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author | Pablo Beltrán <spekdrum@gmail.com> | 2017-08-21 10:46:41 +0200 |
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committer | Mattes D <github@xoft.cz> | 2017-08-21 10:46:41 +0200 |
commit | b18f6637b6c58db20353cd3e77584b646ab36b5c (patch) | |
tree | 77b1dcf42aec23ef4aa64a04c906282c5f61ba19 /src/Bindings/LuaState.cpp | |
parent | Changed MoveToWorld to ScheduleMoveToWorld in cPlayer::Respawn (#3922) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Bindings/LuaState.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index 185759acc..b443325ec 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -993,6 +993,7 @@ void cLuaState::Push(cEntity * a_Entity) case cEntity::etExpOrb: case cEntity::etItemFrame: case cEntity::etPainting: + case cEntity::etLeashKnot: { // Push the generic entity class type: tolua_pushusertype(m_LuaState, a_Entity, "cEntity"); |