbb"
// Level 7
/* z\x* 0123 */
/* 0 */ "bbbb"
/* 1 */ "bccb"
/* 2 */ "bccb"
/* 3 */ "bbbb"
// Level 8
/* z\x* 0123 */
/* 0 */ "bbbb"
/* 1 */ "b..b"
/* 2 */ "b..b"
/* 3 */ "bbbb"
// Level 9
/* z\x* 0123 */
/* 0 */ "d..d"
/* 1 */ "...."
/* 2 */ "...."
/* 3 */ "d..d"
// Level 10
/* z\x* 0123 */
/* 0 */ "d..d"
/* 1 */ "...."
/* 2 */ "...."
/* 3 */ "d..d"
// Level 11
/* z\x* 0123 */
/* 0 */ "d..d"
/* 1 */ "...."
/* 2 */ "...."
/* 3 */ "d..d"
// Level 12
/* z\x* 0123 */
/* 0 */ "bbbb"
/* 1 */ "bbbb"
/* 2 */ "bbbb"
/* 3 */ "bbbb",
// Connectors:
"",
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
// ShouldExtendFloor:
true,
// DefaultWeight:
100,
// DepthWeight:
"",
// AddWeightIfSame:
0,
}, // Well
};
// The prefab counts:
const size_t g_SandVillagePrefabsCount = ARRAYCOUNT(g_SandVillagePrefabs);
const size_t g_SandVillageStartingPrefabsCount = ARRAYCOUNT(g_SandVillageStartingPrefabs);