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author | madmaxoft <github@xoft.cz> | 2013-08-22 08:55:58 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-08-22 08:55:58 +0200 |
commit | 73afb1507d2a0defda8a03f60030dc49bb53f94f (patch) | |
tree | b5a14bb289756f734a8cc7e949e660298167627c /source/Entities/ProjectileEntity.cpp | |
parent | Another fix for #31. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Entities/ProjectileEntity.cpp | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/source/Entities/ProjectileEntity.cpp b/source/Entities/ProjectileEntity.cpp new file mode 100644 index 000000000..93508e2f7 --- /dev/null +++ b/source/Entities/ProjectileEntity.cpp @@ -0,0 +1,79 @@ + +// ProjectileEntity.cpp + +// Implements the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types + +#include "Globals.h" +#include "ProjectileEntity.h" + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cProjectileEntity: + +cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height) : + super(etProjectile, a_X, a_Y, a_Z, a_Width, a_Height), + m_Creator(a_Creator) +{ +} + + + + + +cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height) : + super(etProjectile, a_Pos.x, a_Pos.y, a_Pos.z, a_Width, a_Height), + m_Creator(a_Creator) +{ + SetSpeed(a_Speed); +} + + + + + +cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d * a_Speed) +{ + Vector3d Speed; + if (a_Speed != NULL) + { + Speed = *a_Speed; + } + + switch (a_Kind) + { + case pkArrow: return new cArrowEntity(a_Creator, a_X, a_Y, a_Z, Speed); + // TODO: the rest + } + + LOGWARNING("%s: Unknown kind: %d", __FUNCTION__, a_Kind); + return NULL; +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cArrowEntity: + +cArrowEntity::cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d a_Speed) : + super(pkArrow, a_Creator, a_X, a_Y, a_Z, 0.5, 0.5) +{ + SetSpeed(a_Speed); +} + + + + + +void cArrowEntity::SpawnOn(cClientHandle & a_Client) +{ + // TODO +} + + + + |