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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-30 18:37:44 +0200
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-30 18:37:44 +0200
commitba2a9b6b2c1519563662a6a1147a82f96afb36dc (patch)
treef176e14fa7afa14a3e598350779bcb755b9d0339 /source/RedstoneSimulator.h
parentFixed initial player head rotation when a player is being spawned on another client (diff)
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Diffstat (limited to 'source/RedstoneSimulator.h')
-rw-r--r--source/RedstoneSimulator.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/RedstoneSimulator.h b/source/RedstoneSimulator.h
index 3a845bf6b..13f716cec 100644
--- a/source/RedstoneSimulator.h
+++ b/source/RedstoneSimulator.h
@@ -10,10 +10,10 @@ public:
cRedstoneSimulator( cWorld* a_World );
~cRedstoneSimulator();
- virtual void Simulate( float a_Dt );
- virtual bool IsAllowedBlock( char a_BlockID ) { return true; }
+ virtual void Simulate( float a_Dt ) override;
+ virtual bool IsAllowedBlock( BLOCKTYPE a_BlockID ) override { return true; }
- virtual void WakeUp( int a_X, int a_Y, int a_Z );
+ virtual void WakeUp( int a_X, int a_Y, int a_Z ) override;
enum eRedstoneDirection
{