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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-28 09:10:51 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-28 09:10:51 +0100
commit2c9198b2081b04f3813f8c632e85b0c4ce5c517a (patch)
treebfcba76fc96c8f02de338fd804d3894b7d8e53d3 /source/cChunkMap.h
parentFix for the perpetual load issue (diff)
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Diffstat (limited to '')
-rw-r--r--source/cChunkMap.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/cChunkMap.h b/source/cChunkMap.h
index 21e52c5a8..f22c6f046 100644
--- a/source/cChunkMap.h
+++ b/source/cChunkMap.h
@@ -31,10 +31,10 @@ public:
// Direct action methods:
/// Broadcast a_Packet to all clients in the chunk specified
- void BroadcastToChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cPacket & a_Packet, cClientHandle * a_Exclude = NULL);
+ void BroadcastToChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, const cPacket & a_Packet, cClientHandle * a_Exclude = NULL);
/// Broadcasts a_Packet to all clients in the chunk where block [x, y, z] is, except to client a_Exclude
- void BroadcastToChunkOfBlock(int a_X, int a_Y, int a_Z, cPacket * a_Packet, cClientHandle * a_Exclude = NULL);
+ void BroadcastToChunkOfBlock(int a_X, int a_Y, int a_Z, const cPacket * a_Packet, cClientHandle * a_Exclude = NULL);
/// a_Player rclked block entity at the coords specified, handle it
void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z);