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author | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
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committer | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
commit | 2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch) | |
tree | 713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/Bindings/LuaChunkStay.h | |
parent | Fixed merge conflict (diff) | |
parent | Fixed some more minor issues with the redstone simulator. (diff) | |
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Diffstat (limited to 'src/Bindings/LuaChunkStay.h')
-rw-r--r-- | src/Bindings/LuaChunkStay.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/src/Bindings/LuaChunkStay.h b/src/Bindings/LuaChunkStay.h new file mode 100644 index 000000000..49ab9a0ad --- /dev/null +++ b/src/Bindings/LuaChunkStay.h @@ -0,0 +1,73 @@ + +// LuaChunkStay.h + +// Declares the cLuaChunkStay class representing a cChunkStay binding for plugins, used by cWorld:ChunkStay() Lua API + + + + + +#pragma once + +#include "LuaState.h" +#include "../ChunkStay.h" + + + + + +// fwd: +class cPluginLua; + + + + + +class cLuaChunkStay + : public cChunkStay +{ + typedef cChunkStay super; + +public: + cLuaChunkStay(cPluginLua & a_Plugin); + + ~cLuaChunkStay() { } + + /** Adds chunks in the specified on-stack Lua table. + Returns true if any chunk added, false (plus log warning) if none. */ + bool AddChunks(int a_ChunkCoordTableStackPos); + + /** Enables the ChunkStay for the specified chunkmap, with the specified Lua callbacks. */ + void Enable(cChunkMap & a_ChunkMap, int a_OnChunkAvailableStackPos, int a_OnAllChunksAvailableStackPos); + +protected: + /** The plugin which has created the ChunkStay, via cWorld:ChunkStay() binding method. */ + cPluginLua & m_Plugin; + + /** The Lua state associated with the callbacks. Only valid when enabled. */ + cLuaState * m_LuaState; + + /** The Lua function to call in OnChunkAvailable. Only valid when enabled. */ + cLuaState::cRef m_OnChunkAvailable; + + /** The Lua function to call in OnAllChunksAvailable. Only valid when enabled. */ + cLuaState::cRef m_OnAllChunksAvailable; + + + // cChunkStay overrides: + virtual void OnChunkAvailable(int a_ChunkX, int a_ChunkZ) override; + virtual bool OnAllChunksAvailable(void) override; + virtual void OnDisabled(void) override; + + /** Adds a single chunk coord from the table at the top of the Lua stack. + Expects the top element to be a table, checks that it contains two numbers. + Uses those two numbers as chunk coords appended to m_Chunks. + If the coords are already present, gives a warning and ignores the pair. + The a_Index parameter is only for the error messages. */ + void AddChunkCoord(cLuaState & a_LuaState, int a_Index); +} ; + + + + + |