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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-23 18:54:03 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-23 18:54:03 +0200 |
commit | a3b7dbb13def773cd9d6ef39e793a07eef281ff5 (patch) | |
tree | 1f6b232474d2a2d058e59b9e19f75d7e2b072196 /source/cClientHandle.cpp | |
parent | Fixed players not spawning to others when they join the server. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cClientHandle.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index 75efce3dc..5802fc1d1 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -241,6 +241,8 @@ void cClientHandle::Authenticate(void) m_Player->SetIP (m_Socket.GetIPString()); cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_PLAYER_SPAWN, 1, m_Player); + + m_ConfirmPosition = m_Player->GetPosition(); // Return a server login packet m_Protocol->SendLogin(*m_Player, *World); @@ -1499,7 +1501,6 @@ void cClientHandle::SendConfirmPosition(void) cRoot::Get()->GetServer()->BroadcastChat(m_Username + " joined the game!", this); } - m_ConfirmPosition = m_Player->GetPosition(); SendPlayerMoveLook(); } |