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author | Mattes D <github@xoft.cz> | 2015-03-21 16:11:57 +0100 |
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committer | Mattes D <github@xoft.cz> | 2015-03-21 16:11:57 +0100 |
commit | c3c29577a52a2e820cd389b88d52119e8136a7d8 (patch) | |
tree | f003f4317ac5eab11942a48c619ba1679986d70b | |
parent | Creeper: Fixed skeleton check. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Chunk.cpp | 4 | ||||
-rw-r--r-- | src/Chunk.h | 2 | ||||
-rw-r--r-- | src/ClientHandle.cpp | 2 | ||||
-rw-r--r-- | src/ClientHandle.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol18x.cpp | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol18x.h | 2 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.cpp | 4 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.h | 2 |
11 files changed, 14 insertions, 14 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp index b23b28d7b..00314190b 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -2814,7 +2814,7 @@ void cChunk::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char -void cChunk::BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage, const cClientHandle * a_Exclude) +void cChunk::BroadcastBlockBreakAnimation(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude) { for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { @@ -2822,7 +2822,7 @@ void cChunk::BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a_bl { continue; } - (*itr)->SendBlockBreakAnim(a_entityID, a_blockX, a_blockY, a_blockZ, a_stage); + (*itr)->SendBlockBreakAnim(a_EntityID, a_BlockX, a_BlockY, a_BlockZ, a_Stage); } // for itr - LoadedByClient[] } diff --git a/src/Chunk.h b/src/Chunk.h index 4522f56e1..e8c60a74b 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -317,7 +317,7 @@ public: // (Please keep these alpha-sorted) void BroadcastAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle); void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = nullptr); - void BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = nullptr); + void BroadcastBlockBreakAnimation(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = nullptr); void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = nullptr); void BroadcastChunkData (cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = nullptr); void BroadcastCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr); diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 1174bdabb..f87c05dd4 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -2024,7 +2024,7 @@ void cClientHandle::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, ch -void cClientHandle::SendBlockBreakAnim(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) +void cClientHandle::SendBlockBreakAnim(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) { m_Protocol->SendBlockBreakAnim(a_EntityID, a_BlockX, a_BlockY, a_BlockZ, a_Stage); } diff --git a/src/ClientHandle.h b/src/ClientHandle.h index d1c3411c5..9e5287985 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -144,7 +144,7 @@ public: // tolua_export // (Please keep these alpha-sorted) void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle); void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType); - void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage); + void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage); void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); // tolua_export void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes); void SendChat (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = ""); diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 02a8a52f6..652b5aa7e 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -59,7 +59,7 @@ public: // Sending stuff to clients (alphabetically sorted): virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) = 0; virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) = 0; - virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) = 0; + virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) = 0; virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0; virtual void SendChat (const AString & a_Message) = 0; diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 8d33f3918..431072bdb 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -192,7 +192,7 @@ void cProtocol172::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, cha -void cProtocol172::SendBlockBreakAnim(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) +void cProtocol172::SendBlockBreakAnim(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) { ASSERT(m_State == 3); // In game mode? @@ -2133,7 +2133,7 @@ void cProtocol172::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer) void cProtocol172::HandlePacketSlotSelect(cByteBuffer & a_ByteBuffer) { - HANDLE_READ(a_ByteBuffer, ReadBEUInt16, UInt16, SlotNum); + HANDLE_READ(a_ByteBuffer, ReadBEInt16, Int16, SlotNum); m_Client->HandleSlotSelected(SlotNum); } diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index 8ff4bd158..543ae6ee3 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -63,7 +63,7 @@ public: /** Sending stuff to clients (alphabetically sorted): */ virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; - virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; + virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendChat (const AString & a_Message) override; diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp index 5c6837577..e35ec249b 100644 --- a/src/Protocol/Protocol18x.cpp +++ b/src/Protocol/Protocol18x.cpp @@ -186,7 +186,7 @@ void cProtocol180::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, cha -void cProtocol180::SendBlockBreakAnim(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) +void cProtocol180::SendBlockBreakAnim(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) { ASSERT(m_State == 3); // In game mode? diff --git a/src/Protocol/Protocol18x.h b/src/Protocol/Protocol18x.h index 73a0478e9..7ba3a92fe 100644 --- a/src/Protocol/Protocol18x.h +++ b/src/Protocol/Protocol18x.h @@ -62,7 +62,7 @@ public: /** Sending stuff to clients (alphabetically sorted): */ virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; - virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; + virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendChat (const AString & a_Message) override; diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index 167a309a0..8d0f8148d 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -108,10 +108,10 @@ void cProtocolRecognizer::SendBlockAction(int a_BlockX, int a_BlockY, int a_Bloc -void cProtocolRecognizer::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage) +void cProtocolRecognizer::SendBlockBreakAnim(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) { ASSERT(m_Protocol != nullptr); - m_Protocol->SendBlockBreakAnim(a_entityID, a_BlockX, a_BlockY, a_BlockZ, stage); + m_Protocol->SendBlockBreakAnim(a_EntityID, a_BlockX, a_BlockY, a_BlockZ, a_Stage); } diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index dcf653e75..165dc0c0c 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -50,7 +50,7 @@ public: /// Sending stuff to clients (alphabetically sorted): virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; - virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; + virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendChat (const AString & a_Message) override; |