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authormadmaxoft <github@xoft.cz>2014-01-01 15:31:57 +0100
committermadmaxoft <github@xoft.cz>2014-01-01 15:31:57 +0100
commitd4e29a0d183151ecdb5b9c8e710c810802c9f35b (patch)
tree75b116fe37cdb6c389339d5eccc4a4939e28df2d /MCServer/Plugins/APIDump/Hooks/OnPlayerFished.lua
parentMerge pull request #497 from xdot/master (diff)
parentLittle more documentation for OnPlayerFishing. (diff)
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Diffstat (limited to 'MCServer/Plugins/APIDump/Hooks/OnPlayerFished.lua')
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diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerFished.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerFished.lua
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+++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerFished.lua
@@ -0,0 +1,20 @@
+return
+{
+ HOOK_PLAYER_FISHED =
+ {
+ CalledWhen = "A player gets a reward from fishing.",
+ DefaultFnName = "OnPlayerFished", -- also used as pagename
+ Desc = [[
+ This hook gets called after a player reels in the fishing rod. This is a notification-only hook, the reward has already been decided. If a plugin needs to modify the reward, use the {{OnPlayerFishing|HOOK_PLAYER_FISHING}} hook.
+ ]],
+ Params =
+ {
+ { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who pulled the fish in." },
+ { Name = "Reward", Type = "{{cItems}}", Notes = "The reward the player gets. It can be a fish, treasure and junk." },
+ },
+ Returns = [[
+ If the function returns false or no value, the next plugin's callback is called. If the function returns true, no other
+ callback is called for this event.
+ ]],
+ }, -- HOOK_PLAYER_FISHED
+};