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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-15 15:22:44 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-15 15:22:44 +0100 |
commit | 1aebcea095e92572a39cb6555cba8517234b156c (patch) | |
tree | bbef44ce857aa49b2171ef43bedc2e802fbd5dd8 /source/cSignEntity.h | |
parent | Can now pass any argument to cWorld:ForEachPlayer in Lua! But I'm not even using it.. lol (diff) | |
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Diffstat (limited to 'source/cSignEntity.h')
-rw-r--r-- | source/cSignEntity.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/cSignEntity.h b/source/cSignEntity.h index 0c9e40710..33578e1be 100644 --- a/source/cSignEntity.h +++ b/source/cSignEntity.h @@ -33,8 +33,8 @@ public: AString GetLine( int a_Index ) const;
- virtual void UsedBy( cPlayer & a_Player );
- virtual void SendTo( cClientHandle* a_Client );
+ virtual void UsedBy( cPlayer * a_Player ) override;
+ virtual void SendTo( cClientHandle* a_Client ) override;
private:
|