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author | admin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-10-26 01:46:01 +0200 |
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committer | admin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-10-26 01:46:01 +0200 |
commit | a26a0e3825bb337a4be0f0c7f171e4cbd450bded (patch) | |
tree | c9c188bb5895275ec6814df5897c1097e404fac0 /source/cCow.h | |
parent | Using SSE instructions for noise (terrain generation) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cCow.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/source/cCow.h b/source/cCow.h new file mode 100644 index 000000000..512bb3ed3 --- /dev/null +++ b/source/cCow.h @@ -0,0 +1,21 @@ +#pragma once + +#include "cMonster.h" + +class cCow : public cMonster +{ +public: + cCow(); + ~cCow(); + + virtual bool IsA( const char* a_EntityType ); + + virtual void Tick(float a_Dt); + virtual void KilledBy( cEntity* a_Killer ); + virtual void InStateIdle(float a_Dt); + virtual void InStateChasing(float a_Dt); + virtual void InStateEscaping(float a_Dt); + //float m_ChaseTime; +protected: + float m_ChaseTime; +}; |