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author | madmaxoft <github@xoft.cz> | 2013-12-16 22:02:28 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2013-12-16 22:13:46 +0100 |
commit | daade8ddee96eee7bfe74c75f2de1d2994258b74 (patch) | |
tree | 10aea6746b4e18835a1bd55cd07b267a1143e8f0 /src/Bindings/LuaWindow.h | |
parent | Removed some old cRedstone remnants (diff) | |
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Diffstat (limited to 'src/Bindings/LuaWindow.h')
-rw-r--r-- | src/Bindings/LuaWindow.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Bindings/LuaWindow.h b/src/Bindings/LuaWindow.h index 58d26ef96..dab99a2e2 100644 --- a/src/Bindings/LuaWindow.h +++ b/src/Bindings/LuaWindow.h @@ -33,10 +33,10 @@ Additionally, to forbid Lua from deleting this object while it is used by player cPlayer:OpenWindow check if the window is of this class, and if so, make a global Lua reference for this object. This reference needs to be unreferenced in the Destroy() function. */ -class cLuaWindow : // tolua_export - public cItemGrid::cListener, - // tolua_begin - public cWindow +// tolua_begin +class cLuaWindow : + public cWindow, + public cItemGrid::cListener { typedef cWindow super; |