summaryrefslogtreecommitdiffstats
path: root/source/Items/ItemSlab.h
diff options
context:
space:
mode:
authorMattes D <github@xoft.cz>2013-09-18 08:09:35 +0200
committerMattes D <github@xoft.cz>2013-09-18 08:09:35 +0200
commitaa2edeae7754b6543cc0bd5a234f15d395da4c67 (patch)
treeef92d1a6f215c15deffc8f41139bdc8b3ccf26d5 /source/Items/ItemSlab.h
parentMerge pull request #175 from tigerw/bugfixes (diff)
parentMultiple fixes [SEE DESC] (diff)
downloadcuberite-aa2edeae7754b6543cc0bd5a234f15d395da4c67.tar
cuberite-aa2edeae7754b6543cc0bd5a234f15d395da4c67.tar.gz
cuberite-aa2edeae7754b6543cc0bd5a234f15d395da4c67.tar.bz2
cuberite-aa2edeae7754b6543cc0bd5a234f15d395da4c67.tar.lz
cuberite-aa2edeae7754b6543cc0bd5a234f15d395da4c67.tar.xz
cuberite-aa2edeae7754b6543cc0bd5a234f15d395da4c67.tar.zst
cuberite-aa2edeae7754b6543cc0bd5a234f15d395da4c67.zip
Diffstat (limited to 'source/Items/ItemSlab.h')
-rw-r--r--source/Items/ItemSlab.h52
1 files changed, 0 insertions, 52 deletions
diff --git a/source/Items/ItemSlab.h b/source/Items/ItemSlab.h
deleted file mode 100644
index 80de05eb5..000000000
--- a/source/Items/ItemSlab.h
+++ /dev/null
@@ -1,52 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cItemSlabHandler : public cItemHandler
-{
-public:
- cItemSlabHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- BLOCKTYPE Block;
- NIBBLETYPE Meta;
- a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta);
-
- if (
- ((a_Dir == 0) || (a_Dir == 1)) // Only when clicking on top or on bottom of the block
- && ((Block == E_BLOCK_WOODEN_SLAB) || (Block == E_BLOCK_STONE_SLAB)) // It is a slab
- && (Block == a_Item.m_ItemType) // Same slab
- && ((Meta & 0x7) == (a_Item.m_ItemDamage & 0x7))) // Same Texture
- {
- if (a_Player->GetGameMode() == eGameMode_Creative)
- {
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement
- return true;
- }
- else
- {
- if (a_Player->GetInventory().RemoveOneEquippedItem())
- {
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement
- return true;
- }
- }
- }
- return false;
- }
-} ;
-
-
-
-