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author | nielsbreu@gmail.com <nielsbreu@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-07-03 10:13:53 +0200 |
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committer | nielsbreu@gmail.com <nielsbreu@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-07-03 10:13:53 +0200 |
commit | 504f6192f77a6ba79731cb56ded63fd2fbf76ab7 (patch) | |
tree | 9f15c6ba6bc614121d28cf18f564044c14f85ccc /MCServer/Plugins/Core | |
parent | Fixed player moving between worlds. (diff) | |
download | cuberite-504f6192f77a6ba79731cb56ded63fd2fbf76ab7.tar cuberite-504f6192f77a6ba79731cb56ded63fd2fbf76ab7.tar.gz cuberite-504f6192f77a6ba79731cb56ded63fd2fbf76ab7.tar.bz2 cuberite-504f6192f77a6ba79731cb56ded63fd2fbf76ab7.tar.lz cuberite-504f6192f77a6ba79731cb56ded63fd2fbf76ab7.tar.xz cuberite-504f6192f77a6ba79731cb56ded63fd2fbf76ab7.tar.zst cuberite-504f6192f77a6ba79731cb56ded63fd2fbf76ab7.zip |
Diffstat (limited to 'MCServer/Plugins/Core')
-rw-r--r-- | MCServer/Plugins/Core/onplayermoving.lua | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/MCServer/Plugins/Core/onplayermoving.lua b/MCServer/Plugins/Core/onplayermoving.lua index a3a188894..c95eb0c5a 100644 --- a/MCServer/Plugins/Core/onplayermoving.lua +++ b/MCServer/Plugins/Core/onplayermoving.lua @@ -6,16 +6,16 @@ function OnPlayerMoving( Player ) local X = math.floor(Player:GetPosX() / 16)
local Z = math.floor(Player:GetPosZ() / 16)
if ( (SpawnX + LimitWorldWidth - 1) < X ) then
- Player:TeleportTo(Player:GetPosX() - 1, Player:GetPosY(), Player:GetPosZ())
+ Player:TeleportToCoords(Player:GetPosX() - 1, Player:GetPosY(), Player:GetPosZ())
end
if ( (SpawnX - LimitWorldWidth + 1) > X ) then
- Player:TeleportTo(Player:GetPosX() + 1, Player:GetPosY(), Player:GetPosZ())
+ Player:TeleportToCoords(Player:GetPosX() + 1, Player:GetPosY(), Player:GetPosZ())
end
if ( (SpawnZ + LimitWorldWidth - 1) < Z ) then
- Player:TeleportTo(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() - 1)
+ Player:TeleportToCoords(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() - 1)
end
if ( (SpawnZ - LimitWorldWidth + 1) > Z ) then
- Player:TeleportTo(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() + 1)
+ Player:TeleportToCoords(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() + 1)
end
end
end
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