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author | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-21 16:08:01 +0100 |
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committer | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-21 16:08:01 +0100 |
commit | 5034ae29b889b37c10524678e4b92d8ca700bde7 (patch) | |
tree | 20b64b211c4c100f770bafad70b1ddc6cbeb2464 | |
parent | ChunkSender is now warnings clean (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockHandler.h | 2 | ||||
-rw-r--r-- | src/Piston.cpp | 2 | ||||
-rw-r--r-- | src/Simulator/FireSimulator.h | 2 | ||||
-rw-r--r-- | src/Simulator/RedstoneSimulator.h | 4 | ||||
-rw-r--r-- | src/Simulator/SandSimulator.h | 2 |
5 files changed, 6 insertions, 6 deletions
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index 107d36476..1dc0e2a2a 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -99,7 +99,7 @@ public: virtual bool DoesIgnoreBuildCollision(void); /// <summary>Similar to DoesIgnoreBuildCollision(void), but is used for cases where block meta/player item-in-hand is needed to determine collision (thin snow)</summary> - virtual bool DoesIgnoreBuildCollision(cPlayer * a_Player, NIBBLETYPE a_Meta) { return DoesIgnoreBuildCollision(); } + virtual bool DoesIgnoreBuildCollision(cPlayer *, NIBBLETYPE /*a_Meta*/) { return DoesIgnoreBuildCollision(); } /// <summary>Returns if this block drops if it gets destroyed by an unsuitable situation. Default: true</summary> virtual bool DoesDropOnUnsuitable(void); diff --git a/src/Piston.cpp b/src/Piston.cpp index b15e7d95e..17729a352 100644 --- a/src/Piston.cpp +++ b/src/Piston.cpp @@ -236,7 +236,7 @@ bool cPiston::CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) -bool cPiston::CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +bool cPiston::CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE /*a_BlockMeta*/) { return g_BlockPistonBreakable[a_BlockType]; } diff --git a/src/Simulator/FireSimulator.h b/src/Simulator/FireSimulator.h index 66c31b440..f509c66e2 100644 --- a/src/Simulator/FireSimulator.h +++ b/src/Simulator/FireSimulator.h @@ -22,7 +22,7 @@ public: cFireSimulator(cWorld & a_World, cIniFile & a_IniFile); ~cFireSimulator(); - virtual void Simulate(float a_Dt) override {} // not used + virtual void Simulate(float /*a_Dt*/) override {} // not used virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override; diff --git a/src/Simulator/RedstoneSimulator.h b/src/Simulator/RedstoneSimulator.h index 309135497..903ac8775 100644 --- a/src/Simulator/RedstoneSimulator.h +++ b/src/Simulator/RedstoneSimulator.h @@ -19,7 +19,7 @@ public: cRedstoneSimulator(cWorld & a_World); ~cRedstoneSimulator(); - virtual void Simulate(float a_Dt) override {}; // Not used in this simulator + virtual void Simulate(float /*a_Dt*/) override {}; // Not used in this simulator virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override { return IsRedstone(a_BlockType); } @@ -269,4 +269,4 @@ private: default: return false; } } -};
\ No newline at end of file +}; diff --git a/src/Simulator/SandSimulator.h b/src/Simulator/SandSimulator.h index 6e9ea15ac..90447c915 100644 --- a/src/Simulator/SandSimulator.h +++ b/src/Simulator/SandSimulator.h @@ -15,7 +15,7 @@ public: cSandSimulator(cWorld & a_World, cIniFile & a_IniFile); // cSimulator overrides: - virtual void Simulate(float a_Dt) override {} // Unused in this simulator + virtual void Simulate(float /*a_Dt*/) override {} // Unused in this simulator virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override; |