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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-12 09:14:06 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-12 09:14:06 +0200 |
commit | fe3712284ebf1661a9c536dd51e32f757b66aba3 (patch) | |
tree | 90dec2ce1c58c781d3e06ad88f320d1d07e8d7cb /source/World.cpp | |
parent | ProtectionAreas: Added a license file. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/World.cpp | 21 |
1 files changed, 17 insertions, 4 deletions
diff --git a/source/World.cpp b/source/World.cpp index 4b0e4e224..36fb08702 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -2068,7 +2068,7 @@ void cWorld::ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ) -void cWorld::UpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) +bool cWorld::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) { AString Line1(a_Line1); AString Line2(a_Line2); @@ -2076,10 +2076,23 @@ void cWorld::UpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString AString Line4(a_Line4); if (cRoot::Get()->GetPluginManager()->CallHookUpdatingSign(this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player)) { - return; + return false; + } + if (m_ChunkMap->SetSignLines(a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4)) + { + cRoot::Get()->GetPluginManager()->CallHookUpdatedSign(this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player); + return true; } - m_ChunkMap->UpdateSign(a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4); - cRoot::Get()->GetPluginManager()->CallHookUpdatedSign(this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player); + return false; +} + + + + + +bool cWorld::UpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) +{ + return SetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player); } |