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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-03 15:00:49 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-03 15:00:49 +0100 |
commit | 0e2340ee345b9b62b3790ef98f2888f943c826e6 (patch) | |
tree | 8a1290619fd62e91a4bba8d70ac52fb63e1ca005 /source/Items/ItemHandler.cpp | |
parent | SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Items/ItemHandler.cpp | 49 |
1 files changed, 33 insertions, 16 deletions
diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp index 2b2d9268b..8411ad688 100644 --- a/source/Items/ItemHandler.cpp +++ b/source/Items/ItemHandler.cpp @@ -344,6 +344,7 @@ char cItemHandler::GetMaxStackSize(void) bool cItemHandler::IsTool()
{
+ // TODO: Rewrite this to list all tools specifically
return
(m_ItemType >= 256 && m_ItemType <= 259)
|| (m_ItemType == 261)
@@ -359,27 +360,46 @@ bool cItemHandler::IsTool() -bool cItemHandler::IsFood()
+bool cItemHandler::IsFood(void)
{
- return
- (m_ItemType == 260)
- || (m_ItemType == 282)
- || (m_ItemType == 297)
- || (m_ItemType >= 319 && m_ItemType <= 320)
- || (m_ItemType == 335)
- || (m_ItemType >= 349 && m_ItemType <= 350)
- || (m_ItemType == 357)
- || (m_ItemType == 360)
- || (m_ItemType >= 363 && m_ItemType <= 366);
+ switch (m_ItemType)
+ {
+ case E_ITEM_RED_APPLE:
+ case E_ITEM_GOLDEN_APPLE:
+ case E_ITEM_MUSHROOM_SOUP:
+ case E_ITEM_BREAD:
+ case E_ITEM_RAW_PORKCHOP:
+ case E_ITEM_COOKED_PORKCHOP:
+ case E_ITEM_MILK:
+ case E_ITEM_RAW_FISH:
+ case E_ITEM_COOKED_FISH:
+ case E_ITEM_COOKIE:
+ case E_ITEM_MELON_SLICE:
+ case E_ITEM_RAW_BEEF:
+ case E_ITEM_STEAK:
+ case E_ITEM_RAW_CHICKEN:
+ case E_ITEM_COOKED_CHICKEN:
+ case E_ITEM_ROTTEN_FLESH:
+ case E_ITEM_SPIDER_EYE:
+ case E_ITEM_CARROT:
+ case E_ITEM_POTATO:
+ case E_ITEM_BAKED_POTATO:
+ case E_ITEM_POISONOUS_POTATO:
+ {
+ return true;
+ }
+ } // switch (m_ItemType)
+ return false;
}
-bool cItemHandler::IsPlaceable()
+bool cItemHandler::IsPlaceable(void)
{
- return m_ItemType >= 1 && m_ItemType <= 136;
+ // We can place any block that has a corresponding E_BLOCK_TYPE:
+ return (m_ItemType >= 1) && (m_ItemType <= E_BLOCK_MAX_TYPE_ID);
}
@@ -417,9 +437,6 @@ bool cItemHandler::GetPlacementBlockTypeMeta( a_CursorX, a_CursorY, a_CursorZ,
a_BlockType, a_BlockMeta
);
- a_BlockType = (BLOCKTYPE) m_ItemType;
- a_BlockMeta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x0f); // This keeps most textures. The few other items have to override this
- return true;
}
|