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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-03-14 21:56:09 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-03-14 21:56:09 +0100
commit0b24efeb005e293a026f2ac8666020cea8316578 (patch)
tree4523c34112fbec3f056337191c00bddb6f7253d0 /source/cChunk.inl.h
parentFixed the server not waiting for the world to save completely before stopping (diff)
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Diffstat (limited to '')
-rw-r--r--source/cChunk.inl.h78
1 files changed, 8 insertions, 70 deletions
diff --git a/source/cChunk.inl.h b/source/cChunk.inl.h
index b4c7353d9..1300f8209 100644
--- a/source/cChunk.inl.h
+++ b/source/cChunk.inl.h
@@ -11,77 +11,15 @@
__C_CHUNK_INLINE__
-char cChunk::GetNibble(char * a_Buffer, int a_BlockIdx)
+void cChunk::SpreadLightOfBlock(BLOCKTYPE * a_LightBuffer, int a_X, int a_Y, int a_Z, BLOCKTYPE a_Falloff)
{
- if ((a_BlockIdx > -1) && (a_BlockIdx < c_NumBlocks))
- {
- return (a_Buffer[a_BlockIdx / 2] >> ((a_BlockIdx & 1) * 4)) & 0x0f;
- }
- return 0;
-}
-
-
-
-
-
-__C_CHUNK_INLINE__
-char cChunk::GetNibble(char * a_Buffer, int x, int y, int z)
-{
- if ((x < c_ChunkWidth) && (x > -1) && (y < c_ChunkHeight) && (y > -1) && (z < c_ChunkWidth) && (z > -1))
- {
- int Index = MakeIndexNoCheck(x, y, z);
- return (a_Buffer[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
- }
- return 0;
-}
-
-
-
-
-
-__C_CHUNK_INLINE__
-void cChunk::SetNibble(char * a_Buffer, int a_BlockIdx, char a_Nibble)
-{
- if ((a_BlockIdx > -1) && (a_BlockIdx < c_NumBlocks))
- {
- a_Buffer[a_BlockIdx / 2] = (
- (a_Buffer[a_BlockIdx / 2] & (0xf0 >> ((a_BlockIdx & 1) * 4))) | // The untouched nibble
- ((a_Nibble & 0x0f) << ((a_BlockIdx & 1) * 4)) // The nibble being set
- );
- }
-}
-
-
-
-
-
-__C_CHUNK_INLINE__
-void cChunk::SetNibble(char * a_Buffer, int x, int y, int z, char a_Nibble)
-{
- if ((x < c_ChunkWidth) && (x > -1) && (y < c_ChunkHeight) && (y > -1) && (z < c_ChunkWidth) && (z > -1))
- {
- int Index = MakeIndexNoCheck(x, y, z);
- a_Buffer[Index / 2] = (
- (a_Buffer[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble
- ((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set
- );
- }
-}
-
-
-
-
-
-__C_CHUNK_INLINE__
-void cChunk::SpreadLightOfBlock(char * a_LightBuffer, int a_X, int a_Y, int a_Z, char a_Falloff)
-{
- unsigned char CurrentLight = GetNibble( a_LightBuffer, a_X, a_Y, a_Z );
- SetNibble( a_LightBuffer, a_X-1, a_Y, a_Z, MAX(GetNibble( a_LightBuffer, a_X-1, a_Y, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- SetNibble( a_LightBuffer, a_X+1, a_Y, a_Z, MAX(GetNibble( a_LightBuffer, a_X+1, a_Y, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- SetNibble( a_LightBuffer, a_X, a_Y-1, a_Z, MAX(GetNibble( a_LightBuffer, a_X, a_Y-1, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- SetNibble( a_LightBuffer, a_X, a_Y+1, a_Z, MAX(GetNibble( a_LightBuffer, a_X, a_Y+1, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- SetNibble( a_LightBuffer, a_X, a_Y, a_Z-1, MAX(GetNibble( a_LightBuffer, a_X, a_Y, a_Z-1 ), MAX(0,CurrentLight-a_Falloff) ) );
- SetNibble( a_LightBuffer, a_X, a_Y, a_Z+1, MAX(GetNibble( a_LightBuffer, a_X, a_Y, a_Z+1 ), MAX(0,CurrentLight-a_Falloff) ) );
+ unsigned char CurrentLight = cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y, a_Z );
+ cChunkDef::SetNibble( a_LightBuffer, a_X-1, a_Y, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X-1, a_Y, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
+ cChunkDef::SetNibble( a_LightBuffer, a_X+1, a_Y, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X+1, a_Y, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
+ cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y-1, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y-1, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
+ cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y+1, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y+1, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
+ cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y, a_Z-1, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y, a_Z-1 ), MAX(0,CurrentLight-a_Falloff) ) );
+ cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y, a_Z+1, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y, a_Z+1 ), MAX(0,CurrentLight-a_Falloff) ) );
MarkDirty();
}