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authormadmaxoft <github@xoft.cz>2013-08-11 19:18:06 +0200
committermadmaxoft <github@xoft.cz>2013-08-11 19:18:06 +0200
commiteb9d45e9065a94c93dc2f1624c22f026b9be3d5f (patch)
treee88be00ec679f95f23199a7056166ef792d74cf7 /source/Server.cpp
parentAdded doxyComments for cIsThread. (diff)
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Diffstat (limited to '')
-rw-r--r--source/Server.cpp64
1 files changed, 35 insertions, 29 deletions
diff --git a/source/Server.cpp b/source/Server.cpp
index b07c65f04..509c84af3 100644
--- a/source/Server.cpp
+++ b/source/Server.cpp
@@ -76,6 +76,38 @@ struct cServer::sServerState
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cServer:
+
+cServer::cServer(void) :
+ m_pState(new sServerState),
+ m_ListenThreadIPv4(*this, cSocket::IPv4, "Client"),
+ m_ListenThreadIPv6(*this, cSocket::IPv6, "Client"),
+ m_Millisecondsf(0),
+ m_Milliseconds(0),
+ m_bIsConnected(false),
+ m_bRestarting(false),
+ m_RCONServer(*this)
+{
+}
+
+
+
+
+
+cServer::~cServer()
+{
+ // TODO: Shut down the server gracefully
+ m_pState->bStopTickThread = true;
+ delete m_pState->pTickThread; m_pState->pTickThread = NULL;
+
+ delete m_pState;
+}
+
+
+
+
+
void cServer::ClientDestroying(const cClientHandle * a_Client)
{
m_SocketThreads.StopReading(a_Client);
@@ -123,6 +155,9 @@ void cServer::RemoveClient(const cClientHandle * a_Client)
bool cServer::InitServer(cIniFile & a_SettingsIni)
{
+ m_Description = a_SettingsIni.GetValue ("Server", "Description", "MCServer! - In C++!").c_str();
+ m_MaxPlayers = a_SettingsIni.GetValueI("Server", "MaxPlayers", 100);
+
if (m_bIsConnected)
{
LOGERROR("ERROR: Trying to initialize server while server is already running!");
@@ -201,35 +236,6 @@ bool cServer::InitServer(cIniFile & a_SettingsIni)
-cServer::cServer(void)
- : m_pState(new sServerState)
- , m_ListenThreadIPv4(*this, cSocket::IPv4, "Client")
- , m_ListenThreadIPv6(*this, cSocket::IPv6, "Client")
- , m_Millisecondsf(0)
- , m_Milliseconds(0)
- , m_bIsConnected(false)
- , m_bRestarting(false)
- , m_RCONServer(*this)
-{
-}
-
-
-
-
-
-cServer::~cServer()
-{
- // TODO: Shut down the server gracefully
- m_pState->bStopTickThread = true;
- delete m_pState->pTickThread; m_pState->pTickThread = NULL;
-
- delete m_pState;
-}
-
-
-
-
-
void cServer::PrepareKeys(void)
{
// TODO: Save and load key for persistence across sessions