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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-04-19 10:21:39 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-04-19 10:21:39 +0200 |
commit | 9b9a37e5070a4553b0945ea4b770cf75c375bec5 (patch) | |
tree | f869a7f1d8273efd29503a98ad2e74900ec253f8 /source/ClientHandle.h | |
parent | cPlayer now uses BroadcastMovementUpdate during its Tick function (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/ClientHandle.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/ClientHandle.h b/source/ClientHandle.h index 0a228af3d..269022b55 100644 --- a/source/ClientHandle.h +++ b/source/ClientHandle.h @@ -98,7 +98,7 @@ public: void SendEntRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ); void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item); void SendEntityStatus (const cEntity & a_Entity, char a_Status); - void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, cVector3iList a_BlocksAffected, float a_PlayerMotionX, float a_PlayerMotionY, float a_PlayerMotionZ); + void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, cVector3iArray a_BlocksAffected, const Vector3d & a_PlayerMotion); void SendGameMode (eGameMode a_GameMode); void SendHealth (void); void SendInventoryProgress (char a_WindowID, short a_Progressbar, short a_Value); |