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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-05-28 21:12:47 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-05-28 21:12:47 +0200 |
commit | 9be27992e211631cb4e72619c78c5c23397b2a9c (patch) | |
tree | d981f1123709c10db9cf3432ccbb793285226f2e /source/UI | |
parent | Block entities now receive the cChunk param in their Tick() function (diff) | |
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Diffstat (limited to 'source/UI')
-rw-r--r-- | source/UI/SlotArea.cpp | 6 | ||||
-rw-r--r-- | source/UI/Window.cpp | 6 | ||||
-rw-r--r-- | source/UI/WindowOwner.h | 2 |
3 files changed, 7 insertions, 7 deletions
diff --git a/source/UI/SlotArea.cpp b/source/UI/SlotArea.cpp index abe964454..1886c515c 100644 --- a/source/UI/SlotArea.cpp +++ b/source/UI/SlotArea.cpp @@ -6,9 +6,9 @@ #include "Globals.h"
#include "SlotArea.h"
#include "../Player.h"
-#include "../ChestEntity.h"
-#include "../DropSpenserEntity.h"
-#include "../FurnaceEntity.h"
+#include "../BlockEntities/ChestEntity.h"
+#include "../BlockEntities/DropSpenserEntity.h"
+#include "../BlockEntities/FurnaceEntity.h"
#include "../Items/ItemHandler.h"
#include "Window.h"
#include "../CraftingRecipes.h"
diff --git a/source/UI/Window.cpp b/source/UI/Window.cpp index b21c2adba..c2ce4127e 100644 --- a/source/UI/Window.cpp +++ b/source/UI/Window.cpp @@ -2,15 +2,15 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Window.h" +#include "WindowOwner.h" +#include "SlotArea.h" #include "../Item.h" #include "../ClientHandle.h" #include "../Player.h" #include "../Pickup.h" #include "../Inventory.h" -#include "WindowOwner.h" #include "../Items/ItemHandler.h" -#include "SlotArea.h" -#include "../ChestEntity.h" +#include "../BlockEntities/ChestEntity.h" diff --git a/source/UI/WindowOwner.h b/source/UI/WindowOwner.h index 82293b357..b7cbadf01 100644 --- a/source/UI/WindowOwner.h +++ b/source/UI/WindowOwner.h @@ -1,7 +1,7 @@ #pragma once -#include "../BlockEntity.h" +#include "../BlockEntities/BlockEntity.h" #include "../Entity.h" #include "Window.h" |