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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-09-09 20:28:50 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-09-09 20:28:50 +0200 |
commit | 30ac3f583849f68ea7a29df5be6c53b3ef1fe26d (patch) | |
tree | 636b62f5bc6159b617f7f11af5db7a86d40a237f /source/Blocks/BlockHandler.cpp | |
parent | A few Minecart fixes (diff) | |
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Diffstat (limited to 'source/Blocks/BlockHandler.cpp')
-rw-r--r-- | source/Blocks/BlockHandler.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp index 5134c1103..2627ac6b4 100644 --- a/source/Blocks/BlockHandler.cpp +++ b/source/Blocks/BlockHandler.cpp @@ -351,6 +351,14 @@ void cBlockHandler::DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX if (!Pickups.empty()) { + // Add random offset to the spawn position: + // Commented out until bug with pickups not spawning properly is fixed, see World.cpp + /* + int MicroX = (int)(a_BlockX * 32) + (r1.randInt(16) + r1.randInt(16) - 16); + int MicroY = (int)(a_BlockY * 32) + (r1.randInt(16) + r1.randInt(16) - 16); + int MicroZ = (int)(a_BlockZ * 32) + (r1.randInt(16) + r1.randInt(16) - 16); + */ + a_World->SpawnItemPickups(Pickups, a_BlockX, a_BlockY, a_BlockZ); } } |