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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-03-14 21:56:09 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-03-14 21:56:09 +0100 |
commit | 0b24efeb005e293a026f2ac8666020cea8316578 (patch) | |
tree | 4523c34112fbec3f056337191c00bddb6f7253d0 /source/cWorldGenerator_Test.cpp | |
parent | Fixed the server not waiting for the world to save completely before stopping (diff) | |
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Diffstat (limited to 'source/cWorldGenerator_Test.cpp')
-rw-r--r-- | source/cWorldGenerator_Test.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/source/cWorldGenerator_Test.cpp b/source/cWorldGenerator_Test.cpp index 37ac9025c..86a7b8388 100644 --- a/source/cWorldGenerator_Test.cpp +++ b/source/cWorldGenerator_Test.cpp @@ -2,7 +2,6 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cWorldGenerator_Test.h"
-#include "cChunk.h"
#include "BlockID.h"
@@ -11,10 +10,10 @@ void cWorldGenerator_Test::GenerateTerrain(int a_ChunkX, int a_ChunkY, int a_ChunkZ, char * a_BlockData)
{
- memset(a_BlockData, E_BLOCK_DIRT, cChunk::c_NumBlocks);
- for(int x = 0; x < cChunk::c_ChunkWidth; x++)
+ memset(a_BlockData, E_BLOCK_DIRT, cChunkDef::NumBlocks);
+ for(int x = 0; x < cChunkDef::Width; x++)
{
- for(int z = 0; z < cChunk::c_ChunkWidth; z++)
+ for(int z = 0; z < cChunkDef::Width; z++)
{
a_BlockData[MakeIndex(x, 0, z)] = E_BLOCK_BEDROCK;
}
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