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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-21 22:55:36 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-21 22:55:36 +0100 |
commit | 4ce0c5a983bbb82a0a8091ad735c6ec494c912e2 (patch) | |
tree | e87c7544799ce5fd0e54e50caf2b4d909f6e4ca9 /source/Protocol/Protocol125.cpp | |
parent | Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. (diff) | |
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Diffstat (limited to 'source/Protocol/Protocol125.cpp')
-rw-r--r-- | source/Protocol/Protocol125.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index d45ea8837..4fef5623e 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -618,7 +618,7 @@ void cProtocol125::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src void cProtocol125::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
{
// This protocol version implements falling blocks using the spawn object / vehicle packet:
- SendSpawnObject(a_FallingBlock, 70, a_FallingBlock.GetBlockType(), 0, 0, 0, 0, 0);
+ SendSpawnObject(a_FallingBlock, 70, a_FallingBlock.GetBlockType(), 0, 0);
}
@@ -644,7 +644,7 @@ void cProtocol125::SendSpawnMob(const cMonster & a_Mob) -void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch)
+void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
{
UNUSED(a_Yaw);
UNUSED(a_Pitch);
@@ -659,9 +659,9 @@ void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, WriteInt (a_ObjectData);
if (a_ObjectData != 0)
{
- WriteShort(a_SpeedX);
- WriteShort(a_SpeedY);
- WriteShort(a_SpeedZ);
+ WriteShort((short)a_Entity.GetSpeedX());
+ WriteShort((short)a_Entity.GetSpeedY());
+ WriteShort((short)a_Entity.GetSpeedZ());
}
Flush();
}
|