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authorHowaner <franzi.moos@googlemail.com>2014-12-01 14:58:13 +0100
committerHowaner <franzi.moos@googlemail.com>2014-12-01 14:58:13 +0100
commitbcbd73f7d80b0a64b87c30840048f99613308ce0 (patch)
tree5a2c61db0c715774fbc8a55918cdcd57c405c1aa
parentMerge branch 'master' into MobSpawner (diff)
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Diffstat (limited to '')
-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua2
-rw-r--r--src/BlockEntities/BlockEntity.cpp2
-rw-r--r--src/BlockEntities/MobSpawnerEntity.cpp4
-rw-r--r--src/BlockEntities/MobSpawnerEntity.h7
-rw-r--r--src/Mobs/Monster.cpp1
-rw-r--r--src/Mobs/Monster.h2
-rw-r--r--src/WorldStorage/WSSAnvil.cpp2
7 files changed, 14 insertions, 6 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index ecb8f6226..72dcce5e4 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -1673,7 +1673,7 @@ a_Player:OpenWindow(Window);
GetMobType = { Params = "", Return = "{{Globals#MobType|MobType}}", Notes = "Returns the type of this mob ({{Globals#MobType|mtXXX}} constant)" },
GetSpawnDelay = { Params = "{{cMonster#MobFamily|MobFamily}}", Return = "number", Notes = "(STATIC) Returns the spawn delay - the number of game ticks between spawn attempts - for the specified mob family." },
MobTypeToString = { Params = "{{Globals#MobType|MobType}}", Return = "string", Notes = "(STATIC) Returns the string representing the given mob type ({{Globals#MobType|mtXXX}} constant), or empty string if unknown type." },
- MobTypeToVanillaName = { Params = "{{Globals#MobType|MobType}}", Return = "string", Notes = "(STATIC) Returns the correct vanilla name of the given mob type, or empty string if unknown type." },
+ MobTypeToVanillaName = { Params = "{{Globals#MobType|MobType}}", Return = "string", Notes = "(STATIC) Returns the vanilla name of the given mob type, or empty string if unknown type." },
MoveToPosition = { Params = "Position", Return = "", Notes = "Moves mob to the specified position" },
StringToMobType = { Params = "string", Return = "{{Globals#MobType|MobType}}", Notes = "(STATIC) Returns the mob type ({{Globals#MobType|mtXXX}} constant) parsed from the string type (\"creeper\"), or mtInvalidType if unrecognized." },
GetRelativeWalkSpeed = { Params = "", Return = "number", Notes = "Returns the relative walk speed of this mob. Standard is 1.0" },
diff --git a/src/BlockEntities/BlockEntity.cpp b/src/BlockEntities/BlockEntity.cpp
index 346970cd2..c59198e79 100644
--- a/src/BlockEntities/BlockEntity.cpp
+++ b/src/BlockEntities/BlockEntity.cpp
@@ -36,8 +36,8 @@ cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE
case E_BLOCK_ENDER_CHEST: return new cEnderChestEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_FLOWER_POT: return new cFlowerPotEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
- case E_BLOCK_HOPPER: return new cHopperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_HEAD: return new cMobHeadEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
+ case E_BLOCK_HOPPER: return new cHopperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_MOB_SPAWNER: return new cMobSpawnerEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_JUKEBOX: return new cJukeboxEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_LIT_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
diff --git a/src/BlockEntities/MobSpawnerEntity.cpp b/src/BlockEntities/MobSpawnerEntity.cpp
index 26499972d..5edee888a 100644
--- a/src/BlockEntities/MobSpawnerEntity.cpp
+++ b/src/BlockEntities/MobSpawnerEntity.cpp
@@ -104,7 +104,7 @@ bool cMobSpawnerEntity::Tick(float a_Dt, cChunk & a_Chunk)
void cMobSpawnerEntity::ResetTimer(void)
{
- m_SpawnDelay = (short) (200 + m_World->GetTickRandomNumber(600));
+ m_SpawnDelay = static_cast<short>(200 + m_World->GetTickRandomNumber(600));
m_World->BroadcastBlockEntity(m_PosX, m_PosY, m_PosZ);
}
@@ -266,7 +266,7 @@ int cMobSpawnerEntity::GetNearbyMonsterNum(eMonsterType a_EntityType)
return;
}
- if (((m_SpawnerPos - a_Entity->GetPosition()).Length() <= 8) && (Diff(m_SpawnerPos.y, a_Entity->GetPosY()) <= 4.0))
+ if ((Diff(m_SpawnerPos.x, a_Entity->GetPosX()) <= 8.0) && (Diff(m_SpawnerPos.y, a_Entity->GetPosY()) <= 4.0) && (Diff(m_SpawnerPos.z, a_Entity->GetPosZ()) <= 8.0))
{
m_NumEntities++;
}
diff --git a/src/BlockEntities/MobSpawnerEntity.h b/src/BlockEntities/MobSpawnerEntity.h
index 0a3367c97..594b5301e 100644
--- a/src/BlockEntities/MobSpawnerEntity.h
+++ b/src/BlockEntities/MobSpawnerEntity.h
@@ -1,3 +1,10 @@
+// MobSpawnerEntity.h
+
+// Declares the cMobSpawnerEntity class representing a single mob spawner in the world
+
+
+
+
#pragma once
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 3011acd85..b8926e31d 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -21,6 +21,7 @@
/** Map for eType <-> string
Needs to be alpha-sorted by the strings, because binary search is used in StringToMobType()
The strings need to be lowercase (for more efficient comparisons in StringToMobType())
+m_VanillaName is the name that vanilla use for this mob.
*/
static const struct
{
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index 4903c38ad..f04e45ac6 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -136,7 +136,7 @@ public:
/** Translates MobType enum to a string, empty string if unknown */
static AString MobTypeToString(eMonsterType a_MobType);
- /** Translates MobType enum to the correct vanilla name of the mob, empty string if unknown. */
+ /** Translates MobType enum to the vanilla name of the mob, empty string if unknown. */
static AString MobTypeToVanillaName(eMonsterType a_MobType);
/** Translates MobType string to the enum, mtInvalidType if not recognized */
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 4520751c7..ddee5e514 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -1095,7 +1095,7 @@ cBlockEntity * cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int a_
return nullptr;
}
- std::auto_ptr<cMobSpawnerEntity> MobSpawner(new cMobSpawnerEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
+ std::unique_ptr<cMobSpawnerEntity> MobSpawner(new cMobSpawnerEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
// Load entity (MCServer worlds):
int Type = a_NBT.FindChildByName(a_TagIdx, "Entity");